diff --git a/README.md b/README.md index 5e78354..b4244e2 100644 --- a/README.md +++ b/README.md @@ -2,4 +2,4 @@ Stroll is an 18+ macro/vore text game. Smash things, eat things, and do lewd things to things - then grow and do it all over again. -https://chemicalcrux.org/stroll/ +https://stroll.crux.sexy/ diff --git a/features.js b/features.js index e038fcb..366361a 100644 --- a/features.js +++ b/features.js @@ -514,6 +514,13 @@ options = [ "default": "1", "tooltip": "You start out this many times larger than normal. A good way to build a macro character is to design them at normal size, then adjust the scale to get them to the right height." }, + { + "name": "Walk Speed", + "id": "walkSpeed", + "type": "float", + "default": "1", + "tooltip": "How quickly you move while walking, jogging, or running." + }, { "name": "Height", "id": "baseHeight", @@ -626,14 +633,15 @@ options = [ ] }, { - "name": "Difficulty", + "name": "Gameplay", "optional": false, "entries": [ - { + { "type": "radio", "id": "difficulty", "default": "0", + "tooltip": "Grow how you want, when you want.", "choices": [ { @@ -676,7 +684,13 @@ options = [ "tooltip": "If you're ten times bigger than normal, you gain ten times as much mass when digesting prey" } ] - } + }, + { + "name": "Walk to other locations", + "id": "changingBiomes", + "type": "checkbox", + "tooltip": "When checked, walking will sometimes change your location." + }, ] }, { diff --git a/game.js b/game.js index 9237f70..8d764de 100644 --- a/game.js +++ b/game.js @@ -19,7 +19,13 @@ window.onerror = function(msg, source, lineno, colno, error) { let started = false; -let strolling = false; +const strollingEnum = { + Standing: 0, + Strolling: 1, + Jogging: 2, + Running: 4}; + +let strolling = strollingEnum.Standing; let unit = "metric"; @@ -34,6 +40,10 @@ let autoVerbose = true; let biome = "city"; +let biomeSize = 3000; + +let position = 0; + let newline = " "; let victims = {}; @@ -43,6 +53,7 @@ let macro = "shrunkPrey": null, "fastDigestFactor": 1, "fastDigestTimer": null, + "walkSpeed": 1, "growthPoints": 0, @@ -234,6 +245,86 @@ let macro = return capital ? result.charAt(0).toUpperCase() + result.slice(1) : result; }, + "soleNoShoeDesc": function(plural=false,capital=false) { + let result = ""; + + if (!this.footSockWorn) { + return this.soleOnlyDesc(plural,capital); + } else if (this.footSockWorn) { + switch(this.footSock) { + case "sock": + result = "socked " + this.soleOnlyDesc(plural,false); + } + } + + return capital ? result.charAt(0).toUpperCase() + result.slice(1) : result; + }, + + "soleOnlyDesc": function(plural=false,capital=false) { + let result = ""; + + switch(this.footType) { + case "paw": + result = plural ? "pads" : "pads"; + break; + case "hoof": + result = plural ? pickString("frogs","soles"):pickString("frog","sole"); + break; + case "foot": + result = plural ? "soles" : "sole"; + break; + case "avian": + result = plural ? "pads" : "pads"; + break; + } + return capital ? result.charAt(0).toUpperCase() + result.slice(1) : result; + }, + + "soleDesc": function(plural=false,capital=false,possessive=false) { + let result = ""; + if (!this.footWear) { + return this.soleOnlyDesc(plural,capital); + } + if (!this.footSockWorn && !this.footShoeWorn) { + return this.soleOnlyDesc(plural,capital); + } else if (this.footShoeWorn) { + switch(this.footShoe) { + case "shoe": + result = plural ? "heels" : "heel"; + break; + case "boot": + result = plural ? "heels" : "heel"; + break; + case "trainer": + result = plural ? "heels" : "heel"; + break; + case "sandal": + result = plural ? "heels" : "heel"; + break; + case "heel": + return plural ? "soles" : "sole"; + break; + case "croc": + return plural ? "heels" : "heel"; + break; + } + } else if (this.footSockWorn) { + switch(this.footSock) { + case "sock": + result = "socked " + this.soleOnlyDesc(plural,false); + break; + case "stocking": + result = "stocking-wrapped " + this.soleOnlyDesc(plural, false); + break; + } + } + + if(possessive) { + result = "your " + result; + } + return capital ? result.charAt(0).toUpperCase() + result.slice(1) : result; + }, + "shoeDesc": function(plural,capital) { let result = ""; switch(this.footShoe) { @@ -351,7 +442,7 @@ let macro = return (this.tailCount > 1 ? "tails" : "tail"); }, get arousalDickFactor() { - //this scales the size of the dick based on arousal, and is not directly related to arousalFactor(muiltiplier on arousal you gain from actions) + //this scales the size of the dick based on arousal, and is not directly related to arousalFactor(multiplier on arousal you gain from actions) let factor = 1; if (!this.arousalEnabled || this.arousal < 25) { factor = 0.5; @@ -1558,9 +1649,9 @@ let macro = } if (this.maleParts) { if (this.hasSheath && this.arousal < 75) { - line = "Your " + this.describeDick + " cock is hidden away in your bulging sheath, with two " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + "-wide balls hanging beneath."; + line = "Your " + this.describeDick + " is hidden away in your bulging sheath, with two " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + "-wide balls hanging beneath."; } else { - line = "Your " + this.describeDick + " cock hangs from your hips, with two " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + "-wide balls hanging beneath."; + line = "Your " + this.describeDick + " hangs from your hips, with two " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + "-wide balls hanging beneath."; } result.push(line); result.push(macro.balls.description); @@ -1599,7 +1690,7 @@ let macro = result.push(this.pouch.description); } - line = "Your two " + this.footDesc(true) + " shake the earth."; + line = "Your two " + length(macro.pawLength, unit, true) + " by " + length(macro.pawWidth, unit, true) + " " + this.footDesc(true) + " shake the earth."; if (this.footShoeWorn && this.shoe.container.count > 0) { line += " Within " + (this.shoe.container.count > 1 ? "are" : "is") + " " + this.shoe.container.describeSimple(verbose || flat); @@ -1651,10 +1742,7 @@ let macro = } } - let descDickArray = ["cock", "shaft", "rod"]; - let randomDescDick = descDickArray[(Math.random() * descDickArray.length) | 0]; - - return length(this.dickLength, unit, true) + " long " + state + " " + this.dickType + " " + randomDescDick; + return length(this.dickLength, unit, true) + " long " + state + " " + this.dickType + " " + pickString("cock", "shaft", "rod", "member", "dick"); }, get describeVagina() { @@ -1681,36 +1769,98 @@ let macro = }, }; -function look() +function updateBiome() +{ + if(macro.height > 1e12){ //stops function from running once it stops being relevant + return + } + let strideSize = macro.height*.4; + position += strideSize; + + if (position > biomeSize){ + position=0; + biomeSize = ((Math.random()*4000)+1000); + let oldBiome = biome; + biome = pickString("rural","suburb","city","downtown"); + if (oldBiome == biome){} + else { + look(true); + } + } + //update(["Your position is " + position + ".",newline]); +} + +function look(onlyBiome=false) { - let desc = macro.description; + let desc = macro.description; let line2 = ""; if (macro.height > 1e12) line2 = "You're pretty much everywhere at once."; else if (macro.height > 1e6) - line2 = "You're standing...on pretty much everything at once."; + line2 = "You're " + (strolling ? "strolling" : "standing") + "...on pretty much everything at once."; else switch(biome) { - case "rural": line2 = "You're standing amongst rural farmhouses and expansive ranches. Cattle are milling about at your feet."; break; - case "suburb": line2 = "You're striding through the winding roads of a suburb."; break; - case "city": line2 = "You're terrorizing the streets of a city. Heavy traffic, worsened by your rampage, is everywhere."; break; - case "downtown": line2 = "You're lurking amongst the skyscrapers of downtown. The streets are packed, and the buildings are practically begging you to knock them over."; + case "rural": line2 = "You're " + (strolling ? "strolling" : "standing") + " amongst rural farmhouses and expansive ranches. Cattle are milling about at your feet."; break; + case "suburb": line2 = "You're " + (strolling ? "striding" : "standing") + " through the winding roads of a suburb."; break; + case "city": + if (macro.height < 6) { + line2 = "You are " + (strolling ? "strolling" : "standing") + " in the street of a city. Several " + (macro.victimsHuman ? "humans" : "people") + " have noticed your intimidating presence and are beginning to run."; break; + } else if (macro.height < 24) { + line2 = "Your broad frame fills the street of the city you are terrorizing. Your presence has caused a pileup of vehicles trying to escape."; break; + } else if (macro.height < 100){ + line2 = "You are too large for the city streets you are " + (strolling ? "strolling through." : "standing in.") + " Your hulking frame scrapes against building after building, leaving a clear indicator of your path. Gridlock is starting to set in, with people honking and trying to drive away on the sidewalks."; break; + } else if (macro.height < 500){ + line2 = "You are " + (strolling ? "strolling through" : "looming over") + " a bustling city. Your mammoth frame is on par with the few nearby skyscrapers, You forge your own path, leaving a swath of demolished buildings. Panic has fully gripped the city; the streets are filled with vehicles, all immobile."; break; + } else if (macro.height < 2500){ + line2 = "You are " + (strolling ? "strolling over" : "looming over") + " a city in the midst of chaos. Your colossal bulk blots out the sky, and makes the couple of remaining skyscrapers look small in comparison. You can clearly see the imprints of your " + macro.footDesc(true) + ". Traffic is gridlocked as far as you can see, and farther." ; break; + } else { + line2 = "You're terrorizing the streets of a city. Heavy traffic, worsened by your rampage, is everywhere."; break; + } + case "downtown": line2 = "You're lurking amongst the skyscrapers of downtown. The streets are packed, and the buildings are practically begging you to knock them over."; break; } - desc = desc.concat([newline,line2,newline]); - update(desc); + + if (onlyBiome == true){ + update([line2]); + } else { + desc = desc.concat([newline,line2,newline]); + update(desc); + } } function toggle_auto(e) { - strolling = !strolling; - e.target.innerText = "Status: " + (strolling ? "Strolling" : "Standing"); - if (strolling) - update(["You start walking.",newline]); - else - update(["You stop walking.",newline]); + switch(strolling) { //Changes how fast player is moving, if player is running, sets player back to standing + case strollingEnum.Standing: + strolling = strollingEnum.Strolling; + e.target.innerText = "Status: Strolling"; + update(["You start walking.",newline]); + break; + case strollingEnum.Strolling: + strolling = strollingEnum.Jogging; + e.target.innerText = "Status: Jogging"; + update(["You start jogging.",newline]); + break; + case strollingEnum.Jogging: + strolling = strollingEnum.Running; + e.target.innerText = "Status: Running"; + update(["You start running.",newline]); + break; + case strollingEnum.Running: + strolling = strollingEnum.Standing; + e.target.innerText = "Status: Standing"; + update(["You stop running..",newline]); + break; + } + // strolling = !strolling; + // e.target.innerText = "Status: " + (strolling ? "Strolling" : "Standing"); + //if (strolling) + // update(["You start walking.",newline]); + //else + // update(["You stop walking.",newline]); + //this is the old code where strolling is defined as true and false(strolling is now referencing an Enum) should probably be ripped out if this ever makes it onto the main Repo } function toggle_units(e) @@ -1905,21 +2055,21 @@ function getWeights(region, area) { weights["Artillery"] = 0.06; weights["Helicopter"] = 0.05, weights["Squad"]= .04; - weights["Platoon"]= .4, - weights["Company"]= .5, - weights["Battalion"]= .6, - weights["Brigade"]= .7; + weights["Platoon"]= .2, + weights["Company"]= .3, + weights["Battalion"]= .4, + weights["Brigade"]= .5; } else if (macro.height < 5000){ weights["Tank"] = 0.0002; weights["Artillery"] = 0.001; weights["Squad"]= .0001; - weights["Platoon"]= .005, - weights["Company"]= .01, - weights["Battalion"]= .02, - weights["Brigade"]= .03; - weights["Division"]= .02, - weights["Tank Division"]= .01, - weights["Army"]= .01; + weights["Platoon"]= .0005, + weights["Company"]= .001, + weights["Battalion"]= .002, + weights["Brigade"]= .003; + weights["Division"]= .002, + weights["Tank Division"]= .001, + weights["Army"]= .001; } else { weights["Division"]= .02, weights["Tank Division"]= .01, @@ -2008,6 +2158,7 @@ function do_digestion(owner, organ, container, active=false) { } } + function digest_stomach() { digest_all(macro.stomach, true); } @@ -2164,6 +2315,8 @@ function stomp() update([sound,line,linesummary,newline]); + updateBiome(false); + macro.arouse(5); stomp_wedge(); @@ -2903,7 +3056,7 @@ function male_spurt(vol, active=true) let area = Math.pow(vol, 2/3); let prey = getPrey(biome, area); - let line = describe("male-spurt", prey, macro, verbose, flat).replace("$VOLUME",volume(vol,unit,false)); + let line = describe("male-spurt", prey, macro, verbose, flat, vol).replace("$VOLUME",volume(vol,unit,true)); let linesummary = summarize(prey.sum(), true); let people = get_living_prey(prey.sum()); @@ -2945,7 +3098,7 @@ function male_orgasm(vol, active=true) let area = Math.pow(vol, 2/3); let prey = getPrey(biome, area); - let line = describe("male-orgasm", prey, macro, verbose, flat).replace("$VOLUME",volume(vol,unit,true)); + let line = describe("male-orgasm", prey, macro, verbose, flat, vol).replace("$VOLUME",volume(vol,unit,true)); let linesummary = summarize(prey.sum(), true); let people = get_living_prey(prey.sum()); @@ -4161,8 +4314,28 @@ function stylePercentage(name, storage) { function pick_move() { - setTimeout(pick_move, 1500 * (1 + Math.log10(macro.scale))); - if (!strolling) { + let moving = false; + let walkSpeed = macro.walkSpeed; + let stepTime = 0; + switch(strolling){ + case strollingEnum.Standing: + moving = false; + break; + case strollingEnum.Strolling: + stepTime = (1* (1/walkSpeed) * 2000 * (1 + Math.log10(macro.scale))) + moving = true; + break; + case strollingEnum.Jogging: + stepTime = (1/2* (1/walkSpeed) * 2000 * (1 + Math.log10(macro.scale))) + moving = true; + break; + case strollingEnum.Running: + stepTime = (1/3* (1/walkSpeed) * 2000 * (1 + Math.log10(macro.scale))) + moving = true; + break; + }; + setTimeout(pick_move, stepTime); + if (!moving) { return; } @@ -4271,7 +4444,8 @@ function grow(factor=1, simpleCalc=true){ let heightDelta = macro.height - oldHeight; let massDelta = macro.mass - oldMass; - update(["Power surges through you as you grow " + length(heightDelta, unit) + " taller and gain " + mass(massDelta, unit) + " of mass.",newline]); + update([pickString("Power surges through you","Your body surges upward","Your muscles fight for space","Energy flows into you","You feel your body expand","Your surroundings appear to shink","Your muscles tense","You almost lose your balance","A warm sensation fills you","You feel \ + a buzz of power") + " as you grow " + length(heightDelta, unit) + " taller and gain " + mass(massDelta, unit) + " of mass.",newline]); } function grow_paws(factor, simpleCalc=true){ @@ -4290,7 +4464,8 @@ function grow_paws(factor, simpleCalc=true){ let areaDelta = macro.pawArea - oldArea; - update(["Power surges through you as your " + macro.footDesc(true) + " grow, gaining " + area(areaDelta, unit, false) + " of area.",newline]); + update([(pickString("Power surges through you","Energy flows into you","You feel your " + macro.footDesc(true) + " expand","Your muscles tense","A warm sensation fills you","You feel a buzz of power")) + " as your \ + " + macro.footOnlyDesc(true) + pickString(" grow,"," push the ground apart,"," sink deeper into the soil,") + " gaining " + area(areaDelta, unit, false) + " of area.",newline]); } function grow_tail(factor, simpleCalc=true) { @@ -4310,7 +4485,7 @@ function grow_tail(factor, simpleCalc=true) { let lengthDelta = macro.tailLength - oldLength; let massDelta = macro.tailMass - oldMass; - update(["Power surges through you as your " + macro.tailType + " tail grows " + length(lengthDelta, unit, false) + " longer and gains " + mass(massDelta, unit, false) + " of mass.",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel your tail twitch","Your muscles tense","Your balance shifts","A warm sensation fills you","You feel a buzz of power") + " as your " + macro.tailType + " tail grows " + length(lengthDelta, unit, false) + " longer and gains " + mass(massDelta, unit, false) + " of mass.",newline]); } function grow_dick(factor, simpleCalc=true) { @@ -4330,7 +4505,7 @@ function grow_dick(factor, simpleCalc=true) { let lengthDelta = macro.dickLength - oldLength; let massDelta = macro.dickMass - oldMass; - update(["Power surges through you as your " + macro.dickType + " cock grows " + length(lengthDelta, unit, false) + " longer and gains " + mass(massDelta, unit, false) + " of mass.",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel your cock throb","Your muscles tense","You feel your loins buzz with energy","A warm sensation fills you","You feel a buzz of power") + " as your " + macro.dickType + " cock grows " + length(lengthDelta, unit, false) + " longer and gains " + mass(massDelta, unit, false) + " of mass.",newline]); } function grow_balls(factor, simpleCalc=true) { @@ -4350,7 +4525,7 @@ function grow_balls(factor, simpleCalc=true) { let diameterDelta = macro.ballDiameter - oldDiameter; let massDelta = macro.ballMass - oldMass; - update(["Power surges through you as your balls swell by " + length(diameterDelta, unit, false) + ", gaining " + mass(massDelta, unit, false) + " of mass apiece.",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel an unfamiliar weight in your sack","You sack pushes your thighs further apart","Your muscles tense","You feel your loins buzz with energy","You feel a buzz of power","A warm sensation fills you") + " as your balls swell by " + length(diameterDelta, unit, false) + ", gaining " + mass(massDelta, unit, false) + " of mass apiece.",newline]); } function grow_breasts(factor, simpleCalc=true) { @@ -4370,7 +4545,7 @@ function grow_breasts(factor, simpleCalc=true) { let diameterDelta = macro.breastDiameter - oldDiameter; let massDelta = macro.breastMass - oldMass; - update(["Power surges through you as your breasts swell by " + length(diameterDelta, unit, false) + ", gaining " + mass(massDelta, unit, false) + " of mass apiece.",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel an unfamilliar weight on your chest","Your balance shifts","Your muscles tense","You feel a buzz of power","A warm sensation fills you") + " as your breasts swell by " + length(diameterDelta, unit, false) + ", gaining " + mass(massDelta, unit, false) + " of mass apiece.",newline]); } function grow_vagina(factor, simpleCalc=true) { @@ -4388,7 +4563,7 @@ function grow_vagina(factor, simpleCalc=true) { let lengthDelta = macro.vaginaLength - oldLength; - update(["Power surges through you as your moist slit expands by by " + length(lengthDelta, unit, false) + ".",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel your loins buzz with energy","Your muscles tense","You feel a buzz of power","A warm sensation fills you") + " as your moist slit expands by " + length(lengthDelta, unit, false) + ".",newline]); } function grow_womb(factor, simpleCalc=true) { @@ -4406,7 +4581,7 @@ function grow_womb(factor, simpleCalc=true) { let volumeDelta = macro.wombVolume - oldVolume; - update(["Power surges through you as your womb grows larger, gaining " + volume(volumeDelta, unit, false) + " of capacity.",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel your loins buzz with energy","You feel your muscles tense","You feel a buzz of power","A warm sensation fills you") + " as your womb grows larger, gaining " + volume(volumeDelta, unit, false) + " of capacity.",newline]); } function grow_ass(factor, simpleCalc=true) { @@ -4429,7 +4604,7 @@ function grow_ass(factor, simpleCalc=true) { let diameterDelta = Math.pow(macro.assArea,1/2) - oldDiameter; - update(["Power surges through you as your ass swells by " + length(diameterDelta, unit, false) + ".",newline]); + update([pickString("Power surges through you","Energy flows into you","You feel your rear fill with power","You feel your rear plump out","You feel your rear expand","Your muscles tense","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your ass swells by " + length(diameterDelta, unit, false) + ".",newline]); } function grow_wings(factor, simpleCalc=true){ @@ -4444,7 +4619,7 @@ function grow_wings(factor, simpleCalc=true){ let lengthDelta = macro.wingLength - oldLength; - update(["Power surges through you as your " + macro.wingDesc(true) + " grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]); + update([pickString("Power surges through you","Energy flows into you","Your back muscles fight for space","Your muscles tense","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your " + macro.wingDesc(true) + " grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]); } function resetSettings() { @@ -5233,6 +5408,7 @@ function render_int_option(li, option) { render_number_option(li, option, "int"); } +//sets up style for "radio" in features.js function render_radio_option(options_div, option) { option.choices.forEach(function(choice) { let li = document.createElement("li"); @@ -5261,6 +5437,7 @@ function render_radio_option(options_div, option) { }); } +//sets up style for "checkbox" in features.js function render_checkbox_option(li, option) { let input = document.createElement("input"); diff --git a/recursive-desc.js b/recursive-desc.js index 9f6526d..9a5fc3a 100644 --- a/recursive-desc.js +++ b/recursive-desc.js @@ -71,6 +71,13 @@ function hasLessThan(container, thing, amount) { return false; } +function hasAtleast(container, thing, amount) { //this function does not trigger in situations where you have a single object(..., 1 [thing], ...) nested inside of a larger group. If you have a case where that can feasibly happen it is reccomended to put a parent ofject of the one you want as an and condition. + if (container.contents.hasOwnProperty(thing)) + if (container.contents[thing].count >= amount) + return true; + return false; +} + function hasExactly(container, thing, amount) { if (!container.contents.hasOwnProperty(thing) && amount == 0) return true; @@ -110,11 +117,11 @@ function nothingLarger(container, thing) { return true; } -function describe(action, container, macro, verbose=true, flat=false) { +function describe(action, container, macro, verbose=true, flat=false, extra1=0) { var options = []; for (var i = 0; i < rules[action].length; i++) { - if(rules[action][i].test(container,macro)) { + if(rules[action][i].test(container, macro, extra1)) { options.push(rules[action][i].desc); } } @@ -125,10 +132,10 @@ function describe(action, container, macro, verbose=true, flat=false) { if (options.length > 0 && Math.random() > (1 / (2 + rules[action].length))) { let choice = Math.floor(Math.random() * options.length); - return options[choice](container, macro, verbose, flat); + return options[choice](container, macro, extra1); } else { - return getDefault(action)(container, macro, verbose, flat); + return getDefault(action)(container, macro, extra1); } } @@ -136,6 +143,11 @@ function describeVictim(action, macro) { return getDefaultVictim(action)(macro); } +function pickString(...array){ + var strings = array; + var pick = strings[~~(Math.random() * strings.length)]; + return pick; +} // DEFAULTS function defaultEat(container, macro, verbose, flat) { @@ -527,11 +539,11 @@ function defaultBallSmother(container, macro, verbose, flat) { function defaultMaleSpurt(container, macro, verbose, flat) { if (container.count == 0) - return "Your " + macro.describeDick + " spews $VOLUME of bitter precum."; + return "Your " + macro.describeDick + " spews $VOLUMEs of bitter precum."; else if (isFatal(macro)) - return "Your " + macro.describeDick + " spurts out bitter precum, drowning " + container.describe(verbose) + " in $VOLUME of slick musky fluid."; + return "Your " + macro.describeDick + " spurts out bitter precum, drowning " + container.describe(verbose) + " in $VOLUMEs of slick musky fluid."; else - return "Your " + macro.describeDick + " spurts precum, splooging " + container.describe(verbose) + " in $VOLUME of slick musky fluid."; + return "Your " + macro.describeDick + " spurts precum, splooging " + container.describe(verbose) + " in $VOLUMEs of slick musky fluid."; } function defaultMaleOrgasm(container, macro, verbose, flat) { @@ -570,9 +582,9 @@ function defaultGrind(container, macro, verbose, flat) { var end = macro.arousalEnabled ? " to fuel your lust." : "."; var desc = container.count > 0 ? container.describe(verbose) + mid + end : "the ground."; if (macro.maleParts && macro.femaleParts) { - return "You grind your " + macro.describeDick + " cock and " + macro.describeVagina + " slit against " + desc; + return "You grind your " + macro.describeDick + " and " + macro.describeVagina + " slit against " + desc; } else if (macro.maleParts && !macro.femaleParts) { - return "You grind your " + macro.describeDick + " shaft against " + desc; + return "You grind your " + macro.describeDick + " against " + desc; } else if (!macro.maleParts && macro.femaleParts) { return "You grind your " + macro.describeVagina + " slit against " + desc; } else { @@ -1942,8 +1954,8 @@ rules["eat"].push({ nothingLarger(container, "Macro"); }, "desc": function(container, macro, verbose, flat) { - return "You spot a smaller macro " + ("staring up at you in awe"||"terrorizing the area"||"running from you"||"that is unaware of your presence") + " and decide it will make a suitable meal. You grab them and stuff them into your " + macro.jawDesc(true) + ". As you slurp\ - them down, you feel them " + ("catch in your throat for a brief moment before being swallowed"||"grab at your tounge for purchase before going down your throat"||"breifly struggle, then go limp"||"pound on the indside of your throat") + ". "; + return "You spot a smaller macro " + pickString("staring up at you in awe", "terrorizing the area", "running from you", "that is unaware of your presence") + " and decide it will make a suitable meal. You grab them and stuff them into your " + macro.jawDesc(true) + ". As you slurp\ + them down, you feel them " + pickString("catch in your throat for a brief moment before being swallowed.", "grab at your tounge for purchase before going down your throat.","briefly struggle, then go limp.","pound on the inside of your throat."); } }); @@ -1984,7 +1996,7 @@ rules["chew"].push({ isGory(macro) && macro.height < 5; }, "desc": function(container, macro, verbose, flat) { - return "You tackle a " + container.describe(verbose) + " and dig into your meal, powerful " + macro.jawDesc(true) + " ripping them to shreds in seconds. You wolf down great mouthfuls \ + return "You tackle " + container.describe(verbose) + " and dig into your meal, powerful " + macro.jawDesc(true) + " ripping them to shreds in seconds. You wolf down great mouthfuls \ of meat, consuming them in a terrifying frenzy that ends with naught but bones lying on the ground."; } }); @@ -1996,7 +2008,7 @@ rules["chew"].push({ isGory(macro) && macro.height >= 5; }, "desc": function(container, macro, verbose, flat) { - return "You snatch up a " + container.describe(verbose) + ", then stuff their lower body into the guillotine that is your ravenous maw - slicing off their legs with \ + return "You snatch up " + container.describe(verbose) + ", then stuff their lower body into the guillotine that is your ravenous maw - slicing off their legs with \ a single disgusting crunch, then finishing them off with another ravenous bite that obliterates their torso. Their bleeding head falls from your lips, only to be \ caught between two fingers and popped back in to be crunched between molars and swallowed."; } @@ -2007,7 +2019,7 @@ rules["chew"].push({ return hasExactly(container, "Car", 1); }, "desc": function(container, macro, verbose, flat) { - return "You lean down and open your " + macro.jawDesc(true) + " wide, catching "+ container.describe(verbose) + ". Holding onto the car with only your " + macro.teethDesc(true) + ", you tilt your head back, opening wider \ + return "You lean down and open your " + macro.jawDesc(true) + " wide, catching " + container.describe(verbose) + ". Holding onto the car with only your " + macro.teethDesc(true) + ", you tilt your head back, opening wider \ to let the vehicle fall further your mouth, Once the car settles, you start slowly closing your jaw, feeling glass shatter, metal grind, and tires burst as those trapped inside try to escape. Every time your chew you feel your \ " + macro.teethDesc(true) + " " + macro.biteDesc(false) + " the vehicle into a smaller and smaller lump. After you are satisfied, you tilt your head back and swallow the debries in a single fluid gulp."; } @@ -2091,513 +2103,1953 @@ rules["stomp"].push({ return hasExactly(container, "Parking Garage", 1) && nothingLarger(container, "Parking Garage"); }, "desc": function(container, macro, verbose, flat) { - return ("You bring your " + macro.footDesc() + " down on "||"You kick your " + macro.footDesc() + " through ") + container.describe(verbose) +" collapsing the structure and setting off car alarms. As the alarms blare, you reposition your " + macro.footDesc() + + return (pickString("You bring your " + macro.footDesc() + " down on ", "You kick your " + macro.footDesc() + " through ")) + container.describe(verbose) +", collapsing the structure and setting off car alarms. As the alarms blare, you reposition your " + macro.footDesc() + " over the structure, and slam it down; silencing the alarms, and completely demolishing the building."; } }); +//paw area between 5 and 50 -// ANAL VORE - -rules["anal-vore"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Person", 1) && - hasOnly(container, ["Person"]); + return macro.pawArea <= 50 && + macro.pawArea > 5 && + isNonFatal(macro); }, "desc": function(container, macro, verbose, flat) { - let adjective = ["musky","winding","churning"][Math.floor(Math.random()*3)]; - return "Your weighty rump slams against the ground. A shock of pleasure runs up your spine as a " + container.describe(verbose) + " slides up your ass," + - (macro.maleParts ? " grinding against your prostate" : "") + ". A powerful clench drags them deeper into your bowels, sealing them away in your " + adjective + " depths."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " makes contact with the ground, you feel a shock travel up your powerful leg, and see the ground deform beneath it."; } }); -rules["anal-vore"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Car", 1) && - hasOnly(container, ["Car"]); + return macro.pawArea <= 50 && + macro.pawArea > 5 && + isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "You ram " + container.describe(verbose) + " up your ass, biting your lip as it" + (macro.maleParts ? " rubs along your prostate" : " slides into velvety depths") + ".\ - You moan and clench hard, yanking it in with a wet shlrrp and abruplty silencing its blaring horn."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " makes contact with the ground, you feel a shock travel up your powerful leg, and see the ground deform beneath it. \ + Your " + macro.footDesc() + "print is filled with rubble and those unluckly enough to be in your path."; } }); -rules["anal-vore"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Bus", 1) && - hasOnly(container, ["Bus"]); + return macro.pawArea <= 50 && + macro.pawArea > 5 && + isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "A speeding bus slams on its brakes as you abruptly sit - but it's too late to stop. A gasp flies from your lips as it penetrates your greedy ass, sinking halfway in and coming to a halt. \ - You grunt and squeeze, causing its frame to creak and groan. Two fingers to the back are enough to get it moving again, and it slowly works inside. You shiver and moan, taking it in all the way. \ - Your ass claims " + container.describe(verbose) + "."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " makes contact with the ground, you feel a shock travel up your powerful leg, and see the ground deform beneath it. \ + Your " + macro.footDesc() + "print is filled with rubble and the mangled corpses of those unluckly enough to be in your path."; } }); -rules["anal-vore"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Business", 1) && - hasOnly(container, ["Business"]); + return macro.pawArea <= 50 && + macro.pawArea > 5 && + isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "You set your weighty rump down on " + container.describe() + " and feel it penerate your hole. Once your weight has settled you clench your sphincter, seperating the building from its foundations with a crCraCHH \ - pulling it off the groud and inside of your ass. You feel the immense pressure of your anal cavity slowly crushing the building, bringing newfound pleasure with every shift and tremour within the structure."; + return "You slowly bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " makes contact with your prey, you feel those beneath you struggle to overcome \ + the weight bearing down on them, before being completely crushed. You shift a little more of your weight on your outstretched " + macro.footDesc() + " and see blood spray from between your " + macro.toeDesc(true) + ". Lifting your " + macro.footDesc() + " off the \ + ground to examine your " + macro.footDesc() + "print, you see that it is filled with blood, debris, and the mangled corpses of those unluckly enough to be in your path."; } }); +//Stomping Macro -rules["anal-vore"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Train", 1) && - hasOnly(container, ["Train"]); - }, "desc": function(container, macro, verbose, flat) { - var cars = container.contents["Train"].contents["Train Car"].count; - return "Your massive fingers wrap around a train, yanking it from the rails with a tremendous screech of metal-on-metal. You squat down low, eyes rolling back in anticipation as you thrust the locomotive towards your massive ass - and then it hits home. A moan of pleasure shakes the earth, your ravenous pucker spread around the engine and sucking it in with a squelch. Powerful muscles squeeze and grab...and " + container.describe(verbose) + " swiftly vanishes into your bowels, every one of the " + cars + " cars a fresh shock of pleasure as they glide into your musky depths."; + return hasExactly(container, "Macro", 1) && + nothingLarger(container, "Macro") && + isNonFatal(macro); + }, + "desc": function(container, macro, verbose, flat) { + return "You spot a smaller macro " + pickString("staring up at you in awe", "terrorizing the area", "running from you", "that is unaware of your presence") + pickString(" and decide to show it real power"," and decide it will will be suitable prey."," and decide to show it what being a macro really means.") + " \ + You slam your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " into it's comparatively tiny frame, which sends it into the side of a nearby building. As it attempts to pick itself up, you place your massive " + macro.footDesc() + " on its back, and slam the \ + smaller macro back into the dirt."; } }); -rules["anal-vore"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return hasExactly(container, "Planet", 1) && - hasOnly(container, ["Planet"]); - }, "desc": function(container, macro, verbose, flat) { - return "Your enormous hands guide a planet towards your cheeks - pressing it firmly into your pucker with a dull, muffled shlph...and " + container.describe(verbose) + " sinks into your bowels, sealed away from the universe..."; + return hasExactly(container, "Macro", 1) && + nothingLarger(container, "Macro") && + isFatal(macro); + }, + "desc": function(container, macro, verbose, flat) { + return "You spot a smaller macro " + pickString("staring up at you in awe", "terrorizing the area", "running from you", "that is unaware of your presence") + pickString(" and decide to show it real power"," and decide it will will be suitable prey."," and decide to show it what being a macro really means.") + "\ + You slam your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " into it's comparatively tiny frame, which sends it into the side of a nearby building. As it attempts to pick itself up, you place your massive " + macro.footDesc() + " on its back, and slam the \ + smaller macro into the dirt where it perishes."; + } +}); + +rules["stomp"].push({ + "test": function(container, macro) { + return hasExactly(container, "Macro", 1) && + nothingLarger(container, "Macro") && + isGory(macro); + }, + "desc": function(container, macro, verbose, flat) { + return "You spot a smaller macro " + pickString("staring up at you in awe", "terrorizing the area", "running from you", "that is unaware of your presence") + pickString(" and decide to show it real power"," and decide it will will be suitable prey."," and decide to show it what being a macro really means.") + " \ + You slam your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " into it's comparatively tiny frame; cracking bones and dashing it against the side of a nearby building. As it attempts to pick itself up, you place your massive " + macro.footDesc() + " on its \ + back, and slam the smaller macro into the dirt. Shifting your weight forward, you feel it struggle beneath your " + macro.toeDesc(true) + " and watch as blood soaks into the ground."; + } +}); + +rules["stomp"].push({ + "test": function(container, macro) { + return hasExactly(container, "Macro", 1) && + nothingLarger(container, "Macro") && + isSadistic(macro); + }, + "desc": function(container, macro, verbose, flat) { + return "You spot a smaller macro " + pickString("staring up at you in awe", "terrorizing the area", "running from you", "that is unaware of your presence") + pickString(" and decide to show it real power"," and decide it will will be suitable prey."," and decide to show it what being a macro really means.") + " \ + You slam your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " into it's comparatively tiny frame; cracking bones and dashing it against the side of a nearby building. As it attempts to drag itself away, you place your massive " + macro.footDesc() + " \ + on its back, and slam the smaller macro into the dirt. Shifting your weight forward, you feel it struggle beneath your " + macro.toeDesc(true) + " and watch as blood soaks into the ground. You hold your stance as you feel it's struggles weaken and fade away. Just as it seems it \ + can struggle no more, you place your entire weight of " + mass(macro.mass, unit) + " on it, and pop it's " + mass(80000, unit, true) + " body like a grape."; } }); +//paw area over 1000 -//Ball Smother - //Balls weigh 1,000kg or less -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1000 && - container.count > 0 && + return macro.pawArea <= 1000 && + macro.pawArea > 50 && isNonFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your giant balls impact the ground with a thud, pinning " + container.describe(verbose) + " between your weighty orbs."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " impacts its target, you feel its weight sink into the ground. After you lift \ + your " + macro.soleDesc() + ", you notice it has left a deep, clear indent in the ground."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1000 && - container.count > 0 && + return macro.pawArea <= 1000 && + macro.pawArea > 50 && isFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud, crushing " + container.describe(verbose) + "."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " impacts its target, you feel its weight sink into the ground. After you lift \ + your " + macro.soleDesc() + ", a deep indent full of rubble is revealed."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1000 && - container.count > 0 && + return macro.pawArea <= 1000 && + macro.pawArea > 50 && isGory(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud trapping " + container.describe(verbose) + " and grinding them into the pavement. They briefly struggle to escape before succumbing to the weight bearing down on them."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " impacts its target, you feel its weight sink through buildings and into the \ + ground. After you lift your " + macro.soleDesc() + ", a deep indent full of rubble and mangled corpses is revealed."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1000 && - container.count > 0 && + return macro.pawArea <= 1000 && + macro.pawArea > 50 && isSadistic(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud trapping " + container.describe(verbose) + " and grinding them into the pavement. They briefly struggle to escape before being crushed into a gory mess that leaves a slick of blood on your swinging sack."; + return "You bring your " + length(macro.pawWidth, unit, true) + " wide " + macro.footDesc() + " " + macro.footDesc() + " down on " + container.describe(verbose) + ". As your " + macro.footDesc() + " impacts its target, you feel its weight sink through buildings and into the \ + ground. After you lift your " + macro.soleDesc() + ", a deep indent full of blood-smeared rubble is revealed. Bone fragments and rebar stick out of the mess, tangled into a mold of your " + macro.footDesc() + "."; } }); -//Balls weigh 50,000kg or less +//paw area less than 1e7 -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 50000 && - macro.ballMass > 1000 && - container.count > 0 && + return macro.pawArea <= 1e7 && + macro.pawArea > 1000 && isNonFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls impact the ground with a thump. They spread over " + container.describe(verbose) + " and settle into the ground."; + return "You lift your your colossal " + macro.footDesc() + " up and over " + container.describe(verbose) + ". With a sudden swiftness, you SLAM it down. Your " + macro.footDesc() + " shakes the ground and releases an audible BOOOOM.\ + Once you have lifted your " + macro.footDesc() + ", you notice it has left a " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " crater in the ground."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 50000 && - macro.ballMass > 1000 && - container.count > 0 && + return macro.pawArea <= 1e7 && + macro.pawArea > 1000 && isFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " destroying everything in their path and leaving a gouge in the ground."; + return "You lift your your colossal " + macro.footDesc() + " up and over " + container.describe(verbose) + ". With a sudden swiftness, you SLAM it down. Your " + macro.footDesc() + " shakes the ground and releases an audible BOOOOM.\ + With a back and forth twist, you drive your " + macro.toeDesc() + " deep into the soil. Once you have lifted your " + macro.footDesc() + ", you notice it has left a " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " \ + rubble-lined crater in the ground."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 50000 && - macro.ballMass > 1000 && - container.count > 0 && + return macro.pawArea <= 1e7 && + macro.pawArea > 1000 && isGory(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " with the force of a wrecking ball. The momentum of the swing destroying everything in their path and leaving a trail of destruction."; + return "You lift your your colossal " + macro.footDesc() + " up and over " + container.describe(verbose) + ". With a sudden swiftness, you SLAM it down. Your " + macro.footDesc() + " shakes the ground and releases an audible BOOOOM.\ + With a back and forth twist, you drive your " + macro.toeDesc() + " deep into the soil. Once you have lifted your " + macro.footDesc() + ", you notice it has left a " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " \ + rubble-lined crater in the ground. At the center of the crater, a pond of blood and liquified prey is filling, fed by the crater and your dripping " + macro.soleDesc() + "."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 50000 && - macro.ballMass > 1000 && - container.count > 0 && + return macro.pawArea <= 1e7 && + macro.pawArea > 1000 && isSadistic(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " with the force of a wrecking ball. The momentum of your mighty sack destroying everything in its path and leaving a trail of destruction. Your balls swing back through the remains of your prey, the massive weight converting everything remaining into unidentifiable detritus."; + return "You lift your your colossal " + macro.footDesc() + " up and over " + container.describe(verbose) + ". With a sudden swiftness, you SLAM it down. Your " + macro.footDesc() + " shakes the ground and releases an audible BOOOOM.\ + With a back and forth twist, your " + macro.toeDesc(true) + " knock over and pulverize buildings, driving them deep into the soil. Once you have lifted your " + macro.footDesc() + ", you notice it has left a " + length(macro.pawLength, unit, true) + " \ + by "+ length(macro.pawWidth, unit, true) + " rubble-lined crater in the ground. At the center of the crater, a pond of blood and liquified prey is filling, fed by the crater and your dripping " + macro.soleDesc() + "."; } }); -//Balls weigh 5,000,000kg or less +//paw area less than 1e11 -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 5000000 && - macro.ballMass > 50000 && - container.count > 0 && - isNonFatal(macro); - + return macro.pawArea <= 1e11 && + macro.pawArea > 1e7 && + !hasAtleast(container, "Planet", 1) && //this is to prevent these interactions from running on planets that have been shrunk + isNonFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before coming to rest. You feel your sack shift as it settles into the landscape"; + return "Your massive " + macro.footDesc() + " casts a shadow over the landscape. You lazily bring it down on "+ container.describe(verbose) + ". You feel it make contact, and cloud of dust spreads around the area. As the dust settles, you can see the clear outline of \ + your " + macro.toeDesc(true) + "preserved in newly formed hills and valleys. Surrounding your " + macro.footDesc() + "print is a jagged mound of cracked stone; forming the wall of the " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " wide \ + dust-filled crater you created."; } }); -rules["ball-smother"].push({ - "test": function(container, macro) { - return macro.ballMass <= 5000000 && - macro.ballMass > 50000 && - container.count > 0 && - isFatal(macro); +rules["stomp"].push({ + "test": function(container, macro) { + return macro.pawArea <= 1e11 && + macro.pawArea > 1e7 && + !hasAtleast(container, "Planet", 1) && + isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you heave your weighty orbs off the ground, only rubble remains."; + return "Your massive " + macro.footDesc() + " casts a shadow over the landscape. You lazily bring it down on "+ container.describe(verbose) + ". You feel it make contact, and cloud of dust spreads around the area. As the dust settles, you can see the clear outline of your " + macro.toeDesc(true) + "\ + preserved in newly formed hills and valleys. Surrounding your " + macro.footDesc() + "print is a jagged mound of cracked stone and twisted steel; forming the wall of the " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " wide debris-filled crater you created."; } }); -rules["ball-smother"].push({ - "test": function(container, macro) { - return macro.ballMass <= 5000000 && - macro.ballMass > 50000 && - container.count > 0 && - isGory(macro); +rules["stomp"].push({ + "test": function(container, macro) { + return macro.pawArea <= 1e11 && + macro.pawArea > 1e7 && + !hasAtleast(container, "Planet", 1) && + isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. After you heave your weighty orbs off the ground all that remains of your victims is gore streaked rubble and twisted steel."; + return "Your massive " + macro.footDesc() + " casts a shadow over the landscape. You lazily bring it down on "+ container.describe(verbose) + ". You feel it make contact, and cloud of dust spreads around the area. As the dust settles, you can see the clear outline of your " + macro.toeDesc(true) + "\ + preserved in debris strewn hills and valleys. Surrounding your " + macro.footDesc() + "print is a jagged mound of cracked stone and twisted steel; forming the wall of the " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " wide gore-filled crater you created. \ + The basin of the crater lined with with a smooth steel, glass, and bone aggregate. Steam rises from the mix as it cools and hardens"; } }); -rules["ball-smother"].push({ - "test": function(container, macro) { - return macro.ballMass <= 5000000 && - macro.ballMass > 50000 && - container.count > 0 && - isSadistic(macro); +rules["stomp"].push({ + "test": function(container, macro) { + return macro.pawArea <= 1e11 && + macro.pawArea > 1e7 && + !hasAtleast(container, "Planet", 1) && + isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. After you heave your weighty orbs off the ground you see that those that were trapped beneath your cum factories are nothing but crumpled bodies lying amist the rubble."; + return "Your massive " + macro.footDesc() + " casts a shadow over the landscape. You lazily bring it down on "+ container.describe(verbose) + ". As you lower your leg, you feel it catch the tops of the taller skycrapers first, collapsing them with no effort. As they fall, you \ + crush more and more buildings until you feel your " + macro.footDesc() + " smash into the ground. You settle into the landscape and cloud of dust spreads around the area. As the dust settles, you can see the clear outline of your " + macro.toeDesc(true) + "preserved in debris strewn \ + hills and valleys. Surrounding your " + macro.footDesc() + "print is a jagged mound of cracked stone and twisted steel; forming the wall of the " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " wide gore-filled crater you created. The basin of the crater \ + lined with with a smooth steel, glass, and bone aggregate. Steam rises from the mix as it cools and hardens"; } }); -//Balls Weigh 1e9 kg or less +//paw area less than 2e14 -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e9 && - macro.ballMass > 5000000 && - container.count > 0 && + return (macro.pawArea < 2e14 || + hasAtleast(container, "Continent", 1)) && + macro.pawArea > 1e11 && + !hasAtleast(container, "Planet", 1) && isNonFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before coming to rest on " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it spreads over the terrain and forms two noticable indents."; + return "Your massive " + macro.footDesc() + " turns day to night as you bring it down on "+ container.describe(verbose) + ". You feel it sink deep into the ground and watch as a visible shockwave extends outwards, knocking over everything in its path. Your " + macro.footDesc() + "\ + continues sinking into the bedrock until only your enoumous calf is above where the ground was moments before. Two distict, concentric craters have formed below you. The inner one is a " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " image \ + of your "+ macro.footDesc() + " surrounded by irregular mountains that barely peek over the rim of the outer " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " across crater. Once you remove your " + macro.footDesc() + " from its molded print, you notice that \ + the bottom of the smaller crater is filled with deep ravines."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e9 && - macro.ballMass > 5000000 && - container.count > 0 && + return (macro.pawArea < 2e14 || + hasAtleast(container, "Continent", 1)) && + macro.pawArea > 1e11 && + !hasAtleast(container, "Planet", 1) && isFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before crushing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots in the terrain; testimony of your immense power."; + return "Your massive " + macro.footDesc() + " turns day to night as you bring it down on "+ container.describe(verbose) + ". You feel it sink deep into the ground and watch as a visible shockwave extends outwards, knocking over everything in its path. Your " + macro.footDesc() + "\ + continues sinking into the bedrock until only your enoumous blood-soaked calf is above where the ground was moments before. Two distict, concentric craters have formed below you. The inner one is a " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " image \ + of your "+ macro.footDesc() + " surrounded by irregular mountains of of broken concrete and steel that barely peek over the rim of the outer " + length((Math.pow(macro.pawArea/Math.PI, .5)* 3), unit, true) + " across crater. Once you remove your " + macro.footDesc() + " from its \ + molded print, you notice that the bottom of the smaller crater is filled with ravines that reach all the way to the mantle. With time, a supervolcano will form here."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e9 && - macro.ballMass > 5000000 && - container.count > 0 && + return (macro.pawArea < 2e14 || + hasAtleast(container, "Continent", 1)) && + macro.pawArea > 1e11 && + !hasAtleast(container, "Planet", 1) && isGory(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before pulverizing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots filled with rubble and gore in the terrain; testimony of your immense power."; + return "Your massive " + macro.footDesc() + " turns day to night as you bring it down on "+ container.describe(verbose) + ". You feel it sink deep into the ground and watch as a visible shockwave extends outwards, knocking over everything in its path. The shrapnel riding behind the \ + shocwave rips thorugh the area, painting it in red. Your " + macro.footDesc() + " continues sinking into the bedrock until only your enoumous blood-soaked calf is above where the ground was moments before. Two distict, concentric craters have formed below you. The inner one is a \ + " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " image of your "+ macro.footDesc() + " surrounded by irregular mountains composed of broken concrete and steel that barely peek over the rim of the outer \ + " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " across crater. Once you remove your " + macro.footDesc() + " from its molded print, you notice that the bottom of the smaller crater is filled with ravines that reach all the way to the mantle. The lava \ + seeping upwards begins melting the steel, glass, concrete, and bone fragments that surround it."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e9 && - macro.ballMass > 5000000 && - container.count > 0 && + return (macro.pawArea < 2e14 || + hasAtleast(container, "Continent", 1)) && + macro.pawArea > 1e11 && + !hasAtleast(container, "Planet", 1) && isSadistic(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before pulverizing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack move and shudder as it's immense bulk flattens everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots filled with rubble and gore in the terrain; a fitting grave for those lesser than you."; + return "Your massive " + macro.footDesc() + " turns day to night as you bring it down on "+ container.describe(verbose) + ". You feel it sink deep into the ground and watch as a visible shockwave extends outwards, knocking over everything in its path. The shrapnel riding behind the \ + shockave rips thorugh the area, painting it in red. Your " + macro.footDesc() + "continues sinking into the bedrock until only your enoumous blood-soaked calf is above where the ground was moments before. Two distict, concentric craters have formed below you. The inner one is a \ + " + length(macro.pawLength, unit, true) + " by "+ length(macro.pawWidth, unit, true) + " image of your "+ macro.footDesc() + " surrounded by irregular mountains of of broken concrete and steel that barely peek over the rim of the outer \ + " + length((Math.pow(macro.pawArea/Math.PI, .5)* 2.5), unit, true) + " across crater. Once you remove your " + macro.footDesc() + " from its molded print, you notice that the bottom of the smaller crater is filled with ravines that reach all the way to the mantle. The lava \ + seeping upwards begins melting the steel, glass, concrete, and bone fragments that surround it. The simple act of slamming your " + macro.footDesc() + " down has created a " + (1e7 <= (Math.pow(macro.pawArea/Math.PI, .5)* 4) ? "planet-wide":length((Math.pow(macro.pawArea/Math.PI, .5)* 4), unit, true) + " wide") + " \ + wasteland."; } }); -//Balls Weigh 1e12 kg or less - -rules["ball-smother"].push({ - "test": function(container, macro) { - return macro.ballMass <= 1e12 && - macro.ballMass > 1e9 && - container.count > 0 && - isNonFatal(macro); +// stomping a planet - }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky before coming to rest on " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack push the ground aside to form two massive craters."; - } -}); -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e12 && - macro.ballMass > 1e9 && - container.count > 0 && + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && isFatal(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ - resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you you heave your sack off the ground, two massive craters have formed at the impact site."; + return "You place your two unbelievably large " + macro.footDesc(true) + " around "+ container.describe(verbose) + " and begin to squeeze it between your " + length(macro.pawWidth, unit, true) + " wide " + macro.toeDesc(true) + ". As you apply pressure, the captive globe \ + begins to bulge outward at the middle, and firmly press against its prison. Continuing to crush it, you feel the continents deform and magma begin to flow over the surface, fighting with and evaporating the oceans. As the last of the water drys up, the atmosphere thins and \ + spreads over your form, cooling the lava against the hard vacuum of space. Left with a crushed rocky orb between your " + macro.footDesc() + ", you start slowly increasing the pressure on the planet, and feel as it goes from a rough sphere to a rapidly crumbling pancake. The \ + remaining rock grinds away to dust as you massage your mighty " + macro.soleDesc(true) + " against each other."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e12 && - macro.ballMass > 1e9 && - container.count > 0 && + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && isGory(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ -resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you heave your sack off the ground, two massive craters have formed at the impact site. A pool of blood and musk is rapidly forming at the bottom of each crater, with peices of debris floating in them."; + return "You place your two unbelievably large " + macro.footDesc(true) + " around "+ container.describe(verbose) + ". As your " + macro.soleDesc(true) + " spread across the surface of the planet, the civilization beneath breaks apart and lubricates the land.\ + You shift your " + macro.footDesc() + " for better grip and begin to squeeze the planet between your " + length(macro.pawWidth, unit, true) + " wide " + macro.toeDesc(true) + ". As you apply pressure, the captive globe begins to bulge outward at the middle, \ + and press up against its prison. Continuing to crush it, you feel the continents deform and magma begin to flow over the surface. The surface warms beneath you, as the dwindling oceans fill with cooling stone. As the last of the water drys up, the atmosphere thins \ + and spreads over your form, cooling the remaining lava against the hard vacuum of space. Left with a crushed rocky orb between your " + macro.footDesc() + ", you start slowly increasing the pressure on the planet, and feel as it goes from a rough sphere to a rapidly \ + crumbling pancake. The remaining rock grinds away to dust as you massage your mighty " + macro.soleDesc(true) + " against each other."; } }); -rules["ball-smother"].push({ + +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e12 && - macro.ballMass > 1e9 && - container.count > 0 && + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && isSadistic(macro); - }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ -resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you heave your sack off the ground, two massive craters have formed at the impact site. A pool of blood and musk is rapidly forming at the bottom of each crater, with bones and peices of debris floating in them."; + return "You place your two unbelievably large " + macro.footDesc(true) + " around "+ container.describe(verbose) + ". As your " + macro.soleDesc(true) + " spread across the surface of the planet, the civilization beneath breaks apart and lubricates the land.\ + You shift your " + macro.footDesc() + " for better grip and begin to squeeze the planet between your " + length(macro.pawWidth, unit, true) + " wide " + macro.toeDesc(true) + ". As you apply pressure, the captive globe begins to bulge outward at the middle, \ + and press up against its prison. Continuing to crush it, you feel the continents deform and magma begin to flow over the surface. The planet burns and dies below you, as the dwindling oceans fill with cooling stone. As the last of the water drys up, the atmosphere thins \ + and spreads over your form, cooling the remaining lava against the hard vacuum of space. Left with a crushed rocky orb between your " + macro.footDesc() + ", you start slowly increasing the pressure on the planet, and feel as it goes from a rough sphere to a rapidly \ + crumbling pancake. The remaining rock grinds away to dust as you massage your mighty " + macro.soleDesc(true) + " against each other."; } }); -//Balls Weigh 1e15 kg or less - -rules["ball-smother"].push({ +rules["stomp"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e15 && - macro.ballMass > 1e12 && - container.count > 0 && - isNonFatal(macro); - + return (hasAtleast(container, "Star", 1) || + hasAtleast(container, "Solar System", 1)) && + isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over " + container.describe(verbose) + " before settling into the terrain with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your gigantic orbs shovel out a spot for themselves with their mass alone."; + return "You place your two " + length(macro.pawLength, unit, true) + " long " + macro.footDesc(true) + " around " + container.describe(verbose) + " and begin to squeeze " + (container.count > 1 ? "them" : "it") + " between your " + length(macro.pawWidth, unit, true) + " wide \ + " + macro.toeDesc(true) + ". The crushing gravity your " + macro.footDesc(true) + " generate is enough to vaporize your prey before your " + macro.toeDesc(true) + " even touch each other. As they come together, the energy crushes the remaining dust with enough pressure to form \ + new elements. Eventually nothing remains but the bottom of your " + macro.footDesc(true) + "."; } }); -rules["ball-smother"].push({ + +// ANAL VORE + +rules["anal-vore"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e15 && - macro.ballMass > 1e12 && + return hasExactly(container, "Person", 1) && + hasOnly(container, ["Person"]); + }, "desc": function(container, macro, verbose, flat) { + let adjective = ["musky","winding","churning"][Math.floor(Math.random()*3)]; + return "Your weighty rump slams against the ground. A shock of pleasure runs up your spine as a " + container.describe(verbose) + " slides up your ass," + + (macro.maleParts ? " grinding against your prostate" : "") + ". A powerful clench drags them deeper into your bowels, sealing them away in your " + adjective + " depths."; + } +}); + +rules["anal-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Car", 1) && + hasOnly(container, ["Car"]); + }, "desc": function(container, macro, verbose, flat) { + return "You ram " + container.describe(verbose) + " up your ass, biting your lip as it" + (macro.maleParts ? " rubs along your prostate" : " slides into velvety depths") + ".\ + You moan and clench hard, yanking it in with a wet shlrrp and abruplty silencing its blaring horn."; + } +}); + +rules["anal-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Bus", 1) && + hasOnly(container, ["Bus"]); + }, "desc": function(container, macro, verbose, flat) { + return "A speeding bus slams on its brakes as you abruptly sit - but it's too late to stop. A gasp flies from your lips as it penetrates your greedy ass, sinking halfway in and coming to a halt. \ + You grunt and squeeze, causing its frame to creak and groan. Two fingers to the back are enough to get it moving again, and it slowly works inside. You shiver and moan, taking it in all the way. \ + Your ass claims " + container.describe(verbose) + "."; + } +}); + +rules["anal-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Business", 1) && + hasOnly(container, ["Business"]); + }, "desc": function(container, macro, verbose, flat) { + return "You set your weighty rump down on " + container.describe() + " and feel it penerate your hole. Once your weight has settled you clench your sphincter, seperating the building from its foundations with a crCraCHH \ + pulling it off the groud and inside of your ass. You feel the immense pressure of your anal cavity slowly crushing the building, bringing newfound pleasure with every shift and tremour within the structure."; + } +}); + + +rules["anal-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Train", 1) && + hasOnly(container, ["Train"]); + }, "desc": function(container, macro, verbose, flat) { + var cars = container.contents["Train"].contents["Train Car"].count; + return "Your massive fingers wrap around a train, yanking it from the rails with a tremendous screech of metal-on-metal. You squat down low, eyes rolling back in anticipation as you thrust the locomotive towards your massive ass - and then it hits home. A moan of pleasure shakes the earth, your ravenous pucker spread around the engine and sucking it in with a squelch. Powerful muscles squeeze and grab...and " + container.describe(verbose) + " swiftly vanishes into your bowels, every one of the " + cars + " cars a fresh shock of pleasure as they glide into your musky depths."; + } +}); + +rules["anal-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]); + }, "desc": function(container, macro, verbose, flat) { + return "Your enormous hands guide a planet towards your cheeks - pressing it firmly into your pucker with a dull, muffled shlph...and " + container.describe(verbose) + " sinks into your bowels, sealed away from the universe..."; + } +}); + +//Cock Vore + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 1000 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You snatch " + container.describe(verbose) + " from the ground and shove them inside your " + macro.describeDick + ". With a sluurp you pull them deep into your shaft. You watch as the bulge in your manhood \ + gets pulled closer to your body by powerful clenches, until it vanishes into your " + pickString("throbbing","churning","eager","awaiting","heavy") + " balls."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 50000 && + macro.dickMass > 1000 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You pluck " + container.describe(verbose) + " from the ground and shove them against the head of your " + length(macro.dickDiameter, unit, true) + " wide " + macro.describeDick + ". They struggle to escape your grasp, while your cockslit \ + opens and devours them with a sluuurP. You watch as the squirming bulge in your manhood travels down your shaft until it vanishes into your " + pickString("throbbing","churning","eager","awaiting","heavy") + " balls."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 5000000 && + macro.dickMass > 50000 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "Your gigantic fingers reach down and grab " + container.describe(verbose) + ". Holding them in your iron grip, you raise them to your awaitng " + macro.describeDick + ". As they struggle to escape, your cockslit opens wide and envelops your prey. Once it has swallowed everything, it clamps down and pulls those unfortunate enough to be in your shaft deep inside,\ + packing down its meal with muffled snAps and CRRUnCHes. Enventually your prey reaches the base of your cock, and everything left gets shoved into your " + pickString("throbbing","churning","eager","awaiting","heavy") + " balls with a final mighty clench."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 1e9 && + macro.dickMass > 5000000 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You lay the " + length(macro.dickDiameter, unit, true) + " wide tip of your cock on the ground and thrust forward, filling your cock with " + container.describe(verbose) + ". The tip of your member bulges with its cargo. As you slowly clench to drag your prey into your bulging dick, the sensation of them rubbing against the inside of your cock causes you to release a glob of precum that lubricates your stretched passage. \ + After several more powerful clenches, you feel the bulge pass the halfway mark of your " + macro.describeDick + ". The speed of the bulge picks up, as the entirety of your captive prey has been thoughly lubricated. You feel them slide through your utethra, and shudder with anticipation as they approach your \ + " + pickString("throbbing","churning","eager","awaiting","heavy","mammoth") + " balls. Finally your meal reaches your body, and drops into your cum factories."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 1e14 && + macro.dickMass > 1e9 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You lay the " + length(macro.dickDiameter, unit, true) + " wide tip of your cock on the ground and grind it along the earth, ripping up the terrain and giving all in your path nowhere to go; except into your " + macro.describeDick + ". The colossal tip of your member bulges with " + container.describe(verbose) + ". As you slowly clench your mighty rod, you feel your prey shift and slide along the inside of your cum channel. \ + After a few more moments of pure pleasure, you feel the bulge pass the halfway mark of your tool. The speed of the bulge picks up, as the entirety of your captive prey has been compacted and lubricated by their journey. With every pull, a shudder of ecstasy goes up your spine, until those inside your cock finally reach their ultimate destination, \ + your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return macro.dickMass <= 1e19 && + macro.dickMass > 1e14 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You lay your " + length(macro.dickDiameter, unit, true) + " across member on the terrain and begin using your mammoth dick muscles to create a mighty wind, pulling in the surrounding landscape, ripping up the terrain and pulling it within your " + macro.describeDick + ". The colossal slit at the tip of your staff opens wide as buildings, trees, and everything else gets sucked inside.\ + You feel the prey sliding down your cock rub against your utethra as they pass through. You can even see some of the larger buildings as small, quick moving bulges within your manhood. After several minutes of sucking, your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls are filled by " + container.describe(verbose) + ". As you shift you cock off the ground, you \ + the satisfying weight of your prey bounce and jiggle within your sack."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return (macro.dickMass <= 1e23 || + nothingLarger(container, "Continent")) && + macro.dickMass > 1e19 && + container.count > 0; + + }, "desc": function(container, macro, verbose, flat) { + return "You lay your " + length(macro.dickDiameter, unit, true) + " across member on the planet and begin using your enourmous dick muscles to vacuum in the surrounding landscape, ripping up huge chunks of the terrain and pulling them inside your " + macro.describeDick + ". The ginormous gaping slit at the tip of your colossal dick opens wide as cities, rivers, lakes, and mountains vanish into your depths. \ + A steady stream of unbroken friction rubs against the inside of your mammoth tool, almost causing you to black out from pleasure. As your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls fill, you start slowing down your enormous contractions, until you have " + container.describe(verbose) + " captive within your stretched sack."; + } +}); + + +rules["cock-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + macro.dickGirth <= 2.5e14; + + }, "desc": function(container, macro, verbose, flat) { + return "You shove your " + length(macro.dickDiameter, unit, true) + " wide throbbing cockhead against the planet as your greedy slit stretches wide. The globe shudders and begins to slowly enter your stretched hole. As you get closer and closer to covering an entire hemisphere with \ + your " + macro.describeDick + ", you feel the pressure rise. Shoving the planet inside your cock takes more and more effort, until with a final shove, you feel your tip of your dick pass the center of the sphere, and hold it snug. You stop to squeeze your shaft, and feel how far it has been stretched outward.\ + You begin flexing your cock to bring the world fully inside your enourmous prick, and after a few more gulps, light ceases to fall on Earth. You help your cock along with its planetary feast by grabbing it and slowly pulling down the shaft, lodging the planet deeper, and deeper, and deeper within you.\ + After what seems like a lifetime of pleasure, the world finally reaches the base of your thick cock, and squeezes down into your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls. You reach down and touch your sack, feeling it digest " + container.describe(verbose) + "."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + macro.dickGirth > 2.5e14; + + }, "desc": function(container, macro, verbose, flat) { + return "You shove your " + length(macro.dickDiameter, unit, true) + " wide throbbing cockhead against the planet as your greedy slit stretches wide to envelop it. You feel it slowly enter your gaping hole and after a few massive clences of your " + macro.describeDick + ", light ceases to fall on Earth. \ + You run your fingers down you shaft, feeling the bulge, and massaging it along. The slurping of your cock pulls it toward your abdomen until it eventually runs out of length, and is squeezed down into your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls. You reach down and touch your sack, feeling it digest " + container.describe(verbose) + "."; + } +}); + +rules["cock-vore"].push({ + "test": function(container, macro) { + return hasAtleast(container, "Star", 1) || + hasAtleast(container, "Solar System", 1) + + }, "desc": function(container, macro, verbose, flat) { + return "You open your cumslit wide and let gravity fill your " + length(macro.dickDiameter, unit, true) + " wide throbbing cockhead with " + container.describe(verbose) + ". The tip of your cock closes and begins clenching to pull your prey deeper. \ + You run your fingers down your " + macro.describeDick + ", feeling it work its meal deeper within your shaft, and massaging it ensure everything inside continues towards your " + pickString("throbbing","churning","eager","awaiting","heavy", "mammoth") + " balls. \ + As your cock finishes its work, you feel the passage to your balls stretch wide, fill, and them empty as your balls fill, and begin the process of digestion."; + } +}); + +//Ball Smother + //Balls weigh 1,000kg or less +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1000 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your giant balls impact the ground with a thud, pinning " + container.describe(verbose) + " between your weighty orbs."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1000 && container.count > 0 && isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ - You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, true) + " destroying all in its path. As the initial impact subsides you feel your \ -enormous balls shift away from each other as they furrow into the landscape."; + return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud, crushing " + container.describe(verbose) + "."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e15 && - macro.ballMass > 1e12 && + return macro.ballMass <= 1000 && container.count > 0 && isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ - You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, false) + " tossing people into the air and drestroying all in its path. As the \ -initial impact subsides you feel your enormous balls shift away from each other as they furrow into the landscape and over the people that attempted to flee."; + return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud trapping " + container.describe(verbose) + " and grinding them into the pavement. They briefly struggle to escape before succumbing to the weight bearing down on them."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e15 && - macro.ballMass > 1e12 && + return macro.ballMass <= 1000 && container.count > 0 && isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ - You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, false) + " tossing people into the air and drestroying all in its path. As the \ -initial impact subsides you feel your enormous balls shift away from each other as they furrow into the landscape and over the people that attempted to flee. The ground is stained red with blood and gore."; + return "Your " + mass(macro.ballMass, unit, true) + " balls impact the ground with a thud trapping " + container.describe(verbose) + " and grinding them into the pavement. They briefly struggle to escape before being crushed into a gory mess that leaves a slick of blood on your swinging sack."; } }); -//cause night to fall over - -//Balls Weigh 1e20 kg or less +//Balls weigh 50,000kg or less rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e20 && - macro.ballMass > 1e15 && + return macro.ballMass <= 50000 && + macro.ballMass > 1000 && container.count > 0 && isNonFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall before they come to rest on" + container.describe(verbose) + " . Each titanic testicle weighing " + mass(macro.ballMass, unit, false) + " . The craters left by each orb will scar the planet until its destruction."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls impact the ground with a thump. They spread over " + container.describe(verbose) + " and settle into the ground."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e20 && - macro.ballMass > 1e15 && + return macro.ballMass <= 50000 && + macro.ballMass > 1000 && container.count > 0 && isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ - The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing shrapnel in every direction. The craters left by your gonads will scar the planet until its destruction."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " destroying everything in their path and leaving a gouge in the ground."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e20 && - macro.ballMass > 1e15 && + return macro.ballMass <= 50000 && + macro.ballMass > 1000 && container.count > 0 && isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ - The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing shrapnel in every direction. The craters left by your gonads quickly fill with various fluids, leaving two lakes forever on the planet."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " with the force of a wrecking ball. The momentum of the swing destroying everything in their path and leaving a trail of destruction."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e20 && - macro.ballMass > 1e15 && + return macro.ballMass <= 50000 && + macro.ballMass > 1000 && container.count > 0 && isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ - The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing rubble, bodies, and shrapnel in every direction. The craters left by your gonads quickly fill with various fluids, leaving two lakes forever on the planet."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls swing down and into " + container.describe(verbose) + " with the force of a wrecking ball. The momentum of your mighty sack destroying everything in its path and leaving a trail of destruction. Your balls swing back through the remains of your prey, the massive weight converting everything remaining into unidentifiable detritus."; } }); -//Balls Weigh 1e24 kg or less +//Balls weigh 5,000,000kg or less rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e24 && - macro.ballMass > 1e20 && + return macro.ballMass <= 5000000 && + macro.ballMass > 50000 && container.count > 0 && isNonFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "The Gravatational pull of your " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall before they come to rest on" + container.describe(verbose) + " . Each monstrous testicle weighing " + mass(macro.ballMass, unit, false) + " . The impact of your manhood creating mountains and shaking earth"; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before coming to rest. You feel your sack shift as it settles into the landscape"; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e24 && - macro.ballMass > 1e20 && + return macro.ballMass <= 5000000 && + macro.ballMass > 50000 && container.count > 0 && isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ - You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you heave your weighty orbs off the ground, only rubble remains."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e24 && - macro.ballMass > 1e20 && + return macro.ballMass <= 5000000 && + macro.ballMass > 50000 && container.count > 0 && isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ - You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Those that survived the blast are deafened as windows shatter around them and buildings shake on the verge of collapse. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. After you heave your weighty orbs off the ground all that remains of your victims is gore streaked rubble and twisted steel."; } }); - rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass <= 1e24 && - macro.ballMass > 1e20 && + return macro.ballMass <= 5000000 && + macro.ballMass > 50000 && container.count > 0 && isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ - You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Those that survived the blast are deafened as windows shatter around them and buildings shake on the verge of collapse. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area. \ - You smell the tang of copper in the air, and know that the next rainfall with be red with the blood of those you have slaughtered."; + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast a shadow over " + container.describe(verbose) + " for a few seconds before slamming into the earth with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. After you heave your weighty orbs off the ground you see that those that were trapped beneath your cum factories are nothing but crumpled bodies lying amist the rubble."; } }); - - -//Balls Weigh more than 1e24 kg +//Balls Weigh 1e9 kg or less rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass > 1e24 && + return macro.ballMass <= 1e9 && + macro.ballMass > 5000000 && container.count > 0 && isNonFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, smushing them firmly against your " + length(macro.ballDiameter, unit, true) + " wide balls. "; + return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before coming to rest on " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it spreads over the terrain and forms two noticable indents."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass > 1e24 && + return macro.ballMass <= 1e9 && + macro.ballMass > 5000000 && container.count > 0 && isFatal(macro); }, "desc": function(container, macro, verbose, flat) { - return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, crushing " + (container.count == 1 ? "it" : "them") + " firmly against your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs tearing " + (container.count == 1 ? "it" : "them") + " asunder, spreading the debris across \ -your sack, flattening and grinding until nothing remains but your colossal manhood."; + return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before crushing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots in the terrain; testimony of your immense power."; } }); rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass > 1e24 && + return macro.ballMass <= 1e9 && + macro.ballMass > 5000000 && container.count > 0 && isGory(macro); }, "desc": function(container, macro, verbose, flat) { - return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, obliterating " + (container.count == 1 ? "it" : "them") + " with your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs tearing " + (container.count == 1 ? "it" : "them") + " asunder. The many fragments of the collision \ -expand outward before being pulled back against your groin. The debris spread across your sack, flattening and grinding until nothing remains but your colossal manhood."; + return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before pulverizing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack shift and settle as it slowly pulverizes everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots filled with rubble and gore in the terrain; testimony of your immense power."; } }); - rules["ball-smother"].push({ "test": function(container, macro) { - return macro.ballMass > 1e24 && + return macro.ballMass <= 1e9 && + macro.ballMass > 5000000 && container.count > 0 && isSadistic(macro); }, "desc": function(container, macro, verbose, flat) { - return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, decimating " + (container.count == 1 ? "it" : "them") + " with your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs ripping and tearing " + (container.count == 1 ? "it" : "them") + " asunder. The many fragments of the collision \ -expand outward before being pulled back against your groin. The debris spread across your sack, flattening and grinding until nothing remains but your colossal manhood."; + return "Your " + length(macro.ballDiameter, unit, true) + " thick balls briefly eclipse the sun before pulverizing " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack move and shudder as it's immense bulk flattens everything unfortunate enough to be trapped beneath it. When you finally heave your mighty manhood off the ground, you notice 2 massive divots filled with rubble and gore in the terrain; a fitting grave for those lesser than you."; } }); + +//Balls Weigh 1e12 kg or less + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e12 && + macro.ballMass > 1e9 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky before coming to rest on " + container.describe(verbose) + " with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your sack push the ground aside to form two massive craters."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e12 && + macro.ballMass > 1e9 && + container.count > 0 && + isFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ + resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you you heave your sack off the ground, two massive craters have formed at the impact site."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e12 && + macro.ballMass > 1e9 && + container.count > 0 && + isGory(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ +resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you heave your sack off the ground, two massive craters have formed at the impact site. A pool of blood and musk is rapidly forming at the bottom of each crater, with peices of debris floating in them."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e12 && + macro.ballMass > 1e9 && + container.count > 0 && + isSadistic(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " diameter balls blot out the sky as they approach your target. The unstoppable force of your gigantic testicles CRASHES through " + container.describe(verbose) + " with little \ +resistance, pancaking them into the ground. The violent impact generates a shockwave that bowls over surrounding trees and buildings. As you heave your sack off the ground, two massive craters have formed at the impact site. A pool of blood and musk is rapidly forming at the bottom of each crater, with bones and peices of debris floating in them."; + } +}); + +//Balls Weigh 1e15 kg or less + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e15 && + macro.ballMass > 1e12 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over " + container.describe(verbose) + " before settling into the terrain with the weight of " + mass(macro.ballMass, unit, false) + " each. You feel your gigantic orbs shovel out a spot for themselves with their mass alone."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e15 && + macro.ballMass > 1e12 && + container.count > 0 && + isFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ + You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, true) + " destroying all in its path. As the initial impact subsides you feel your \ +enormous balls shift away from each other as they furrow into the landscape."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e15 && + macro.ballMass > 1e12 && + container.count > 0 && + isGory(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ + You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, false) + " tossing people into the air and drestroying all in its path. As the \ +initial impact subsides you feel your enormous balls shift away from each other as they furrow into the landscape and over the people that attempted to flee."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e15 && + macro.ballMass > 1e12 && + container.count > 0 && + isSadistic(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " wide balls cast darkness over the land as they swing low and right through " + container.describe(verbose) + " like a hot knife through butter. \ + You shudder as you feel the force of the impact travel through the entirety of your testicles. The shockwave travels for " + length(macro.ballDiameter, unit, false) + " tossing people into the air and drestroying all in its path. As the \ +initial impact subsides you feel your enormous balls shift away from each other as they furrow into the landscape and over the people that attempted to flee. The ground is stained red with blood and gore."; + } +}); + +//Balls Weigh 1e20 kg or less + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e20 && + macro.ballMass > 1e15 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall before they come to rest on" + container.describe(verbose) + " . Each titanic testicle weighing " + mass(macro.ballMass, unit, false) + " . The craters left by each orb will scar the planet until its destruction."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e20 && + macro.ballMass > 1e15 && + container.count > 0 && + isFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ + The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing shrapnel in every direction. The craters left by your gonads will scar the planet until its destruction."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e20 && + macro.ballMass > 1e15 && + container.count > 0 && + isGory(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ + The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing shrapnel in every direction. The craters left by your gonads quickly fill with various fluids, leaving two lakes forever on the planet."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e20 && + macro.ballMass > 1e15 && + container.count > 0 && + isSadistic(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " thick balls cause night to fall over the land. As they contact earth, they obliterate " + container.describe(verbose) + " with a dull booOOOOooOOM. \ + The immesive forces involved cause your cum factories to bounce up into the air before coming down on the same spot. The second impact drives your titanic balls deep into the ground while throwing rubble, bodies, and shrapnel in every direction. The craters left by your gonads quickly fill with various fluids, leaving two lakes forever on the planet."; + } +}); + +//Balls Weigh 1e24 kg or less + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e24 && + macro.ballMass > 1e20 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "The Gravatational pull of your " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall before they come to rest on" + container.describe(verbose) + " . Each monstrous testicle weighing " + mass(macro.ballMass, unit, false) + " . The impact of your manhood creating mountains and shaking earth"; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e24 && + macro.ballMass > 1e20 && + container.count > 0 && + isFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ + You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e24 && + macro.ballMass > 1e20 && + container.count > 0 && + isGory(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ + You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Those that survived the blast are deafened as windows shatter around them and buildings shake on the verge of collapse. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area."; + } +}); + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass <= 1e24 && + macro.ballMass > 1e20 && + container.count > 0 && + isSadistic(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "Your " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + " across balls cause night to fall over the land. As they slam into the earth, they obliterate " + container.describe(verbose) + " with a thunderous BOOOOOOM. \ + You feel the Earth twang and vibrate with the impact. The crater kicks up enough dust to throw off the seasons. Those that survived the blast are deafened as windows shatter around them and buildings shake on the verge of collapse. Large fissures spread away from your privates in all directions, while the aftershocks of the impact alter and destroy the geology of the surrounding area. \ + You smell the tang of copper in the air, and know that the next rainfall with be red with the blood of those you have slaughtered."; + } +}); + + + +//Balls Weigh more than 1e24 kg + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass > 1e24 && + container.count > 0 && + isNonFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, smushing them firmly against your " + length(macro.ballDiameter, unit, true) + " wide balls. "; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass > 1e24 && + container.count > 0 && + isFatal(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, crushing " + (container.count == 1 ? "it" : "them") + " firmly against your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs tearing " + (container.count == 1 ? "it" : "them") + " asunder, spreading the debris across \ +your sack, flattening and grinding until nothing remains but your colossal manhood."; + } +}); +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass > 1e24 && + container.count > 0 && + isGory(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, obliterating " + (container.count == 1 ? "it" : "them") + " with \ + your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs tearing " + (container.count == 1 ? "it" : "them") + " asunder. The many fragments of the collision \ + expand outward before being pulled back against your groin. The debris spread across your sack, flattening and grinding until nothing remains but your colossal manhood."; + } +}); + +rules["ball-smother"].push({ + "test": function(container, macro) { + return macro.ballMass > 1e24 && + container.count > 0 && + isSadistic(macro); + + }, "desc": function(container, macro, verbose, flat) { + return "The gravitational pull of your " + mass(macro.ballMass, unit, true) + " balls draw " + container.describe(verbose) + " into your sack, decimating " + (container.count == 1 ? "it" : "them") + " with \ + your " + length(macro.ballDiameter, unit, true) + " wide balls. The gravity each of your orbs ripping and tearing " + (container.count == 1 ? "it" : "them") + " asunder. The many fragments of the collision \ + expand outward before being pulled back against your groin. The debris spread across your sack, flattening and grinding until nothing remains but your colossal manhood."; + } +}); + +//male orgasm + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " erupts, hosing down " + container.describe(verbose) + " with $VOLUME of your seed."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " erupts, shoving " + container.describe(verbose) + " them into a wall and drowning them in a $VOLUME-torrent of cum."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " erupts, shoving " + container.describe(verbose) + " them into a wall; pinning them in place and suffocating them in a $VOLUME-torrent of cum."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " erupts, shoving " + container.describe(verbose) + " them into a wall; pinning them in place with a $VOLUME-torrent of cum. As they gasp for breath, your cum fills their lungs and stomach. \ +Their form falls lifeless on the ground once your cumshot has ended."; + } +}); + +//more than 5 and less than 50 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " convulses as it sprays $VOLUMEs of cum over " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " convulses as it sprays $VOLUMEs of cum over " + container.describe(verbose) + ", shoving your prey against a nearby building. As your stream tapers off, you see that none of your prey could withstand the pressure of your cumshot."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " convulses as it sprays $VOLUMEs of cum over " + container.describe(verbose) + ", shoving your prey against a nearby building. As your stream tapers off, you see that none of your prey could withstand the pressure of your \ + cumshot. The rubble and hardening cum covering the wall holds your victims in place against the structure."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " convulses as it sprays $VOLUMEs of cum over " + container.describe(verbose) + ", crushing your prey against a nearby building. As your stream tapers off, you see that none of your prey could withstand the pressure of your \ + cumshot. The rubble and red-dyed cum covering the wall holds your victims in place against the structure."; + } +}); + +//less than 5e2 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 500 && + spurtVolume > 50 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " twitches wildy as it sprays $VOLUMEs of cum into the air. A powerful white stream of musky fluid smashes into " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 500 && + spurtVolume > 50 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " twitches wildy as it sprays $VOLUMEs of cum into the air. A powerful white stream of musky fluid smashes into " + container.describe(verbose) + ", crushing and downing them at the same time."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 500 && + spurtVolume > 50 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " twitches wildy as it sprays $VOLUMEs of cum into the air. A powerful white stream of musky fluid smashes into " + container.describe(verbose) + ", compacting and mangling everything in its path. As your cumshot ends, \ + a thick stream of pink frothing fluids pours into nearby sewer drains, filling and clogging them."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 500 && + spurtVolume > 50 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " twitches wildy as it sprays $VOLUME of cum into the air. A powerful white stream of musky fluid smashes into " + container.describe(verbose) + ", compacting and mangling everything in its path. The sheer pressure propelling \ + your cum severs limbs and crumples steel. As your cumshot ends, a thick stream of pink frothing fluids pours into nearby sewer drains, filling and clogging them."; + } +}); + +//less than 5e3 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5000 && + spurtVolume > 500 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.ballDiameter + " balls bounce and your " + macro.describeDick + "begins to twitch uncontrollably. Moments later a $VOLUME shower of jism is lobbed into the air. The rain of cum flows into the street and carries away " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5000 && + spurtVolume > 500 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls bounce and your " + macro.describeDick + " begins to twitch uncontrollably. Moments later a $VOLUME shower of jism is lobbed into the air. The rain of cum flows into the street and carries away " + container.describe(verbose) + ".\ + Limbs and rubble float away on the jizz, vanishing into the storm drains and down the street."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5000 && + spurtVolume > 500 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls bounce and your " + macro.describeDick + " begins to twitch uncontrollably. Moments later a $VOLUME shower of jism is lobbed into the air. The rain of cum flows into the street and carries away " + container.describe(verbose) + ".\ + The torrent of jizz seeps away; leaving behind rubble and corpses."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5000 && + spurtVolume > 500 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls bounce and your " + macro.describeDick + " begins to twitch uncontrollably. Moments later a $VOLUME shower of jism is lobbed into the air. The rain of cum flows into the street and carries away " + container.describe(verbose) + ".\ + The torrent of jizz and blood seeps away; leaving behind rubble and corpses."; + } +}); + +//less than 1e6 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 5000 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls clench while your " + macro.describeDick + " bobs and spurts thick ropes of semen. $VOLUMEs of your splooge flood the area, enveloping " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 5000 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls clench while your " + macro.describeDick + " bobs and spurts thick ropes of semen. $VOLUMEs of your splooge flood the area, enveloping " + container.describe(verbose) + " in a suffocating \ + wave of jizz."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 5000 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls clench while your " + macro.describeDick + " bobs and spurts thick ropes of semen. $VOLUMEs of your splooge flood the area, enveloping " + container.describe(verbose) + " in a suffocating \ + wave of jizz. The debris filled river of cum rages down the street, revealing more twisted steel and corpses with every building it brushes past."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 5000 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + length(macro.ballDiameter, unit, true) + " wide balls clench while your " + macro.describeDick + " bobs and spurts thick ropes of semen. $VOLUMEs of your splooge flood the area, enveloping " + container.describe(verbose) + " in a suffocating \ + wave of jizz. The debris filled river of cum and gore rages down the street, revealing more twisted steel and corpses with every building it brushes past."; + } +}); + +//less than 1e9 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " swells while your cumslit spews a massive unbroken river of semen. The twitching of your gargantuan cock sends your load in all directions. The mighty spurt of cum covers " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " swells while your cumslit spews a massive unbroken river of semen. The twitching of your gargantuan cock sends your load in all directions. The mighty spurt of cum smashes apart " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " swells while your cumslit spews a massive unbroken river of semen. The twitching of your gargantuan cock sends your load in all directions. The mighty spurt of cum smashes apart " + container.describe(verbose) + " as \ + it flies through air. Those caught in its path are smashed to pieces and dragged away by the intense current. The sheer volume of fluid overwelmes the sewers; you see cum spew from manholes and strom drains for several blocks."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " swells while your cumslit spews a massive unbroken river of semen. The twitching of your gargantuan cock sends your load in all directions. The mighty spurt of cum smashes apart " + container.describe(verbose) + " as \ + it flies through air. Those caught in its path are smashed to pieces and dragged away by the intense current. The sheer volume of fluid overwelmes the sewers; you see cum, gore, glass, and steel spew from manholes and strom drains for several blocks."; + } +}); + +//less than 1e12 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " throbs as it fires $VOLUMEs of jizz into the sky. An enoumous sea of cum crashes out of the sky and onto " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " throbs as it fires $VOLUMEs of jizz into the sky. An enoumous sea of cum crashes out of the sky and splashes over " + container.describe(verbose) + " with more ferocity than the flood from a broken dam. \ + After the massive barrage lands, its viscously sloshes down the natural contours of the land, dragging trees and buildings deep into a nearby valley. The sheer volume of dirt and detritus that it picks up darkens the fluid into an opaque tide of frothing brown."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " throbs as it fires $VOLUMEs of jizz into the sky. An enoumous sea of cum crashes out of the sky and splashes over " + container.describe(verbose) + " with more ferocity than the flood from a broken dam. \ + After the massive barrage lands, its viscously sloshes down the natural contours of the land, dragging trees, people, animals, and buildings deep into a nearby valley. The sheer volume of dirt and detritus that it picks up darkens the fluid into an opaque tide of \ + frothing brown. You watch as the sticky mess flows away from you, leaving only the foundations of buildings and rocks in its bed."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " throbs as it fires $VOLUMEs of jizz into the sky. An enoumous sea of cum crashes out of the sky and splashes over " + container.describe(verbose) + " with more ferocity than the flood from a broken dam. \ + After the massive barrage lands, its viscously sloshes down the natural contours of the land, dragging trees, people, animals, and buildings deep into a nearby valley. The sheer volume of dirt and detritus that it picks up darkens the fluid into an opaque tide of \ + frothing brown. You watch as the sticky mess flows away from you, leaving only the foundations of buildings and rocks in its bed. The retreating semen also reveals the mangeled and drowned corpses of your victims."; + } +}); + +//less than 1e16 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e16 && + spurtVolume > 1e12 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " jerks upawrds as it spews $VOLUMEs of semen in a wide arc that clips a nearby cloud. A white tsunami envelopes " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e16 && + spurtVolume > 1e12 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " jerks upawrds as it spews $VOLUMEs of semen in a wide arc that clips a nearby cloud. A white tsunami wipes out " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e16 && + spurtVolume > 1e12 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " jerks upawrds as it spews $VOLUMEs of semen in a wide arc that clips a nearby cloud. A white tsunami wipes out " + container.describe(verbose) + ". As the mighty wave crashes through city grids, it \ + moves with surprising speed, catching up to and destroying fleeing vehicles."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e16 && + spurtVolume > 1e12 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " jerks upawrds as it spews $VOLUMEs of semen in a wide arc that anniliates a flock of birds. A white tsunami wipes out " + container.describe(verbose) + ". As the mighty wave crashes through city grids, it \ + moves with surprising speed, catching up to and destroying fleeing vehicles. Your cum smashes dams, bridges, and erodes the land as it travels, cutting a deep channel the local rivers begin flowing into."; + } +}); + +//less than 5e19 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e19 && + spurtVolume > 1e16 && + !hasAtleast(container, "Planet", 1) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " launches $VOLUMEs of frothing load into the atmosphere. As the ocean of cum lands, it washes over " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e19 && + spurtVolume > 1e16 && + !hasAtleast(container, "Planet", 1) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " launches $VOLUMEs of frothing load into the atmosphere. As the ocean of cum roars across the plaent, it smashes through " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e19 && + spurtVolume > 1e16 && + !!hasAtleast(container,"Planet", 1) && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " launches $VOLUMEs of frothing load into the atmosphere. As the ocean of cum roars across the plaent, it smashes through " + container.describe(verbose) + ". Everything your semen rolls across \ + is basted to smithereens as it carves a deep chasm. The destroyed buildings and people it swept along are deposited at the sides of the chasm, forming an unstable wall of gore and rubble."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e19 && + spurtVolume > 1e16 && + !hasAtleast(container,"Planet", 1) && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " launches $VOLUMEs of frothing load into the atmosphere. As the ocean of cum roars across the plaent, it smashes through " + container.describe(verbose) + ". Everything your semen rolls across \ + is basted to smithereens as it carves a deep gore lined chasm that extends from where it landed to the ocean. As it hits the ocean the resulting wave reverses the tide, dashes ships, and turns the water into an inhabitable murky soup. The destroyed \ + buildings and people it swept along are deposited at the bottom of the bay."; + } +}); + +//less than 1e25 + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e25 && + spurtVolume > 5e19 && + !hasAtleast(container,"Planet", 1) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! You open your " + macro.jawDesc(true) + " wide; letting out an earth-shattering roar while $VOLUMEs of cum explode out of your " + macro.describeDick + ". The colossal load sprays down on" + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e25 && + spurtVolume > 5e19 && + !hasAtleast(container,"Planet", 1) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! You open your " + macro.jawDesc(true) + " wide; letting out an earth-shattering roar while $VOLUMEs of cum explode out of your " + macro.describeDick + ". The colossal load punches through " + container.describe(verbose) + " without \ + even slowing down. Runing out of land to wash over, it sloshes to an ocean, sending huge waves of cum and seawater hundereds of feet into the sky."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e25 && + spurtVolume > 5e19 && + !hasAtleast(container,"Planet", 1) && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! You open your " + macro.jawDesc(true) + " wide; letting out an earth-shattering roar while $VOLUMEs of cum explode out of your " + macro.describeDick + ". The colossal load punches through " + container.describe(verbose) + " without \ + even slowing down. Runing out of land to wash over, it sloshes to an ocean, sending huge waves of cum and seawater hundereds of feet into the sky. As the thick goopy mix settles down, the increased volume causes tsunamis and floods over the entire globe."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e25 && + spurtVolume > 5e19 && + !hasAtleast(container,"Planet", 1) && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! You open your " + macro.jawDesc(true) + " wide; letting out an earth-shattering roar while $VOLUMEs of cum explode out of your " + macro.describeDick + ". The colossal load punches through " + container.describe(verbose) + " without \ + even slowing down. Runing out of land to wash over, it sloshes to an ocean, sending huge waves of cum and seawater hundereds of feet into the sky. Every ship sailing on that ocean is overwhelmed by the force and capsizes. As the thick goopy mix \ + settles down, the increased volume causes tsunamis and floods over the entire globe. The sticky white surface is coveved by dead marine life; schools of bloated tuna, giant squid, sharks, and whales."; + } +}); + +//cum envelops planet + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your reach down and aim your " + macro.describeDick + " at a nearby planet. $VOLUMEs of semen are flung into space, where they contact and completly cover " + container.describe(verbose) + "."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your reach down and aim your " + macro.describeDick + " at a nearby planet. $VOLUMEs of semen wash over " + container.describe(verbose) + ". The once green globe is now a sloshing white ocean of sticky cum."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your reach down and aim your " + macro.describeDick + " at a nearby planet. $VOLUMEs of semen wash over " + container.describe(verbose) + ". When your seed splashes over the surface, it instantly crushes and \ + wipes away an entire civilization. The once green globe is now a sloshing white ocean of sticky cum."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return hasExactly(container, "Planet", 1) && + hasOnly(container, ["Planet"]) && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your reach down and aim your " + macro.describeDick + " at a nearby planet. $VOLUMEs of semen wash over " + container.describe(verbose) + ". Your seed crashes into the center of the globe and creads outward, \ + slowly enveloping the world. As it spreads through the oceans and continents in a " + length((Math.pow(spurtVolume, 1/3)*.5), unit, true) + " high wave, it instantly crushes and wipes away an entire civilization. The once green globe \ + is now a sloshing white ocean of sticky cum."; + } +}); + +//cum larger than planet + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return (hasAtleast(container, "Star", 1) || + hasAtleast(container, "Solar System", 1)) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " expells a $VOLUME cumshot into deep space. As it floats away, the gravity it generates pulls " + container.describe(verbose) + " inside of the sticky fluid."; + } +}); + +rules["male-orgasm"].push({ + "test": function(container, macro, spurtVolume) { + return (hasAtleast(container, "Star", 1) || + hasAtleast(container, "Solar System", 1)) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You're cumming! Your " + macro.describeDick + " expells a $VOLUME cumshot into deep space. As it floats away, the gravity it generates traps " + container.describe(verbose) + " inside of the sticky fluid forever."; + } +}); + +//precum-male +//contains a person + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum sprays from your " + macro.describeDick + ". The musky stream covers " + container.describe(verbose) + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum leaks from your " + macro.describeDick + ". The musky stream covers " + container.describe(verbose) + ", drowing them."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum leaks from your " + macro.describeDick + ". The musky stream falls over the shoulders of " + container.describe(verbose) + ", knocking them unconsious. They fall face down in the puddle and slowly drown in your pre."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return hasOnly(container, ["Person"]) && + hasExactly(container, "Person", 1) && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "You grab " + container.describe(verbose) + " and hold their face against your " + length(macro.dickDiameter,unit, true) + " wide cockhead. $VOLUMEs of precum leaks from your " + macro.describeDick + " and down their streched throat. The musky \ + discarge fills their lungs and stomach, until your precum runs out of room and begins to leak out of your victim's nose and eyeballs. You drop your toy, watching them fall to the ground and try to cough up the suffocating fluid. Pre pours from their \ + mouth, while they slump over and die."; + } +}); + +//more than 5 and less than 50 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead throbs, releasing $VOLUMEs of pre. The pungent glob spashes over " + container.describe(verbose) + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead throbs, releasing $VOLUMEs of pre. The pungent glob spashes onto the street; crushing " + container.describe(verbose) + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead throbs, releasing $VOLUMEs of pre. The pungent glob spashes onto the street; crushing " + container.describe(verbose) + ". The bloodstained pool of precum washes down the street and \ + pours into a nearby stromdrain."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 50 && + spurtVolume > 5 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead throbs, releasing $VOLUMEs of pre. The pungent glob spashes onto the street; crushing " + container.describe(verbose) + ". The bloodstained pool of precum washes broken glass and \ + " + pickString("intestines","gore","organs") + " down the street and into a nearby stormdrain."; + } +}); + +//less than 5e2 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e2 && + spurtVolume > 50 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum flow out of your urethra, soaking " + container.describe(verbose) + " and filling the air with your musk."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e2 && + spurtVolume > 50 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum flow out of your urethra, trapping " + container.describe(verbose) + " within a pond of your pre-ejaculate."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e2 && + spurtVolume > 50 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum flow out of your urethra, trapping " + container.describe(verbose) + " within a pond of your pre-ejaculate. Those unlucky enough to be in the way are crushed by the sudden swell of the fluid. Their floating \ + corpses dye the fluid a dark red."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 5e2 && + spurtVolume > 50 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of precum flow out of your urethra, trapping " + container.describe(verbose) + " within a pond of your pre-ejaculate. Those unlucky enough to be in the way are crushed by the sudden swell of the fluid. Their floating \ + corpses slowly break apart; dyeing the fluid a dark red."; + } +}); + +//less than 1e4 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e4 && + spurtVolume > 5e2 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + macro.describeDick + " spews $VOLUMEs of precum, dousing " + container.describe(verbose) + " with your emmisions."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e4 && + spurtVolume > 5e2 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + macro.describeDick + " spews $VOLUMEs of precum, smothering " + container.describe(verbose) + " with your emmisions."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e4 && + spurtVolume > 5e2 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + macro.describeDick + " spews $VOLUMEs of precum, smothering " + container.describe(verbose) + " with your emmisions. The slick fluid doesn't instanstly kill your prey; they attmept to crawl out of it while gasping and choking."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e4 && + spurtVolume > 5e2 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + macro.describeDick + " spews $VOLUMEs of precum, smothering " + container.describe(verbose) + " with your emmisions. The slick fluid ozzes over your prey, soaking and shoving them into the mud. \ + You watch as they gasp and choke inside their liquid prison; unsucessefully attempting to crawl out."; + } +}); + +//less than 1e6 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 1e4 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead bulges as it pushes out $VOLUMEs of precum, tossing the clear fluid over " + container.describe() + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 1e4 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead bulges as it pushes out $VOLUMEs of precum, tossing the clear fluid over " + container.describe() + ". The speed and sheer mass of the falling \ + pre ensures that the area where it lands is obliterated."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 1e4 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead bulges as it pushes out $VOLUMEs of precum, tossing the clear fluid over " + container.describe() + ". The speed and sheer mass of the falling \ + pre ensures that the area where it lands is converted to a musky mudpit filled with rubble and corpses."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e6 && + spurtVolume > 1e4 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "Your " + length(macro.dickDiameter, unit, true) + " wide cockhead bulges as it pushes out $VOLUMEs of precum, tossing the clear fluid over " + container.describe() + ". The speed and sheer mass of the falling \ + pre ensures that the area where it lands is converted to a musky mudpit filled with rubble and corpses. A mix of pre-ejaculate, blood, and nuggest of flesh flow away from the area; a grisly warning that shows what happens to those in your way."; + } +}); + + + +//less than 1e12 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre rages out of your cavernous urethra, slicking your " + macro.describeDick + " and raining on " + container.describe() + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, slicking your " + macro.describeDick + " and flooding out " + container.describe() + ". Each massive drop of your fluid creates a crater and resulting lake when they land,\ + saturating the area with the proof of your passion."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, slicking your " + macro.describeDick + " and flooding out " + container.describe() + ". Each massive drop of your fluid crushes buildings, creating a crater and resulting lake \ + when they land, saturating the rubble with the signs of your passion."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e9 && + spurtVolume > 1e6 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, slicking your " + macro.describeDick + " and flooding out " + container.describe() + ". Each massive drop of your fluid crushes buildings and creats a crater when they land, \ + saturating the rubble with a lake of your passion. Those that narrowly escaped the initial splash flail about helplessly in the slick mud until they eventually tire out and suffocate."; + } +}); + +//less than 1e12 + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isNonFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, lubricating your " + macro.describeDick + " and splashing over " + container.describe() + "."; + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isFatal(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, lubricating your " + macro.describeDick + " and engulfing " + + container.describe() + ". Waves of your pre carve out new canyons and " + pickString("overwhelm a dam in the distance.","swell the rivers into a frothy tide.","form a lake of lust"); + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isGory(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, lubricating your " + macro.describeDick + " and engulfing " + + container.describe() + ". Waves of your pre carve out new canyons and " + pickString("overwhelm a dam, flooding a town with a soup of mud, pre, bodies, and rubble.","swell the rivers into a frothy tide that smashes boats and buildings apart.","turn a farming valley into a lake of of gore and lust"); + } +}); + +rules["male-spurt"].push({ + "test": function(container, macro, spurtVolume) { + return spurtVolume <= 1e12 && + spurtVolume > 1e9 && + isSadistic(macro); + + }, "desc": function(container, macro, spurtVolume) { + return "$VOLUMEs of pre sloshes out of your gaping cockslit, lubricating your " + macro.describeDick + " and engulfing " + + container.describe() + ". As your fluid flows across the land, small splashes of red along its edge mark bodies being pulverized."; + } +}); + +//--------TODO LIST----- + +//precum "male-spurt" + +//musk + +//boobs + +//waste "marking territory" + +//more interactions for donning/doffing shoes + +//smaller approx units + +//home planet rules + +//moon, dead planet, dwarf planet, asteroid, gas giant + +//stomping interactions based on different footwear + +//commerical vehicles + +//more objects on city/town continent scale(maybe countries) + +//clean up growth with make/break sphere, circle, rect, and cube + +//make unit prefrencerance a saved value + +//cum text for skyscraper : cum text for single macro + +//powerplants factories + +//anal vore test "ring seals to the ground and pulls in" usde weight of rear to pull in more mass \ No newline at end of file diff --git a/recursive-macro.js b/recursive-macro.js index 0326788..e7b9217 100644 --- a/recursive-macro.js +++ b/recursive-macro.js @@ -3,21 +3,28 @@ var things = { "Container": Container, + +//Creatures "Person": Person, "Human": Human, "Cow": Cow, + "Micro": Micro, + "Macro": Macro, +//Vehicles "Empty Car": EmptyCar, "Car": Car, "Bus": Bus, "Tram": Tram, + "Train": Train, + "Train Car": TrainCar, +//Buildings "House": House, "Business": Business, "Barn": Barn, "Small Skyscraper": SmallSkyscraper, "Large Skyscraper": LargeSkyscraper, - "Train": Train, - "Train Car": TrainCar, "Parking Garage": ParkingGarage, +//Places "Town": Town, "City": City, "Continent": Continent, @@ -28,12 +35,11 @@ var things = "Cluster": Cluster, "Universe": Universe, "Multiverse": Multiverse, +//Military "Soldier": Soldier, "Tank": Tank, "Artillery": Artillery, "Helicopter": Helicopter, - "Micro": Micro, - "Macro": Macro, "Squad": Squad, "Platoon": Platoon, "Company": Company, @@ -47,20 +53,26 @@ var things = var areas = { "Container": 0, +//Creatures "Person": 0.33, "Human": 0.33, "Cow": 2, + "Micro": 0.05, + "Macro": 100, +//Vehicles "Car": 4, "Bus": 12, "Tram": 20, + "Train": 40, + "Train Car": 20, +//Buildings "House": 150, "Business": 400, "Barn": 300, "Small Skyscraper": 1000, "Large Skyscraper": 2000, - "Train": 40, - "Train Car": 20, "Parking Garage": 750, +//Places "Town": 1e7, "City": 1e9, "Continent": 1.5e13, @@ -71,12 +83,11 @@ var areas = "Cluster": 2e49, "Universe": 7e53, "Multiverse": 5e56, +//Military "Soldier": 1, "Tank": 10, "Artillery": 12, "Helicopter": 8, - "Micro": 0.05, - "Macro": 100, "Squad": 20, "Platoon": 100, "Company": 500, @@ -90,20 +101,26 @@ var areas = var masses = { "Container": 0, +//Creatures "Person": 80, "Human": 80, "Cow": 300, + "Micro": 0.01, + "Macro": 80000, +//Vehicles "Car": 1000, "Bus": 5000, "Tram": 10000, + "Train": 50000, + "Train Car": 7500, +//Buildings "House": 10000, "Business": 50000, "Barn": 5000, "Small Skyscraper": 10000000, "Large Skyscraper": 80000000, - "Train": 50000, - "Train Car": 7500, "Parking Garage": 10000000, +//Places "Town": 1, "City": 1, "Continent": 1e21, @@ -114,12 +131,11 @@ var masses = "Cluster": 1, "Universe": 1, "Multiverse": 1, +//Military "Soldier": 80, "Tank": 5000, "Artillery": 7000, "Helicopter": 1500, - "Micro": 0.01, - "Macro": 80000, "Squad": 1, "Platoon": 100, "Company": 500, @@ -133,20 +149,26 @@ var masses = var clusters = { "Container": 0, +//Creatures "Person": 5, "Human": 5, "Cow": 15, + "Micro": 10, + "Macro": 0, +//Vehicles "Car": 3, "Bus": 1, "Tram": 1, + "Train": 2, + "Train Car": 1, +//Buildings "House": 5, "Business": 5, "Barn": 1, "Small Skyscraper": 2, "Large Skyscraper": 1, - "Train": 2, - "Train Car": 1, "Parking Garage": 1, +//Places "Town": 5, "City": 1, "Continent": 5, @@ -157,12 +179,11 @@ var clusters = "Cluster": 1, "Universe": 1, "Multiverse": 1, +//Military "Soldier": 0, "Tank": 0, "Artillery": 0, "Helicopter": 0, - "Micro": 10, - "Macro": 0, "Squad": 20, "Platoon": 2, "Company": 2, @@ -176,20 +197,26 @@ var clusters = var cluster_chances = { "Container": 0, +//Creatures "Person": 0.8, "Human": 0.8, "Cow": 0.5, + "Micro": 10, + "Macro": 0, +//Vehicles "Car": 0.5, "Bus": 0.25, "Tram": 0.2, + "Train": 0.1, + "Train Car": 0.05, +//Buildings "House": 0.5, "Business": .05, "Barn": 0.1, "Small Skyscraper": 0.25, "Large Skyscraper": 0.25, - "Train": 0.1, - "Train Car": 0.05, "Parking Garage": 0.1, +//Places "Town": 0.1, "City": 0.2, "Continent": 0.5, @@ -200,12 +227,11 @@ var cluster_chances = "Cluster": 1, "Universe": 1, "Multiverse": 1, +//Military "Soldier": 0, "Tank": 0, "Artillery": 0, "Helicopter": 0, - "Micro": 10, - "Macro": 0, "Squad": .05, "Platoon": .05, "Company": .1, @@ -219,20 +245,26 @@ var cluster_chances = var contents = { "Container": [], +//Creatures "Person": [], "Human": [], "Cow": [], + "Micro": [[]], + "Macro": [[]], +//Vehicles "Car": [["Person",1,4]], "Bus": [["Person",2,30]], "Tram": [["Person",10,50]], "Train": [["Person",1,4,"engine"],["Train Car",2,10]], "Train Car": [["Person",10,40]], +//Buildings "House": [["Person",0,8],["Empty Car",0,2]], "Business": [["Person",0,30],["Car",0,20]], "Barn": [["Person",0,2],["Cow",30,70]], "Small Skyscraper": [["Person",150,750],["Empty Car",10,50]], "Large Skyscraper": [["Person",500,1500],["Empty Car",20,100]], "Parking Garage": [["Person",10,200],["Empty Car",100,300],["Car",5,30]], +//Places "Town": [["Person",10000,100000],["House",5000,50000],["Empty Car",200,800],["Car",500,80000],["Bus",5,25],["Train",5,25],["Business",500,5000]], "City": [["Person",100000,1500000],["House",20000,200000],["Empty Car",10000,100000],["Car",7500,125000],["Bus",200,400],["Train",10,50],["Tram",25,100],["Small Skyscraper",50,300],["Large Skyscraper",10,75],["Parking Garage",5,10],["Business",2000,10000]], "Continent": [["Person",1000000,15000000],["House",2500,10000],["Car",25000,375000],["Train",50,500],["Town",500,1000],["City",50,250],["Business",250,1000]], @@ -243,12 +275,11 @@ var contents = "Cluster": [["Galaxy",200,5000]], "Universe": [["Cluster",1.5e9,2.5e9]], "Multiverse": [["Universe",100,1000]], +//Military "Soldier": [], "Tank": [["Soldier",3,5]], "Artillery": [["Soldier",4,6]], "Helicopter": [["Soldier",4,16]], - "Micro": [[]], - "Macro": [[]], //Alterante Army Structuring, may be used later //"Squad": [["Soldier",6,9]], // "Platoon": [["Squad",3,4]], @@ -861,7 +892,7 @@ function Bus(count = 1) { this.describeOne = function(verbose=true) { var adjective = random_desc(["rusty","brand-new","aging","modern"], (verbose ? 0.3 : 0)); var color = random_desc(["black","tan","gray"], (verbose ? 1 : 0)); - var type = random_desc(["bus","school bus","double-decker bus","articulating bus","open-top bus","sleeper bus","intercity bus"]); + var type = random_desc(["bus","double-decker bus","articulating bus","open-top bus","sleeper bus","intercity bus"]); return "a " + merge_desc([adjective,color,type]); }; @@ -1139,7 +1170,7 @@ function ParkingGarage(count = 1) { this.describe = function(verbose = true) { if (verbose) { - return (this.count == 1 ? "a parking garage" : this.count + " parking garages") + " with " + describe_all(this.contents, verbose) + " inside"; + return (this.count == 1 ? "a parking garage" : this.count + " parking garages") + " with " + describe_all(this.contents, verbose); } else { return (this.count == 1 ? "a parking garage" : this.count + " parking garages"); } @@ -1322,7 +1353,7 @@ function Tank(count = 1) { this.describe = function(verbose = true) { if (verbose) { - return (this.count == 1 ? "a tank" : this.count + " tanks") + " with " + describe_all(this.contents, verbose) + " trapped inside."; + return (this.count == 1 ? "a tank" : this.count + " tanks") + " with " + describe_all(this.contents, verbose) + " trapped inside"; } else { return (this.count == 1 ? "a tank" : this.count + " tanks"); } @@ -1338,7 +1369,7 @@ function Artillery(count = 1) { this.describe = function(verbose = true) { if (verbose) { - return (this.count == 1 ? "an artillery unit" : this.count + " artillery units") + " with " + describe_all(this.contents, verbose) + " trapped inside."; + return (this.count == 1 ? "an artillery unit" : this.count + " artillery units") + " with " + describe_all(this.contents, verbose) + " trapped inside"; } else { return (this.count == 1 ? "an artillery unit" : this.count + " artillery units"); } @@ -1354,7 +1385,7 @@ function Helicopter(count = 1) { this.describe = function(verbose = true) { if (verbose) { - return (this.count == 1 ? "a helicopter" : this.count + " helicopters") + " with " + describe_all(this.contents, verbose) + " riding inside."; + return (this.count == 1 ? "a helicopter" : this.count + " helicopters") + " with " + describe_all(this.contents, verbose) + " riding inside"; } else { return (this.count == 1 ? "a helicopter" : this.count + " helicopters"); } diff --git a/units.js b/units.js index 60a5b63..c3bb924 100644 --- a/units.js +++ b/units.js @@ -215,22 +215,22 @@ function approxMass(kg, singular=false) { let mass = round(kg/5.2e10,2); return mass + (singular || mass == 1 ? " Great Wall of China" : " Great Wall Of Chinas"); } else if (kg < 5e21) { - let mass = round(kg/1.5373768e15,3); - return mass + (singular || mass == 1 ? " New York City" : mass + " New York Cities"); + let mass = round(kg/1.5e15,2); + return mass + (singular || mass == 1 ? " New York City" : " New York Cities"); //this figure includes a lot of underlying bedrock, just the city itself is 1.13587210581190e11 but I needed a good figure to fit in this spot } else if (kg < 6e23) { - let mass = round(kg/4.6121304e20,3); - return mass +(singular || mass == 1 ? " Australia" : mass + " Australias"); - //this is a napkin math number based on the land area of Australia, 25km of height and rough density of rock + let mass = round(kg/4.6e20,2); + return mass + (singular || mass == 1 ? " Australia" : " Australias"); + //this is a napkin math number based on the land area of Australia, 25km of height, and rough density of rock } else if (kg < 2e27) { - let mass = round(kg/5.972e24,4); - return mass + (singular || mass == 1 ? " Earth" : mass + " Earths"); + let mass = round(kg/6e24,2); + return mass + (singular || mass == 1 ? " Earth" :" Earths"); } else if (kg < 1.4e39) { - let mass = round(kg/1.989e30,4); - return mass + (singular || mass == 1 ? " Sun" : mass + " Suns"); + let mass = round(kg/2e30,2); + return mass + (singular || mass == 1 ? " Sun" :" Suns"); } else { - let mass = round(kg/1.3923e42,4); - return mass + (singular || mass == 1 ? " Milky Way" : mass + " Milky Ways"); + let mass = round(kg/1.4e42,2); + return mass + (singular || mass == 1 ? " Milky Way" :" Milky Ways"); } } @@ -400,3 +400,19 @@ function approxVolume(m3, singular=false) { return volume + (singular || volume == 1 ? " Sun" : " Suns"); } } + + +function makeSphere(input=0, diameter=false) { + if (diameter = true) { + input = input/2; + } + return (4/3)*Math.PI*(Math.pow(input, 3)); +} + +function breakSphere(input=0, diameter=false) { + let output = math.pow((3*input)/(4*Math.PI), 1/3) + if (diameter=true) { + output = output*2; + } + return output; +}