|  |  | @@ -1342,7 +1342,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | if (self.cumStorage.amount > self.cumStorage.limit) | 
		
	
		
			
			|  |  |  | self.arouse(1 * (self.cumStorage.amount / self.cumStorage.limit - 1)); | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillCum(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "fillFemcum": function(self) { | 
		
	
	
		
			
				|  |  | @@ -1350,7 +1349,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | if (self.femcumStorage.amount > self.femcumStorage.limit) | 
		
	
		
			
			|  |  |  | self.arouse(1 * (self.femcumStorage.amount / self.femcumStorage.limit - 1)); | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillFemcum(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "fillBreasts": function(self) { | 
		
	
	
		
			
				|  |  | @@ -1364,7 +1362,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | self.milkStorage.amount = self.milkStorage.limit; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillBreasts(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "fillGas": function(self) { | 
		
	
	
		
			
				|  |  | @@ -1387,7 +1384,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillGas(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | get urethraDiameter() { | 
		
	
	
		
			
				|  |  | @@ -1406,7 +1402,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | if (self.pissStorage.amount > self.pissStorage.limit * 2) | 
		
	
		
			
			|  |  |  | piss(self.pissStorage.amount, false); | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillPiss(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "fillScat": function(self) { | 
		
	
	
		
			
				|  |  | @@ -1415,7 +1410,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | if (self.scatStorage.amount > self.scatStorage.limit * 2) | 
		
	
		
			
			|  |  |  | scat(self.scatStorage.amount, false); | 
		
	
		
			
			|  |  |  | setTimeout(function () { self.fillScat(self); }, fillPeriod); | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "cumStorage": { | 
		
	
	
		
			
				|  |  | @@ -1529,7 +1523,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | this.arousal = 0; | 
		
	
		
			
			|  |  |  | this.afterglow = false; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | "quenchExcess": function(self) { | 
		
	
	
		
			
				|  |  | @@ -1552,7 +1545,6 @@ let macro = //macro controls every customizable part of the players body | 
		
	
		
			
			|  |  |  | female_spurt(macro.femcumVolume * (0.1 + Math.random() / 10), false); | 
		
	
		
			
			|  |  |  | self.femaleSpurt = 0; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | } else if (self.orgasm) { | 
		
	
		
			
			|  |  |  | self.quench(1); | 
		
	
		
			
			|  |  |  | } else if (self.afterglow) { | 
		
	
	
		
			
				|  |  | @@ -5047,8 +5039,6 @@ function add_victim_people(category, prey) { | 
		
	
		
			
			|  |  |  | victims[category]["people"] += get_living_prey(prey.sum()); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | macro.growthPoints += get_living_prey(prey.sum()) * 100 / (1 + Math.log10(macro.scale)); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function enable_victim(category) { | 
		
	
	
		
			
				|  |  | @@ -5253,10 +5243,16 @@ function startGame(e) { | 
		
	
		
			
			|  |  |  | document.getElementById("actions-body").style.display = 'flex'; | 
		
	
		
			
			|  |  |  | document.getElementById("stat-container").style.display = 'flex'; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | repeatUpdate(); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | window.scroll(0,0); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function repeatUpdate() { | 
		
	
		
			
			|  |  |  | update(); | 
		
	
		
			
			|  |  |  | setTimeout(repeatUpdate, fillPeriod); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function actionTab(e) { | 
		
	
		
			
			|  |  |  | let name = e.target.id; | 
		
	
		
			
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				|  |  | 
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