From 7ac5e35b385a7ea1eb81f82134a09c34c9573da5 Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sat, 25 Apr 2020 11:54:13 -0400 Subject: [PATCH] Add Rupert --- media/attribution.js | 17 + media/characters/rupert/front.svg | 531 ++++++++++++++++++++++++++++++ presets/characters.js | 23 ++ 3 files changed, 571 insertions(+) create mode 100644 media/characters/rupert/front.svg diff --git a/media/attribution.js b/media/attribution.js index 132c1665..83fd67ea 100644 --- a/media/attribution.js +++ b/media/attribution.js @@ -9076,6 +9076,19 @@ const attributionData = { "hexuza" ] }, + { + prefix: "./media/characters/rupert/", + files: [ + { name: "front.svg", source: "https://www.furaffinity.net/view/27444557/" } + ], + authors: [ + "unistaart", + "hexuza" + ], + owners: [ + "hexuza" + ] + }, //characters { prefix: "./media/fiction/halo/halo/", @@ -12586,6 +12599,10 @@ const attributionData = { "name": "LoopySnoopy", "url": "https://www.furaffinity.net/user/loopysnoopy", }, + "unistaart": { + "name": "UnistaArt", + "url": "https://www.furaffinity.net/user/unistaart", + }, } } diff --git a/media/characters/rupert/front.svg b/media/characters/rupert/front.svg new file mode 100644 index 00000000..2b84ceb8 --- /dev/null +++ b/media/characters/rupert/front.svg @@ -0,0 +1,531 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/presets/characters.js b/presets/characters.js index d63c99eb..4c0d9cb3 100644 --- a/presets/characters.js +++ b/presets/characters.js @@ -20675,6 +20675,29 @@ characterMakers.push(() => makeCharacter( ] )) +characterMakers.push(() => makeCharacter( + { name: "Rupert" }, + { + front: { + height: math.unit(5 + 1/12, "feet"), + weight: math.unit(110, "lb"), + name: "Front", + image: { + source: "./media/characters/rupert/front.svg", + extra: 1549/1495, + bottom: 54.2/1604.4 + } + }, + }, + [ + { + name: "Normal", + height: math.unit(5 + 1/12, "feet"), + default: true + }, + ] +)) + //characters function makeCharacters() {