From c9e1f99cfdde22778e782f0611928a6e0acbc248 Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sat, 10 Mar 2018 00:37:34 -0500 Subject: [PATCH 1/2] Fixed bug causing base mass to ignore scale --- game.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.js b/game.js index 6e28d46..ed930b6 100644 --- a/game.js +++ b/game.js @@ -1180,7 +1180,7 @@ let macro = }, get totalMass() { - let base = this.baseMass; + let base = Math.pow(this.baseMass,3); if (this.hasTail) { base += this.tailMass * this.tailCount; From e7cd73bd460269374272e816a085f1705db3c810 Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sat, 10 Mar 2018 00:38:05 -0500 Subject: [PATCH 2/2] Actually fixed it --- game.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.js b/game.js index ed930b6..7fd38a6 100644 --- a/game.js +++ b/game.js @@ -1180,7 +1180,7 @@ let macro = }, get totalMass() { - let base = Math.pow(this.baseMass,3); + let base = Math.pow(this.scale,3) * this.baseMass; if (this.hasTail) { base += this.tailMass * this.tailCount;