|  |  | @@ -146,18 +146,6 @@ export const Town = (): Place => { | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | home.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
		
			
			|  |  |  | "Eat someone", | 
		
	
		
			
			|  |  |  | "Slurp", | 
		
	
		
			
			|  |  |  | (world, executor) => { | 
		
	
		
			
			|  |  |  | const snack = new Creatures.Human(new ProperNoun("Snack"), TheyPronouns) | 
		
	
		
			
			|  |  |  | snack.applyEffect(new SurrenderEffect()) | 
		
	
		
			
			|  |  |  | const options = executor.validActions(snack).filter(action => action instanceof DevourAction) | 
		
	
		
			
			|  |  |  | return options[Math.floor(options.length * Math.random())].execute(executor, snack) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | home.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
	
		
			
				|  |  | @@ -188,6 +176,19 @@ export const Town = (): Place => { | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | westAve.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
		
			
			|  |  |  | "Eat someone", | 
		
	
		
			
			|  |  |  | "Slurp", | 
		
	
		
			
			|  |  |  | (world, executor) => { | 
		
	
		
			
			|  |  |  | const snack = new Creatures.Human(new ProperNoun(["Snack", "Treat", "Tasty", "Dinner", "Appetizer"][Math.floor(Math.random() * 5)]), TheyPronouns) | 
		
	
		
			
			|  |  |  | snack.applyEffect(new SurrenderEffect()) | 
		
	
		
			
			|  |  |  | const options = executor.validActions(snack).filter(action => action instanceof DevourAction) | 
		
	
		
			
			|  |  |  | return options[Math.floor(options.length * Math.random())].execute(executor, snack) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | bossEncounters.forEach(encounter => { | 
		
	
		
			
			|  |  |  | bosses.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
	
		
			
				|  |  | 
 |