a munch adventure
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156 lines
3.8 KiB

  1. "use strict"
  2. let activeModal = null;
  3. const newline = String.fromCharCode(160);
  4. const version = "pre-alpha";
  5. let state;
  6. let refreshHook;
  7. function print(lines) {
  8. (lines.concat([newline])).forEach(line => {
  9. const log = document.querySelector("#log");
  10. const div = document.createElement("div");
  11. div.textContent = line;
  12. log.appendChild(div);
  13. });
  14. log.scrollTop = log.scrollHeight;
  15. }
  16. function refresh() {
  17. updateRoom(state);
  18. updateWorldInfo(state);
  19. updatePlayerInfo(state);
  20. if (refreshHook) {
  21. refreshHook(state)
  22. }
  23. }
  24. function switchModal(to) {
  25. closeModal(activeModal);
  26. openModal(to);
  27. }
  28. function closeModal(modal) {
  29. const div = document.querySelector("#" + modal);
  30. div.classList.remove("modal");
  31. div.classList.add("hidden-modal");
  32. }
  33. function openModal(modal) {
  34. const div = document.querySelector("#" + modal);
  35. div.classList.remove("hidden-modal");
  36. div.classList.add("modal");
  37. activeModal = modal;
  38. }
  39. function returnToStart() {
  40. stopAllSound();
  41. log.innerHTML = "";
  42. document.querySelector("#game").classList.remove("scene");
  43. document.querySelector("#game").classList.add("hidden-scene");
  44. document.querySelector("#pick").classList.remove("hidden-scene");
  45. document.querySelector("#pick").classList.add("scene");
  46. }
  47. // set up the game
  48. function init(story) {
  49. state = {
  50. player: {
  51. items: {
  52. keys: [
  53. ]
  54. },
  55. rooms: {
  56. },
  57. flags: {
  58. }
  59. },
  60. };
  61. initWorld(story, state);
  62. initAudio(story, state);
  63. initGame(story, state);
  64. story.intro.setup(state);
  65. initGamePostSetup(state);
  66. refreshHook = story.refresh;
  67. goToRoom(story.intro.start, state);
  68. }
  69. // set up the load screen
  70. function initStart() {
  71. const versionFields = document.querySelectorAll(".version");
  72. const select = document.querySelector("#game-select");
  73. const options = {};
  74. versionFields.forEach(field => {
  75. field.textContent = "Version: " + version;
  76. });
  77. stories.forEach(story => {
  78. const option = document.createElement("option");
  79. option.value = story.id;
  80. option.textContent = story.name;
  81. select.appendChild(option);
  82. options[story.id] = story;
  83. })
  84. const start = document.querySelector("#start-button");
  85. start.addEventListener("click", (event) => {
  86. init(options[select.value]);
  87. document.querySelector("#pick").classList.remove("scene");
  88. document.querySelector("#pick").classList.add("hidden-scene");
  89. document.querySelector("#game").classList.remove("hidden-scene");
  90. document.querySelector("#game").classList.add("scene");
  91. });
  92. const gameMenuButton = document.querySelector("#game-menu-button");
  93. const menuSettings = document.querySelector("#menu-button-settings");
  94. const menuQuit = document.querySelector("#menu-button-quit");
  95. const menuResume = document.querySelector("#menu-button-resume");
  96. const menuSettingsVolume = document.querySelector("#menu-slider-volume");
  97. const menuSettingsClose = document.querySelector("#menu-button-settings-close");
  98. const menuQuitYes = document.querySelector("#menu-button-quit-yes");
  99. const menuQuitNo = document.querySelector("#menu-button-quit-no");
  100. gameMenuButton.addEventListener("click", () => openModal("menu"));
  101. menuSettings.addEventListener("click", () => switchModal("settings"));
  102. menuQuit.addEventListener("click", () => switchModal("quit"));
  103. menuResume.addEventListener("click", () => closeModal("menu"));
  104. menuSettingsVolume.addEventListener("input", () => {
  105. setVolume(parseFloat(menuSettingsVolume.value));
  106. })
  107. menuSettingsClose.addEventListener("click", () => switchModal("menu"));
  108. menuQuitYes.addEventListener("click", () => {
  109. closeModal("quit");
  110. returnToStart();
  111. });
  112. menuQuitNo.addEventListener("click", () => switchModal("menu"));
  113. }
  114. window.addEventListener("load", initStart);