"use strict"; let belongings = {} let resources = { "food": 0 } let updateRate = 60; // setup stuff lol // we'll initialize the dict of buildings we can own function setup() { for (const [key, value] of Object.entries(buildings)) { belongings[key] = {}; belongings[key].count = 0; } console.log(belongings) } function price(type) { return buildings[type].cost * Math.pow(1.02, belongings[type].count) } function calculateProductivity() { let productivity = 0; for (const [key, value] of Object.entries(belongings)) { productivity += productivityOf(key); } return productivity; } // here's where upgrades will go :3 function productivityOf(type) { let baseProd = buildings[type].prod; return baseProd * belongings[type].count; } // update stuff function updateResources() { addResources(); displayResources(); setTimeout(updateResources, 1000/updateRate); } function addResources() { resources.food += calculateProductivity() * 1 / updateRate; } function displayResources() { document.getElementById("resource-food").innerText = "Food: " + render(resources.food); } window.onload = function() { setup(); setTimeout(updateResources, 1000/updateRate); }