16 コミット (a9bd5d1590a7e01d7a967cc6a47bf67d8e812017)

作成者 SHA1 メッセージ 日付
  Fen Dweller a9bd5d1590
Upgrades can have many effects. Effects are grouped by type for ease of use. 7年前
  Fen Dweller d69855a52b
Fixed display of prod upgrades, adjusted numbers 7年前
  Fen Dweller 18f2c3fc83
Fixed prod-all upgrades being just..broken 7年前
  Fen Dweller 87a76f2aeb
Prod-all upgrades, fixed application of prod upgrades, fixed polyfill whoops 7年前
  Fen Dweller d14e3ed709
Upgrades require each other. Only reachable ones are shown 7年前
  Fen Dweller 830d61a76a
Upgrades have a name now, and expand better 7年前
  Fen Dweller 49e806605c
Buildings have tooltips, and also have descriptions 7年前
  Fen Dweller 81687b1a9c
Upgrade for anthros, fixes to layout, micro upgrades buff clicks 7年前
  Fen Dweller e14143dace
Upgrades have prerequisites. The game only checks for upgrades that are not owned 7年前
  Fen Dweller 7e841461e6
Building column scrolls properly. Added more buildings + plural names 7年前
  Fen Dweller f051dcbc30
Upgrades have a cost. Added cost to tooltip (so much for using the "right tense" in commit messages lul) 7年前
  Fen Dweller 4a35c1326b
Add tooltips for the upgrades. Change how upgrades store their effect 7年前
  Fen Dweller 80a4f25059
Generating upgrade buttons 7年前
  Fen Dweller 663595b167
Buttons are now generated live 7年前
  Fen Dweller e7370663d3
Button status: fancier. Updated cost growth to 15% each; costs are rounded 7年前
  Fen Dweller 8b212b5d00
Add basic functionality: resources that go up if you own stuff 7年前