Fen Dweller
3e7bd913eb
Fix altitude lines ignoring vertical camera movement
il y a 5 ans
Fen Dweller
8a53950da2
Add altitudes for the ISS, Hubble Telescope, and cruising altitude:
il y a 5 ans
Fen Dweller
c34a0fae59
Add a second vertical scale for interesting altitudes.
il y a 5 ans
Fen Dweller
ffe73d4e18
Make screenshots respect entity brightness
il y a 5 ans
Fen Dweller
d399f6e23c
Add a system for named saves
il y a 5 ans
Fen Dweller
d98be51687
Move skylines under Naturals; move real buildings into folders by city
il y a 5 ans
Fen Dweller
a531988b99
Start adding auto-generated silhouettes of building models -- 10 from Chicago
il y a 5 ans
Fen Dweller
dfde5f5771
Fix the world y-position not updating after zooming with the y-axis lock disabled
il y a 5 ans
Fen Dweller
f6a14adaf7
Include custom names when exporting
il y a 5 ans
Fen Dweller
8a6fe80565
Preload entity images
il y a 5 ans
Fen Dweller
d84019681b
Respect configured unit when loading scenes
Also switches from setting an invalid attribute to using
the attribute dataset to store the old unit for the unit
selectors and defers loading a scene until everything
is configured.
il y a 5 ans
Fen Dweller
11cf6cbc47
Fix click detection in Firefox
Firefox won't draw SVGs to a canvas correctly without width/height
attributes (even if a viewBox is present). This commit inserts those
values where needed and removes the Firefox check from the click
detection code, so it works properly (and screenshots are fixed, too).
il y a 5 ans
Fen Dweller
c6c09a1afc
Check for ClipboardItem access
il y a 5 ans
Fen Dweller
14e87de264
Add a button to open a screenshot in a new tab
il y a 5 ans
Fen Dweller
1f83752a3e
Fix incorrect world height when not using metric and loading from a permalink
il y a 5 ans
Fen Dweller
cb5532ebd8
Fix ground rendering over entities when taking a screenshot
il y a 5 ans
Fen Dweller
047e89a3f4
Fix auto-fit/zoom working incorrectly with the y-axis locked
Entities positioned above the ground were going off the screen.
il y a 5 ans
Fen Dweller
88cdf76048
Fix the world height being set wrongly when loading scenes
il y a 5 ans
Fen Dweller
85839b0927
Allow 60 touchmove drags per second
il y a 5 ans
Fen Dweller
919efb6883
Improve the look of the settings menu
il y a 5 ans
Fen Dweller
3c2c09ea8d
Add an option for default units
il y a 5 ans
Fen Dweller
ed1763e6e2
Add a currentView property to entities
il y a 5 ans
Fen Dweller
f1dfd9a901
Remember unit choices for each entity
il y a 5 ans
Fen Dweller
a72b3f0c89
Improve drawing of the horizontal axis
il y a 5 ans
Fen Dweller
36b70fcdf2
Center the horiziontal axis
il y a 5 ans
Fen Dweller
cc2b375bc8
Fix horiziontal axis always using meters
il y a 5 ans
Fen Dweller
c5635ac723
Fix the horiziontal axes, as well as a bug with horiziontal pos2pix
il y a 5 ans
Fen Dweller
770a8661e5
Update sort-by-height to factor in width
il y a 5 ans
Fen Dweller
c2c29d8ae4
Allow entities to be flipped (not saved yet)
il y a 5 ans
Fen Dweller
493ac082a2
Draw the ground when taking screenshots
il y a 5 ans
Fen Dweller
0d00764f1c
Stop panning on middle mouse up, even if the mouse is out of the world
il y a 5 ans
Fen Dweller
e3cd13aaa7
Spawn entities in the center if the y-axis is unlocked
il y a 5 ans
Fen Dweller
7bd9cb7a56
Fix incorrect conversion from positions to pixels
There are probably still problems in the x-direection.
il y a 5 ans
Fen Dweller
baa645f5ec
Make the vertical scale scroll with movement
il y a 5 ans
Fen Dweller
94f44bf0bb
Make the ground move with the camera
il y a 5 ans
Fen Dweller
fd078ca29f
Zoom to the center when the y-axis is unlocked
il y a 5 ans
Fen Dweller
7f620d1556
Fix incorrect fitting behavior
The fit button now zooms to just one entity, and when many
entities are added at once, the camera fits to all of them.
il y a 5 ans
Fen Dweller
6bd10566e5
Disable horizontal scale by default
il y a 5 ans
Fen Dweller
4a0a83bf62
Fix the horizontal scale using your vertical position
il y a 5 ans
Fen Dweller
90da4840fe
Add a horizontal scale; fix breakages caused by disabling vertical scale
il y a 5 ans
Fen Dweller
2d198f27b8
Fix old behavior when auto-fitting on resize
il y a 5 ans
Fen Dweller
b5334c76cc
Fix things being dragged out of bounds on the first mousemove
The site wasn't checking if the entity started in bounds until after
one instance of movement.
il y a 5 ans
Fen Dweller
d843a33b32
Don't snap things back in-bounds if they've never been in-bounds yet
This way, if you slightly adjust where an object is, you won't need to hold
alt the whole time. This also makes pressing alt reset this behavior, so if you
hold alt, drag out of bounds, release alt, and then move, you won't be thrown back
in-bounds.
il y a 5 ans
Fen Dweller
0b64693640
Fix snapping to the ground; disable when y-axis is unlocked
il y a 5 ans
Fen Dweller
41dc4e7d2b
Spawn entities at the bottom-center of the screen, not the world origin
il y a 5 ans
Fen Dweller
14f0a09340
Fix entities losing transitions after being dragged
il y a 5 ans
Fen Dweller
819957b0c0
Fix a bug preventing dragging stuff off the top of the screen
il y a 5 ans
Fen Dweller
aaf8a169dd
Allow brightness to be set. Export order and brightness
il y a 5 ans
Fen Dweller
ccad30569a
Make autosize logic more consistent
Everything should be passing a list of entities to a function that
computes a bounding box and fits things now.
il y a 5 ans
Fen Dweller
37142c2db0
Fix an error when deleting a dragged entity
The viewer would try to call updateEntityElement, but the
entity would be deleted, causing an error.
il y a 5 ans