diff --git a/media/attribution.js b/media/attribution.js index 711fc850..3618e897 100644 --- a/media/attribution.js +++ b/media/attribution.js @@ -7982,6 +7982,19 @@ const attributionData = { "meep" ] }, + { + prefix: "./media/characters/scramble/", + files: [ + { name: "front.svg", source: "https://www.furaffinity.net/view/23428204/" }, + { name: "back.svg", source: "https://www.furaffinity.net/view/23428204/" }, + ], + authors: [ + "meep" + ], + owners: [ + "meep" + ] + }, //characters { prefix: "./media/fiction/halo/halo/", diff --git a/media/characters/scramble/back.svg b/media/characters/scramble/back.svg new file mode 100644 index 00000000..30f1f393 --- /dev/null +++ b/media/characters/scramble/back.svg @@ -0,0 +1,146 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/media/characters/scramble/front.svg b/media/characters/scramble/front.svg new file mode 100644 index 00000000..345de0e7 --- /dev/null +++ b/media/characters/scramble/front.svg @@ -0,0 +1,177 @@ + + + + + + + + + + + + + + + + + + + diff --git a/presets/characters.js b/presets/characters.js index f19ed29c..74f88206 100644 --- a/presets/characters.js +++ b/presets/characters.js @@ -19258,7 +19258,7 @@ characterMakers["Lycoa"] = () => { image: { source: "./media/characters/lycoa/front.svg", extra: 1875/1789, - bottom: 0.015 + bottom: 0.022 } }, back: { @@ -19445,6 +19445,42 @@ characterMakers["Kira"] = () => { ) }; +characterMakers["Scramble"] = () => { + return makeCharacter( + "Scramble", + "meep", + { + front: { + height: math.unit(5 + 4/12, "feet"), + weight: math.unit(145, "lb"), + name: "Front", + image: { + source: "./media/characters/scramble/front.svg", + extra: 763/727, + bottom: 0.05 + } + }, + back: { + height: math.unit(5 + 4/12, "feet"), + weight: math.unit(145, "lb"), + name: "Back", + image: { + source: "./media/characters/scramble/back.svg", + extra: 826/737, + bottom: 0.002 + } + }, + }, + [ + { + name: "Normal", + height: math.unit(5 + 4/12, "feet"), + default: true + }, + ] + ) +}; + //characters function makeCharacters() {