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- "use strict"
-
- let audioContext;
-
- // setup the game
-
- function init() {
- initAudio();
-
- document.querySelector("#load").addEventListener("click", () => {
- loadAudio("sfx/test.ogg");
- loadAudio("loop/test.ogg");
- });
-
- document.querySelector("#sfx").addEventListener("click", () => {
- playSfx("sfx/test.ogg");
- });
-
- document.querySelector("#loop").addEventListener("click", () => {
- playLoop("loop/test.ogg");
- });
-
- document.querySelector("#stop").addEventListener("click", () => {
- stopLoop("loop/test.ogg");
- });
-
- }
-
- window.addEventListener("load", init);
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