diff --git a/game.js b/game.js index 4cbd008..00bc292 100644 --- a/game.js +++ b/game.js @@ -1995,21 +1995,21 @@ function getWeights(region, area) { weights["Artillery"] = 0.06; weights["Helicopter"] = 0.05, weights["Squad"]= .04; - weights["Platoon"]= .4, - weights["Company"]= .5, - weights["Battalion"]= .6, - weights["Brigade"]= .7; + weights["Platoon"]= .2, + weights["Company"]= .3, + weights["Battalion"]= .4, + weights["Brigade"]= .5; } else if (macro.height < 5000){ weights["Tank"] = 0.0002; weights["Artillery"] = 0.001; weights["Squad"]= .0001; - weights["Platoon"]= .005, - weights["Company"]= .01, - weights["Battalion"]= .02, - weights["Brigade"]= .03; - weights["Division"]= .02, - weights["Tank Division"]= .01, - weights["Army"]= .01; + weights["Platoon"]= .0005, + weights["Company"]= .001, + weights["Battalion"]= .002, + weights["Brigade"]= .003; + weights["Division"]= .002, + weights["Tank Division"]= .001, + weights["Army"]= .001; } else { weights["Division"]= .02, weights["Tank Division"]= .01,