189 Commits (204e317c85f96efc8536faab80e86c10a0426bd2)
 

Author SHA1 Message Date
  Fen Dweller 802d681b4d
Building button costs turn green/red 7 years ago
  Fen Dweller 16ac58d3b1
Redid upgrade tooltips a bit 7 years ago
  Fen Dweller 002d52c5c2
Added new helper effect; adjusted number rendering 7 years ago
  Fen Dweller 990b972a3a
Nice number rendering. RenderLines supports classes for each line 7 years ago
  Fen Dweller 07a12bb215
Fixed buildings not becoming visible when reloading the page 7 years ago
  Fen Dweller 936705bdf4
All resource types are incremented now, not just food 7 years ago
  Fen Dweller 406603e6b4
Improved how resources get displayed 7 years ago
  Fen Dweller 7f1f35040c
Some basic saving and loading 7 years ago
  Fen Dweller 464a7b277a
Building tooltips show prod stats 7 years ago
  Fen Dweller e15e82ec3c
Time between updates is measured and used to compute resource gain. Food is in title now 7 years ago
  Fen Dweller a9bd5d1590
Upgrades can have many effects. Effects are grouped by type for ease of use. 7 years ago
  Fen Dweller d69855a52b
Fixed display of prod upgrades, adjusted numbers 7 years ago
  Fen Dweller df3047f04e
Fixed title 7 years ago
  Fen Dweller 39a171907c
The entire document is now unselectable 7 years ago
  Fen Dweller 18f2c3fc83
Fixed prod-all upgrades being just..broken 7 years ago
  Fen Dweller 87a76f2aeb
Prod-all upgrades, fixed application of prod upgrades, fixed polyfill whoops 7 years ago
  Fen Dweller d14e3ed709
Upgrades require each other. Only reachable ones are shown 7 years ago
  Fen Dweller 830d61a76a
Upgrades have a name now, and expand better 7 years ago
  Fen Dweller 49e806605c
Buildings have tooltips, and also have descriptions 7 years ago
  Fen Dweller fbe2fb260e
Prod of each building is shown; improved how buildings are shown 7 years ago
  Fen Dweller 81687b1a9c
Upgrade for anthros, fixes to layout, micro upgrades buff clicks 7 years ago
  Fen Dweller e54b1210b3
Effects actually work now 7 years ago
  Fen Dweller 2845ba8fc3
Met/unmet costs/requirements are indicated 7 years ago
  Fen Dweller 5196002d30
Upgrade costs and requirements are shown as a list of divs 7 years ago
  Fen Dweller e14143dace
Upgrades have prerequisites. The game only checks for upgrades that are not owned 7 years ago
  Fen Dweller 627d6385b3
More formatting work; resources are listed automatically 7 years ago
  Fen Dweller 3a65b04d00
More layout work 7 years ago
  Fen Dweller 8ee2e54042
Building buttons fit properly, and gray out when unusable. Can buy when you have exactly enough food now 7 years ago
  Fen Dweller 7e841461e6
Building column scrolls properly. Added more buildings + plural names 7 years ago
  Fen Dweller b73d35b938
Upgrades can now be bought (with no effect) 7 years ago
  Fen Dweller 1c2e4f3128
Added productivity display 7 years ago
  Fen Dweller 3c3805cfa7
Unmet upgrade costs gray out the button 7 years ago
  Fen Dweller f051dcbc30
Upgrades have a cost. Added cost to tooltip (so much for using the "right tense" in commit messages lul) 7 years ago
  Fen Dweller 4a35c1326b
Add tooltips for the upgrades. Change how upgrades store their effect 7 years ago
  Fen Dweller 80a4f25059
Generating upgrade buttons 7 years ago
  Fen Dweller 663595b167
Buttons are now generated live 7 years ago
  Fen Dweller e7370663d3
Button status: fancier. Updated cost growth to 15% each; costs are rounded 7 years ago
  Fen Dweller 25fa867cb5
Add design document. Basic styling. 7 years ago
  Fen Dweller 8b212b5d00
Add basic functionality: resources that go up if you own stuff 7 years ago