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Fix stomping being marked as non-fatal and goo stomping being marked as fatal

tags/v1.1.2
Fen Dweller 6 лет назад
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c201ab71f2
1 измененных файлов: 2 добавлений и 2 удалений
  1. +2
    -2
      game.js

+ 2
- 2
game.js Просмотреть файл

@@ -2407,7 +2407,7 @@ function stomp(active=true)
let area = macro.pawArea; let area = macro.pawArea;
let prey = getPrey(biome, area, macro.sameSizeStomp); let prey = getPrey(biome, area, macro.sameSizeStomp);
let line = describe("stomp", prey, macro, verbose, flat); let line = describe("stomp", prey, macro, verbose, flat);
let linesummary = summarize(prey.sum(), false);
let linesummary = summarize(prey.sum(), true);


let people = get_living_prey(prey.sum()); let people = get_living_prey(prey.sum());


@@ -2468,7 +2468,7 @@ function stomp_goo() {
let area = macro.pawArea; let area = macro.pawArea;
let prey = getPrey(biome, area, macro.sameSizeStomp); let prey = getPrey(biome, area, macro.sameSizeStomp);
let line = describe("stomp-goo", prey, macro, verbose, flat); let line = describe("stomp-goo", prey, macro, verbose, flat);
let linesummary = summarize(prey.sum(), true);
let linesummary = summarize(prey.sum(), false);


let people = get_living_prey(prey.sum()); let people = get_living_prey(prey.sum());




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