a munch adventure
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253 B

  1. "use strict"
  2. let audioContext;
  3. let state = {
  4. player: {
  5. items: {
  6. keys: [
  7. "Locked Room"
  8. ]
  9. }
  10. }
  11. }
  12. // setup the game
  13. function init() {
  14. initAudio();
  15. moveToRoom("Home", state);
  16. }
  17. window.addEventListener("load", init);