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@@ -951,7 +951,7 @@ function getPrey(region, area) |
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"Person": 0.005, |
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"House": 0.001, |
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"Barn": 0.001, |
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"Cow": 0.02 |
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"Cow": 0.02, |
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}; break; |
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case "suburb": weights = { |
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"Person": 0.03, |
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@@ -959,6 +959,10 @@ function getPrey(region, area) |
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"Car": 0.05, |
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"Bus": 0.02, |
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"Train": 0.02, |
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"Town": 0.00001, |
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"City": 0.00005, |
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"Continent": 0.0005, |
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"Planet": 0.0001 |
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}; break; |
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case "city": weights = { |
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"Person": 0.05, |
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@@ -967,6 +971,10 @@ function getPrey(region, area) |
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"Bus": 0.02, |
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"Parking Garage": 0.003, |
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"Small Skyscraper": 0.05, |
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"Town": 0.00001, |
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"City": 0.00005, |
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"Continent": 0.0005, |
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"Planet": 0.0001 |
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}; break; |
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case "downtown": weights = { |
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"Person": 0.1, |
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@@ -975,7 +983,11 @@ function getPrey(region, area) |
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"Tram": 0.01, |
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"Parking Garage": 0.005, |
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"Small Skyscraper": 0.4, |
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"Large Skyscraper": 0.1 |
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"Large Skyscraper": 0.1, |
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"Town": 0.00001, |
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"City": 0.00005, |
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"Continent": 0.0005, |
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"Planet": 0.0001 |
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}; break; |
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} |
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} |
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