Fen Dweller
fca19703fa
Add stats for total food and for food from clicks
5 anni fa
Fen Dweller
ace584bbda
Buy 100 with shift, not 5
5 anni fa
Fen Dweller
59c5ed9f90
Show an icon instead of "eat X" text
5 anni fa
Fen Dweller
c1872baf8f
Enable upgrades to have colored icons. Increase building requirements for prod upgrades
Upgrades are now unlocked at 1, 25, 50, 75, and 100 buildings.
5 anni fa
Fen Dweller
921f9826de
Put the upgrades and buildings together all the time. Remove upgrade labels
5 anni fa
Fen Dweller
cadb3d470f
Check ctrl/shift state when focusing and unfocusing the window
5 anni fa
Fen Dweller
174f61c7d8
Make clicking on news show a new piece of news
5 anni fa
Fen Dweller
d8770c7314
Slow down news a bit
5 anni fa
Fen Dweller
0a26d298f0
Add stats and options menus.
Stats can track a variety of things about the game, and are stored in the save.
The options menu lets you reconfigure things like your name and species.
5 anni fa
Fen Dweller
7e43e732b5
Use stats to decide whether to show powerup upgrades. Fix error if no save exists
5 anni fa
Fen Dweller
f40e0da5b5
Consolidate saved data to a single big record. Add mechanics for stats
5 anni fa
Fen Dweller
e565bbb980
Add some news items based on belongings
This also introduces fields for your name and species, but they cannot be
configured just yet
5 anni fa
Fen Dweller
0c802b3ae7
Add news based on food production.
This commit also adds a template for such news and makes
news item pop up more frequently
5 anni fa
Fen Dweller
ac61300837
Add tooltips to powerups
5 anni fa
Fen Dweller
bf854e7c23
Add 10x click powerup
5 anni fa
Fen Dweller
599e085c1c
Add small number word mode - only goes up to septillion
5 anni fa
Fen Dweller
754b49d3cd
Powerup upgrades now require power crystals
5 anni fa
Fen Dweller
9f6b2d9683
Add power crystal resources. Resource rates only appear if needed. Clicking powerups gives a power crystal
5 anni fa
Fen Dweller
d814db8195
Fix timed powerups not being applied
5 anni fa
Fen Dweller
00eb9c6d79
Equivalent powerups now combine their durations instead of stacking
5 anni fa
Fen Dweller
83e78b60af
Add prerequisites to powerups. Create a template for "free X" powerups. Add free bus
The "free X" powerups now only appear if you have at least one of the item, and also stop appearing once you have 100
5 anni fa
Fen Dweller
013e5d4593
Add scientific/full number modes, plus a button to cycle them
5 anni fa
Fen Dweller
ac1b68b075
Popups and building tooltips use words, not raw numbers
5 anni fa
Fen Dweller
fbf107ed35
Reuse the calculated contributions of each building when displaying stats
5 anni fa
Fen Dweller
3c24e7d341
Go back to mutating objects instead of making fresh copies.
5 anni fa
Fen Dweller
e1a35da3d5
Display resources without creating new html elements every tick
5 anni fa
Fen Dweller
d531a6a898
Only update building names/costs if needed
5 anni fa
Fen Dweller
2fd81ab666
Turn update rate back up to 60
5 anni fa
Fen Dweller
a1a6b3d2b9
Clear upgrade states when toggling the showing of owned upgrades
This is needed to make sure that all of the buttons get updated - some will
have stale states, otherwise
5 anni fa
Fen Dweller
001cc37bd2
Only enable/disable building buttons if needed
5 anni fa
Fen Dweller
9d14b4a4e6
Only add/remove upgrade classes if needed.
The last state of the upgrade buttons are now cached. This ensures that
the classList is perturbed *only* if this would actually change the
appearance, and seems to be far faster than just adding something
to the classList over and over
5 anni fa
Fen Dweller
0edfddd65e
Cache upgrade buttons
5 anni fa
Fen Dweller
7f237b2ad3
Cache references to the building buttons
5 anni fa
Fen Dweller
12b7a0093e
Fix more instances of accessing the wrong production values/mixing up numbers and objects
5 anni fa
Fen Dweller
451e3fae72
Fix powerups always giving 1000 food
5 anni fa
Fen Dweller
c1693e8804
Freeze results of operations on costs. Fix prod upgrades not getting the food cost of buildings
5 anni fa
Fen Dweller
5738659d8e
Change everything to use a dictionary of costs, rather than just numbers
This has broken quite a bit, since many parts of the game expect a scalar instead of
a whole object. I have also been deep freezing constant configuration data and, generally,
trying to make as much immutable as possible
5 anni fa
Fen Dweller
342c097524
Halve the update rate until I can improve performance
5 anni fa
Fen Dweller
f4ce56bcdc
Change save version to be an integer.
5 anni fa
Fen Dweller
579f9e5b9c
Reformat the js files
5 anni fa
Fen Dweller
ab5eb148c6
Make some global objects const, at least
5 anni fa
Fen Dweller
cd468417c6
Make powerups appear more slowly; add upgrades to speed them up
5 anni fa
Fen Dweller
e3e882bb67
Allow for purchasing 5/10 buildings at once with shift/ctrl
5 anni fa
Fen Dweller
10737ba3f2
Safely handle inability to load/save
5 anni fa
Fen Dweller
87e2364e43
Add powerup display.
5 anni fa
Fen Dweller
7940442243
Add a powerup that doubles food production for 10 seconds
5 anni fa
Fen Dweller
89e0f6b167
Add mechanics for powerups with a duration
5 anni fa
Fen Dweller
e5f8743a2b
Give each powerup an icon; add a second powerup
5 anni fa
Fen Dweller
e77cf33cab
Create a set of powerups with effects/popup functions
5 anni fa
Fen Dweller
cb69c8533c
Make powerups look nicer
5 anni fa