|  | function Object(name="Potato") {
  this.name = name;
  this.actions = [];
}
function Burger() {
  Object.call(this, "Burger");
  this.actions.push({
    "name": "Punch Burger",
    "action": function() {
      player.health += 10;
      update(["You punch the hamburger."]);
    }
  });
}
function Nerd() {
  Object.call(this, "Nerd");
  this.actions.push({
    "name": "Eat Nerd",
    "action": function() {
      startDialog(new EatDude());
    }
  });
}
function Toilet() {
  Object.call(this, "Toilet");
  this.actions.push({
    "name": "Admire toilet",
    "action": function() {
      update(["You admire the toilet."]);
    }
  });
}
function TV() {
  Object.call(this, "TV");
  this.actions.push({
    "name": "Watch TV",
    "action": function() {
      update(["Reruns, again."]);
    }
  });
}
function Phone() {
  Object.call(this, "Phone");
  this.actions.push({
    "name": "Use phone",
    "action": function() {
      startDialog(new PhoneCall());
    }
  });
}
function Bed() {
  Object.call(this, "Bed");
  this.actions.push({
    "name": "Sleep",
    "action": function() {
      update(["You take a nap."]);
      advanceTime(2700);
      updateDisplay();
    }
  });
}
 |