cookie clicker but bigger
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
 
 
 
 

614 lines
15 KiB

  1. "use strict";
  2. let belongings = {};
  3. let ownedUpgrades = {};
  4. let effects = {};
  5. let remainingUpgrades = [];
  6. let resources = {};
  7. let updateRate = 60;
  8. let currentProductivity = {};
  9. let lastTime = 0;
  10. function calculateProductivity() {
  11. let productivity = 0;
  12. for (const [key, value] of Object.entries(belongings)) {
  13. productivity += productivityOf(key);
  14. }
  15. for (let effect of effects["prod-all"]) {
  16. if (ownedUpgrades[effect.parent]) {
  17. productivity = effect.apply(productivity);
  18. }
  19. }
  20. return productivity;
  21. }
  22. // here's where upgrades will go :3
  23. function productivityMultiplierOf(type) {
  24. let base = 1;
  25. for (let effect of effects["prod"]) {
  26. if (ownedUpgrades[effect.parent] && effect.target == type) {
  27. base = effect.apply(base);
  28. }
  29. }
  30. for (let effect of effects["helper"]) {
  31. if (ownedUpgrades[effect.parent] && effect.helped == type) {
  32. base = effect.apply(base, belongings[effect.helper].count);
  33. }
  34. }
  35. return base;
  36. }
  37. function productivityOf(type) {
  38. let baseProd = buildings[type].prod;
  39. let prod = baseProd * productivityMultiplierOf(type);
  40. return prod * belongings[type].count;
  41. }
  42. function costOfBuilding(type) {
  43. let baseCost = buildings[type].cost
  44. let countCost = baseCost * Math.pow(1.15, belongings[type].count);
  45. return Math.round(countCost);
  46. }
  47. function buyBuilding(type) {
  48. let cost = costOfBuilding(type);
  49. if (resources.food >= cost) {
  50. belongings[type].count += 1;
  51. resources.food -= cost;
  52. }
  53. updateProductivity();
  54. }
  55. // update stuff
  56. function updateDisplay() {
  57. let newTime = performance.now();
  58. let delta = newTime - lastTime;
  59. lastTime = newTime;
  60. updateProductivity();
  61. addResources(delta);
  62. displayResources();
  63. displayBuildings();
  64. displayUpgrades();
  65. setTimeout(updateDisplay, 1000/updateRate);
  66. }
  67. function updateProductivity() {
  68. currentProductivity["food"] = calculateProductivity();
  69. }
  70. function addResources(delta) {
  71. for (const [resource, amount] of Object.entries(currentProductivity)) {
  72. resources[resource] += amount * delta / 1000;
  73. }
  74. }
  75. function displayResources() {
  76. document.title = "Gorge - " + round(resources.food) + " food";
  77. replaceChildren(document.querySelector("#resource-list"), renderResources());
  78. }
  79. function renderResources() {
  80. let list = [];
  81. for (const [key, value] of Object.entries(resources)) {
  82. let line1 = render(value, 3, 0) + " " + resourceTypes[key].name;
  83. let line2 = render(currentProductivity[key], 1, 1) + " " + resourceTypes[key].name + "/sec";
  84. list.push({"text": line1, "class": "resource-quantity"});
  85. list.push({"text": line2, "class": "resource-rate"});
  86. }
  87. return renderLines(list);
  88. }
  89. function displayBuildings() {
  90. for (const [key, value] of Object.entries(belongings)) {
  91. if (!belongings[key].visible) {
  92. if (resources.food * 10 >= costOfBuilding(key)) {
  93. unlockBuilding(key);
  94. } else {
  95. continue;
  96. }
  97. belongings[key].visible = true;
  98. document.querySelector("#building-" + key).classList.remove("hidden");
  99. }
  100. let button = document.querySelector("#building-" + key);
  101. document.querySelector("#building-" + key + " > .building-button-name").innerText = value.count + " " + (value.count == 1 ? buildings[key].name : buildings[key].plural);
  102. document.querySelector("#building-" + key + " > .building-button-cost").innerText = costOfBuilding(key) + " food";
  103. if (costOfBuilding(key) > resources.food) {
  104. button.classList.add("building-button-disabled");
  105. } else {
  106. button.classList.remove("building-button-disabled");
  107. }
  108. }
  109. }
  110. function canAfford(cost) {
  111. for (const [resource, amount] of Object.entries(cost)) {
  112. if (resources[resource] < amount) {
  113. return false;
  114. }
  115. }
  116. return true;
  117. }
  118. function spend(cost) {
  119. for (const [resource, amount] of Object.entries(cost)) {
  120. resources[resource] -= amount;
  121. }
  122. }
  123. function displayUpgrades() {
  124. for (let id of remainingUpgrades) {
  125. let button = document.querySelector("#upgrade-" + id);
  126. if (ownedUpgrades[id]) {
  127. button.style.display = "none";
  128. continue;
  129. }
  130. if (upgradeReachable(id)) {
  131. button.classList.remove("hidden");
  132. } else {
  133. button.classList.add("hidden");
  134. }
  135. if (upgradeAvailable(id)) {
  136. button.classList.remove("upgrade-button-inactive");
  137. } else {
  138. button.classList.add("upgrade-button-inactive");
  139. }
  140. }
  141. // now we throw out stuff
  142. for (let i = remainingUpgrades.length-1; i >= 0; i--) {
  143. if (ownedUpgrades[remainingUpgrades[i]]) {
  144. remainingUpgrades.splice(i, 1);
  145. }
  146. }
  147. }
  148. function buyUpgrade(id) {
  149. if (ownedUpgrades[id]) {
  150. return;
  151. }
  152. let upgrade = upgrades[id];
  153. if (!upgradeAvailable(id)) {
  154. return;
  155. }
  156. spend(upgrade.cost);
  157. ownedUpgrades[id] = true;
  158. }
  159. function eatMicro() {
  160. resources.food += productivityMultiplierOf("micro");
  161. }
  162. // setup stuff lol
  163. // we'll initialize the dict of buildings we can own
  164. function setup() {
  165. initializeData();
  166. createButtons();
  167. createDisplays();
  168. registerListeners();
  169. load();
  170. unlockAtStart();
  171. }
  172. function unlockAtStart() {
  173. unlockBuilding("micro");
  174. for (const [key, value] of Object.entries(belongings)) {
  175. if (belongings[key].visible) {
  176. unlockBuilding(key);
  177. }
  178. }
  179. }
  180. function unlockBuilding(id) {
  181. belongings[id].visible = true;
  182. document.querySelector("#building-" + id).classList.remove("hidden");
  183. }
  184. function initializeData() {
  185. for (const [key, value] of Object.entries(buildings)) {
  186. belongings[key] = {};
  187. belongings[key].count = 0;
  188. belongings[key].visible = false;
  189. }
  190. for (const [key, value] of Object.entries(resourceTypes)) {
  191. resources[key] = 0;
  192. currentProductivity[key] = 0;
  193. }
  194. for (const [id, upgrade] of Object.entries(upgrades)) {
  195. ownedUpgrades[id] = false;
  196. for (let effect of upgrade.effects) {
  197. if (effects[effect.type] === undefined) {
  198. effects[effect.type] = [];
  199. }
  200. // copy the data and add an entry for the upgrade id that owns the effect
  201. let newEffect = {};
  202. for (const [key, value] of Object.entries(effect)) {
  203. newEffect[key] = value;
  204. }
  205. newEffect.parent = id;
  206. // unfortunate name collision here
  207. // I'm using apply() to pass on any number of arguments to the
  208. // apply() function of the effect type
  209. newEffect.apply = function(...args) { return effect_types[effect.type].apply.apply(null, [effect].concat(args)); }
  210. effects[effect.type].push(newEffect);
  211. }
  212. }
  213. }
  214. function registerListeners() {
  215. document.querySelector("#tasty-micro").addEventListener("click", eatMicro);
  216. document.querySelector("#save").addEventListener("click", save);
  217. document.querySelector("#reset").addEventListener("click", reset);
  218. }
  219. function createButtons() {
  220. createBuildings();
  221. createUpgrades();
  222. }
  223. function createBuildings() {
  224. let container = document.querySelector("#buildings-area");
  225. for (const [key, value] of Object.entries(buildings)) {
  226. let button = document.createElement("div");
  227. button.classList.add("building-button");
  228. button.classList.add("hidden");
  229. button.id = "building-" + key;
  230. let buttonName = document.createElement("div");
  231. buttonName.classList.add("building-button-name");
  232. let buttonCost = document.createElement("div");
  233. buttonCost.classList.add("building-button-cost");
  234. button.appendChild(buttonName);
  235. button.appendChild(buttonCost);
  236. button.addEventListener("mousemove", function(e) { buildingTooltip(key, e); });
  237. button.addEventListener("mouseleave", function() { buildingTooltipRemove(); });
  238. button.addEventListener("click", function() { buyBuilding(key); });
  239. button.addEventListener("click", function(e) { buildingTooltip(key, e); });
  240. container.appendChild(button);
  241. }
  242. }
  243. // do we have previous techs and at least one of each building?
  244. function upgradeReachable(id) {
  245. if (ownedUpgrades[id]) {
  246. return false;
  247. }
  248. for (const [type, reqs] of Object.entries(upgrades[id].prereqs)) {
  249. if (type == "buildings") {
  250. for (const [building, amount] of Object.entries(reqs)) {
  251. if (belongings[building].count == 0) {
  252. return false;
  253. }
  254. }
  255. }
  256. else if (type == "upgrades") {
  257. for (let upgrade of reqs) {
  258. if (!ownedUpgrades[upgrade]) {
  259. return false;
  260. }
  261. }
  262. }
  263. }
  264. return true;
  265. }
  266. function upgradeAvailable(id) {
  267. if (!upgradeReachable(id)) {
  268. return false;
  269. }
  270. if (!canAfford(upgrades[id].cost)) {
  271. return false;
  272. }
  273. for (const [type, reqs] of Object.entries(upgrades[id].prereqs)) {
  274. if (type == "buildings") {
  275. for (const [building, amount] of Object.entries(upgrades[id].prereqs[type])) {
  276. if (belongings[building].count < amount) {
  277. return false;
  278. }
  279. }
  280. } else if (type == "productivity") {
  281. for (const [key, value] of Object.entries(reqs)) {
  282. if (currentProductivity[key] < value) {
  283. return false;
  284. }
  285. }
  286. }
  287. }
  288. return true;
  289. }
  290. function createUpgrades() {
  291. let container = document.querySelector("#upgrades-list");
  292. for (const [key, value] of Object.entries(upgrades)) {
  293. remainingUpgrades.push(key);
  294. let button = document.createElement("div");
  295. button.classList.add("upgrade-button");
  296. button.classList.add("hidden");
  297. button.id = "upgrade-" + key;
  298. let buttonName = document.createElement("div");
  299. buttonName.classList.add("upgrade-button-name");
  300. buttonName.innerText = value.name;
  301. button.appendChild(buttonName);
  302. button.addEventListener("mousemove", function(e) { upgradeTooltip(key, e); });
  303. button.addEventListener("mouseleave", function() { upgradeTooltipRemove(); });
  304. button.addEventListener("click", function() { buyUpgrade(key); });
  305. container.appendChild(button);
  306. }
  307. }
  308. function createDisplays() {
  309. // nop
  310. }
  311. function renderLine(line) {
  312. let div = document.createElement("div");
  313. div.innerText = line.text;
  314. if (line.valid !== undefined) {
  315. if (line.valid) {
  316. div.classList.add("cost-met");
  317. } else {
  318. div.classList.add("cost-unmet");
  319. }
  320. }
  321. if (line.class !== undefined) {
  322. for (let entry of line.class.split(",")) {
  323. div.classList.add(entry);
  324. }
  325. }
  326. return div;
  327. }
  328. function renderLines(lines) {
  329. let divs = [];
  330. for (let line of lines) {
  331. divs.push(renderLine(line));
  332. }
  333. return divs;
  334. }
  335. function renderCost(cost) {
  336. let list = [];
  337. list.push({
  338. "text": "Cost:"
  339. });
  340. for (const [key, value] of Object.entries(cost)) {
  341. list.push({
  342. "text": render(value,0) + " " + resourceTypes[key].name,
  343. "valid": resources[key] >= value
  344. });
  345. }
  346. return renderLines(list);
  347. }
  348. function renderPrereqs(prereqs) {
  349. let list = [];
  350. list.push({
  351. "text": "Own:"
  352. });
  353. for (const [key, value] of Object.entries(prereqs)) {
  354. if (key == "buildings") {
  355. for (const [id, amount] of Object.entries(prereqs.buildings)) {
  356. list.push({
  357. "text": buildings[id].name + " x" + render(amount,0),
  358. "valid": belongings[id].count >= amount
  359. });
  360. }
  361. } else if (key == "productivity") {
  362. for (const [id, amount] of Object.entries(prereqs.productivity)) {
  363. list.push({
  364. "text": render(amount,0) + " " + resourceTypes[id].name + "/s",
  365. "valid": currentProductivity[id] >= amount
  366. });
  367. }
  368. }
  369. }
  370. return renderLines(list);
  371. }
  372. function renderEffects(effectList) {
  373. let list = [];
  374. for (let effect of effectList) {
  375. list.push({"text": effect_types[effect.type].desc(effect)});
  376. }
  377. return renderLines(list);
  378. }
  379. function fillTooltip(type, field, content) {
  380. let item = document.querySelector("#" + type + "-tooltip-" + field);
  381. if (typeof(content) === "string") {
  382. item.innerText = content;
  383. } else {
  384. replaceChildren(item, content);
  385. }
  386. }
  387. function upgradeTooltip(id, event) {
  388. let tooltip = document.querySelector("#upgrade-tooltip");
  389. tooltip.style.setProperty("display", "inline-block");
  390. fillTooltip("upgrade", "name", upgrades[id].name);
  391. fillTooltip("upgrade", "desc", upgrades[id].desc);
  392. fillTooltip("upgrade", "effect", renderEffects(upgrades[id].effects));
  393. fillTooltip("upgrade", "cost", renderCost(upgrades[id].cost));
  394. fillTooltip("upgrade", "prereqs", renderPrereqs(upgrades[id].prereqs));
  395. let yOffset = tooltip.parentElement.getBoundingClientRect().y;
  396. let yTrans = Math.round(event.clientY - yOffset);
  397. tooltip.style.setProperty("transform", "translate(-220px, " + yTrans + "px)");
  398. }
  399. function upgradeTooltipRemove() {
  400. let tooltip = document.querySelector("#upgrade-tooltip");
  401. tooltip.style.setProperty("display", "none");
  402. }
  403. function prodSummary(id) {
  404. let list = [];
  405. list.push(
  406. {"text": "Each " + buildings[id].name + " produces " + round(productivityMultiplierOf(id) * buildings[id].prod,1) + " food/sec"}
  407. );
  408. list.push(
  409. {"text": "Your " + render(belongings[id].count) + " " + (belongings[id].count == 1 ? buildings[id].name + " is": buildings[id].plural + " are") + " producing " + round(productivityOf(id),1) + " food/sec"}
  410. );
  411. let percentage = round(100 * productivityOf(id) / currentProductivity["food"], 2);
  412. if (isNaN(percentage)) {
  413. percentage = 0;
  414. }
  415. list.push(
  416. {"text": "(" + percentage + "% of all food)"}
  417. );
  418. return renderLines(list);
  419. }
  420. function buildingTooltip(id, event) {
  421. let tooltip = document.querySelector("#building-tooltip");
  422. tooltip.style.setProperty("display", "inline-block");
  423. fillTooltip("building", "name", buildings[id].name);
  424. fillTooltip("building", "desc", buildings[id].desc);
  425. fillTooltip("building", "cost", costOfBuilding(id) + " food");
  426. fillTooltip("building", "prod", prodSummary(id));
  427. let yOffset = tooltip.parentElement.getBoundingClientRect().y;
  428. let xPos = tooltip.parentElement.getBoundingClientRect().x - 450;
  429. let yPos = event.clientY;
  430. tooltip.style.setProperty("transform", "translate(" + xPos + "px, " + yPos + "px)")
  431. }
  432. function buildingTooltipRemove() {
  433. let tooltip = document.querySelector("#building-tooltip");
  434. tooltip.style.setProperty("display", "none");
  435. }
  436. window.onload = function() {
  437. setup();
  438. lastTime = performance.now();
  439. setTimeout(updateDisplay, 1000/updateRate);
  440. }
  441. function save() {
  442. let storage = window.localStorage;
  443. storage.setItem("save-version", "0.0.1");
  444. storage.setItem("ownedUpgrades", JSON.stringify(ownedUpgrades));
  445. storage.setItem("resources", JSON.stringify(resources));
  446. storage.setItem("belongings", JSON.stringify(belongings));
  447. }
  448. function load() {
  449. let storage = window.localStorage;
  450. if (!storage.getItem("save-version")) {
  451. return;
  452. }
  453. ownedUpgrades = JSON.parse(storage.getItem("ownedUpgrades"));
  454. resources = JSON.parse(storage.getItem("resources"));
  455. belongings = JSON.parse(storage.getItem("belongings"));
  456. }
  457. function reset() {
  458. window.localStorage.clear();
  459. }