|
- var strolling = false;
-
- var maxStomachDigest = 10;
- var maxBowelsDigest = 10;
-
- var unit = "metric";
-
- var verbose = true;
-
- var biome = "suburb";
-
- var newline = " ";
-
- victims = {};
-
- var macro =
- {
- "scaling": function(value, scale, factor) { return value * Math.pow(scale,factor); },
- "species": "crux",
- "color" : "blue",
- "baseHeight": 2.26,
- get height() { return this.scaling(this.baseHeight, this.scale, 1); },
- "baseMass": 135,
- get mass () { return this.scaling(this.baseMass, this.scale, 3); },
- "basePawArea": 0.1,
- get pawArea() { return this.scaling(this.basePawArea, this.scale, 2); },
- "baseAnalVoreArea": 0.1,
- get analVoreArea() { return this.scaling(this.baseAnalVoreArea, this.scale, 2); },
- "baseAssArea": 0.4,
- get assArea() { return this.scaling(this.baseAssArea, this.scale, 2); },
- "baseHandArea": 0.3,
- get handArea() { return this.scaling(this.baseHandArea, this.scale, 2); },
-
- "baseDickLength": 0.3048,
- "baseDickDiameter": 0.08,
- "dickDensity": 1000,
- "dickScale": 1,
- get dickLength() { return this.scaling(this.baseDickLength * this.dickScale, this.scale, 1); },
- get dickDiameter() { return this.scaling(this.baseDickDiameter * this.dickScale, this.scale, 1); },
- get dickGirth() {
- return Math.pow((this.dickDiameter / 2),2) * Math.PI;
- },
- get dickArea() {
- return this.dickLength * this.dickDiameter * Math.PI / 2;
- },
- get dickVolume() {
- return this.dickLength * Math.pow(this.dickDiameter/2,2) * Math.PI;
- },
- get dickMass() {
- return this.dickVolume * this.dickDensity;
- },
- "baseBallDiameter": 0.05,
- "ballDensity": 1000,
- "ballScale": 1,
- get ballDiameter() { return this.scaling(this.baseBallDiameter * this.ballScale, this.scale, 1); },
- get ballArea() { return 2 * Math.PI * Math.pow(this.ballDiameter/2, 2) },
- get ballVolume() {
- var radius = this.ballDiameter / 2;
- return 4/3 * Math.PI * Math.pow(radius,3);
- },
- get ballMass() {
- var volume = this.ballVolume;
- return volume * this.ballDensity;
- },
-
- "baseCumRatio": 0.25,
- "cumScale": 1,
- get cumVolume() {
- return this.ballVolume * this.baseCumRatio * this.cumScale;
- },
-
- "baseVaginaLength": 0.1,
- "baseVaginaWidth": 0.05,
- "vaginaScale": 1,
-
- get vaginaLength() { return this.scaling(this.baseVaginaLength * this.vaginaScale, this.scale, 1); },
- get vaginaWidth() { return this.scaling(this.baseVaginaWidth * this.vaginaScale, this.scale, 1); },
- get vaginaArea() { return this.vaginaLength * this.vaginaWidth },
-
- "femcumRatio": 0.1,
- "femcumScale": 1,
- get femcumVolume() {
- return this.vaginaArea * this.vaginaLength * this.femcumRatio * this.femcumScale;
- },
-
- "baseBreastDiameter": 0.1,
- "breastScale": 1,
- "breastDensity": 1000,
- get breastDiameter() { return this.scaling(this.baseDickLength * this.breastScale, this.scale, 1); },
- get breastArea() {
- return 2 * Math.PI * Math.pow(this.breastDiameter/2,2);
- },
- get breastVolume() {
- var radius = this.breastDiameter / 2;
- return 4/3 * Math.PI * Math.pow(radius,3);
- },
- get breastMass() {
- var volume = this.breastVolume;
- return volume * this.breastDensity;
- },
-
- "digest": function(organ) {
- var count = Math.min(organ.contents.length, organ.maxDigest);
-
- var container = new Container();
-
- while (count > 0) {
- var victim = organ.contents.shift();
- if (victim.name != "Container")
- victim = new Container([victim]);
- container = container.merge(victim);
- --count;
- }
-
- var digested = container.sum();
-
- for (var key in victims[organ.name]) {
- if (victims[organ.name].hasOwnProperty(key) && digested.hasOwnProperty(key) ) {
- victims["digested"][key] += digested[key];
- victims[organ.name][key] -= digested[key];
- }
- }
-
- var line = organ.describeDigestion(container);
-
- var summary = summarize(container.sum());
-
- update([line,summary,newline]);
- },
-
- "stomach": {
- "name": "stomach",
- "feed": function(prey) {
- this.feedFunc(prey,this,this.owner);
- },
- "feedFunc": function(prey,self,owner) {
- if (self.contents.length == 0)
- setTimeout(function() { owner.digest(self) }, 15000);
- this.contents.push(prey);
- },
- "describeDigestion": function(container) {
- return "Your stomach gurgles as it digests " + container.describe(false);
- },
- "contents": [],
- "maxDigest": 5
- },
-
- "bowels": {
- "name" : "bowels",
- "feed": function(prey) {
- this.feedFunc(prey,this,this.owner);
- },
- "feedFunc": function(prey,self,owner) {
- if (self.contents.length == 0)
- setTimeout(function() { owner.digest(self) }, 15000);
- this.contents.push(prey);
- },
- "describeDigestion" : function(container) {
- return "Your bowels churn as they absorb " + container.describe(false);
- },
- "contents" : [],
- "maxDigest" : 3
- },
-
- "womb": {
- "name" : "womb",
- "feed": function(prey) {
- this.feedFunc(prey,this,this.owner);
- },
- "feedFunc": function(prey,self,owner) {
- if (self.contents.length == 0)
- setTimeout(function() { owner.digest(self) }, 15000);
- this.contents.push(prey);
- },
- "describeDigestion" : function(container) {
- return "Your womb squeezes as it dissolves " + container.describe(false);
- },
- "contents" : [],
- "maxDigest" : 1
- },
-
- "balls": {
- "name" : "balls",
- "feed": function(prey) {
- this.feedFunc(prey,this,this.owner);
- },
- "feedFunc": function(prey,self,owner) {
- if (self.contents.length == 0)
- setTimeout(function() { owner.digest(self) }, 15000);
- this.contents.push(prey);
- },
- "describeDigestion" : function(container) {
- return "Your balls slosh as they transform " + container.describe(false) + " into cum";
- },
- "contents" : [],
- "maxDigest" : 1
- },
-
- "init": function() {
- this.stomach.owner = this;
- this.bowels.owner = this;
- this.womb.owner = this;
- this.balls.owner = this;
- },
-
- "maleParts": true,
- "femaleParts": true,
-
- "orgasm": false,
- "arousal": 0,
-
- "arouse": function(amount) {
- this.arousal += amount;
-
- if (this.arousal >= 100) {
- this.arousal = 100;
-
- if (!this.orgasm) {
- this.orgasm = true;
- if (this.maleParts) {
- this.maleOrgasm(this);
- }
- if (this.femaleParts) {
- this.femaleOrgasm(this);
- }
- }
- }
- },
-
- "quench": function(amount) {
- this.arousal -= amount;
-
- if (this.arousal <= 0) {
- this.arousal = 0;
- if (this.orgasm) {
- this.orgasm = false;
- }
- }
- },
-
- "maleOrgasm": function(self) {
- if (self.orgasm) {
- self.quench(10);
- male_orgasm();
- setTimeout(function() { self.maleOrgasm(self) }, 2000);
- }
- },
-
- "femaleOrgasm": function(self) {
- if (this.orgasm) {
- this.quench(10);
- female_orgasm();
- setTimeout(function() { self.femaleOrgasm(self) }, 2000);
- }
- },
-
-
- get description() {
- result = [];
- line = "You are a " + length(macro.height, unit, true) + " tall " + macro.species + ". You weigh " + mass(macro.mass, unit) + ".";
- result.push(line);
- if (this.maleParts) {
- line = "Your " + length(macro.dickLength, unit, true) + " long dick hangs from your hips, with two " + mass(macro.ballMass, unit, true) + ", " + length(macro.ballDiameter, unit, true) + "-wide balls hanging beneath.";
- result.push(line);
- }
- if (this.femaleParts) {
- line = "Your glistening " + length(macro.vaginaLength, unit, true) + " long slit is oozing between your legs."
- result.push(line);
- line = "You have two " + length(macro.breastDiameter, unit, true) + "-wide breasts that weigh " + mass(macro.breastMass, unit) + " apiece.";
- result.push(line);
- }
-
- return result;
- },
-
- "scale": 3,
-
- "scaleWithMass": function(mass) {
- var startMass = this.mass;
- var newMass = startMass + mass;
- this.scale = Math.pow(newMass / this.baseMass, 1/3);
- }
- }
-
- function look()
- {
- var desc = macro.description;
-
- var line2 = ""
-
- switch(biome) {
- case "rural": line2 = "You're standing amongst rural farmhouses and expansive ranches. Cattle are milling about at your feet."; break;
- case "suburb": line2 = "You're striding through the winding roads of a suburb."; break;
- case "city": line2 = "You're terrorizing the streets of a city. Heavy traffic, worsened by your rampage, is everywhere."; break;
- case "downtown": line2 = "You're lurking amongst the skyscrapers of downtown. The streets are packed, and the buildings are practically begging you to knock them over.";
- }
-
- desc = desc.concat([newline,line2,newline]);
- update(desc);
- }
-
- function get_living_prey(sum) {
- var total = 0;
- for (var key in sum) {
- if (sum.hasOwnProperty(key)) {
- if (key == "Person" || key == "Cow")
- total += sum[key];
- }
- }
-
- return total;
- }
-
- function toggle_auto()
- {
- strolling = !strolling;
- document.getElementById("button-stroll").innerHTML = "Status: " + (strolling ? "Strolling" : "Standing");
- if (strolling)
- update(["You start walking.",newline]);
- else
- update(["You stop walking.",newline]);
- }
-
- function change_location()
- {
- switch(biome) {
- case "suburb": biome = "city"; break;
- case "city": biome = "downtown"; break;
- case "downtown": biome = "rural"; break;
- case "rural": biome = "suburb"; break;
- }
-
- document.getElementById("button-location").innerHTML = "Location: " + biome.charAt(0).toUpperCase() + biome.slice(1);
- }
-
- function toggle_units()
- {
- switch(unit) {
- case "metric": unit = "customary"; break;
- case "customary": unit = "approx"; break;
- case "approx": unit = "metric"; break;
- }
-
- document.getElementById("button-units").innerHTML = "Units: " + unit.charAt(0).toUpperCase() + unit.slice(1);
-
- update();
- }
-
- function toggle_verbose()
- {
- verbose = !verbose;
-
- document.getElementById("button-verbose").innerHTML = "Descriptions: " + (verbose ? "Verbose" : "Simple");
- }
-
- function initVictims()
- {
- return {
- "Person": 0,
- "Cow": 0,
- "Car": 0,
- "Bus": 0,
- "Tram": 0,
- "Motorcycle": 0,
- "House": 0,
- "Barn": 0,
- "Small Skyscraper": 0,
- "Train": 0,
- "Train Car": 0,
- "Parking Garage": 0,
- "Overpass": 0,
- };
- };
-
- // lists out total people
- function summarize(sum, fatal = true)
- {
- var count = get_living_prey(sum);
- return "<b>(" + count + " " + (fatal ? (count > 1 ? "kills" : "kill") : (count > 1 ? "prey" : "prey")) + ")</b>";
- }
-
- function getOnePrey(biome,area)
- {
- var potential = ["Person"];
-
- switch(biome) {
- case "suburb": potential = ["Person", "Car", "Bus", "Train", "House"]; break;
- case "city": potential = ["Person", "Car", "Bus", "Train", "Tram", "House", "Parking Garage"]; break;
- case "downtown": potential = ["Person", "Car", "Bus", "Tram", "Small Skyscraper", "Parking Garage"]; break;
- case "rural": potential = ["Person", "Barn", "House", "Cow"]; break;
- }
-
- var potAreas = []
-
- potential.forEach(function (x) {
- potAreas.push([x,areas[x]]);
- });
-
- potAreas = potAreas.sort(function (x,y) {
- return y[1] - x[1];
- });
-
- for (var i=0; i<potAreas.length; i++) {
- x = potAreas[i];
- if (x[1] < area) {
- return new things[x[0]](1);
- }
- };
-
- return new Person(1);
- }
- function getPrey(region, area)
- {
- var weights = {"Person": 1};
-
- switch(region)
- {
- case "rural": weights = {
- "Person": 0.05,
- "House": 0.01,
- "Barn": 0.01,
- "Cow": 0.2
- }; break;
- case "suburb": weights = {
- "Person": 0.5,
- "House": 0.5,
- "Car": 0.2,
- "Train": 0.1,
- "Bus": 0.1
- }; break;
- case "city": weights = {
- "Person": 0.5,
- "House": 0.2,
- "Car": 0.2,
- "Train": 0.1,
- "Bus": 0.1,
- "Tram": 0.1,
- "Parking Garage": 0.02
- }; break;
- case "downtown": weights = {
- "Person": 0.5,
- "Car": 0.3,
- "Bus": 0.15,
- "Tram": 0.1,
- "Parking Garage": 0.02,
- "Small Skyscraper": 0.4
- }; break;
- }
- return fill_area2(area,weights);
- }
-
-
- function updateVictims(type,prey)
- {
- var sums = prey.sum();
-
- for (var key in sums) {
- if (sums.hasOwnProperty(key)) {
- victims[type][key] += sums[key];
- }
- }
- }
-
- function feed()
- {
- var area = macro.handArea;
- var prey = getPrey(biome, area);
-
- var line = prey.eat(verbose)
- var linesummary = summarize(prey.sum(), false);
-
- var people = get_living_prey(prey.sum());
- var sound = "Ulp";
- if (people < 3) {
- sound = "Ulp.";
- } else if (people < 10) {
- sound = "Gulp.";
- } else if (people < 50) {
- sound = "Glrrp.";
- } else if (people < 500) {
- sound = "Glrrrpkh!";
- } else if (people < 5000) {
- sound = "GLRRKPKH!";
- } else {
- sound = "Oh the humanity!";
- }
-
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.stomach.feed(prey);
-
- macro.arouse(5);
-
- updateVictims("stomach",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function stomp()
- {
- var area = macro.pawArea;
- var prey = getPrey(biome, area);
- var line = prey.stomp(verbose)
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Thump";
-
- if (people < 3) {
- sound = "Thump!";
- } else if (people < 10) {
- sound = "Squish!";
- } else if (people < 50) {
- sound = "Crunch!";
- } else if (people < 500) {
- sound = "CRUNCH!";
- } else if (people < 5000) {
- sound = "CRRUUUNCH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.arouse(5);
-
- updateVictims("stomped",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function anal_vore()
- {
- var area = macro.analVoreArea;
- var prey = getOnePrey(biome,area);
-
- area = macro.assArea;
- var crushed = getPrey(biome,area);
-
- var line1 = prey.anal_vore(verbose, macro.height);
- var line1summary = summarize(prey.sum(), false);
-
- var line2 = crushed.buttcrush(verbose);
- var line2summary = summarize(crushed.sum(), true);
-
- var people = get_living_prey(prey.sum());
- var sound = "Shlp";
-
- if (people < 3) {
- sound = "Shlp.";
- } else if (people < 10) {
- sound = "Squelch.";
- } else if (people < 50) {
- sound = "Shlurrp.";
- } else if (people < 500) {
- sound = "SHLRP!";
- } else if (people < 5000) {
- sound = "SQLCH!!";
- } else {
- sound = "Oh the humanity!";
- }
-
- var people = get_living_prey(crushed.sum());
- var sound2 = "Thump";
-
- if (people < 3) {
- sound2 = "Thump!";
- } else if (people < 10) {
- sound2 = "Squish!";
- } else if (people < 50) {
- sound2 = "Crunch!";
- } else if (people < 500) {
- sound2 = "CRUNCH!";
- } else if (people < 5000) {
- sound2 = "CRRUUUNCH!!";
- } else {
- sound2 = "Oh the humanity!";
- }
-
- var preyMass = prey.sum_property("mass");
- var crushedMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
- macro.scaleWithMass(crushedMass);
-
- macro.bowels.feed(prey);
-
- macro.arouse(10);
-
- updateVictims("bowels",prey);
- updateVictims("stomped",crushed);
- update([sound,line1,line1summary,newline,sound2,line2,line2summary,newline]);
- }
-
- function breast_crush()
- {
- var area = macro.breastArea;
- var prey = getPrey(biome, area);
- var line = prey.breast_crush(verbose);
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Thump";
-
- if (people < 3) {
- sound = "Thump!";
- } else if (people < 10) {
- sound = "Squish!";
- } else if (people < 50) {
- sound = "Crunch!";
- } else if (people < 500) {
- sound = "CRUNCH!";
- } else if (people < 5000) {
- sound = "CRRUUUNCH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.arouse(10);
-
- updateVictims("breasts",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function unbirth()
- {
- var area = macro.vaginaArea;
- var prey = getPrey(biome, area);
- var line = prey.unbirth(verbose)
- var linesummary = summarize(prey.sum(), false);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "";
-
- if (people < 3) {
- sound = "Shlp.";
- } else if (people < 10) {
- sound = "Squelch.";
- } else if (people < 50) {
- sound = "Shlurrp.";
- } else if (people < 500) {
- sound = "SHLRP!";
- } else if (people < 5000) {
- sound = "SQLCH!!";
- } else {
- sound = "Oh the humanity!";
- }
-
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.womb.feed(prey);
-
- macro.arouse(20);
-
- updateVictims("womb",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function cockslap()
- {
- var area = macro.dickArea;
- var prey = getPrey(biome, area);
- var line = prey.cockslap(verbose)
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Thump";
-
- if (people < 3) {
- sound = "Thump!";
- } else if (people < 10) {
- sound = "Squish!";
- } else if (people < 50) {
- sound = "Crunch!";
- } else if (people < 500) {
- sound = "CRUNCH!";
- } else if (people < 5000) {
- sound = "CRRUUUNCH!!";
- } else {
- sound = "Oh the humanity!";
- }
-
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.arouse(15);
-
- updateVictims("cock",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function cock_vore()
- {
- var area = macro.dickGirth;
- var prey = getPrey(biome, area);
- var line = prey.cock_vore(verbose)
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "lp";
-
- if (people < 3) {
- sound = "Shlp.";
- } else if (people < 10) {
- sound = "Squelch.";
- } else if (people < 50) {
- sound = "Shlurrp.";
- } else if (people < 500) {
- sound = "SHLRP!";
- } else if (people < 5000) {
- sound = "SQLCH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.balls.feed(prey);
-
- macro.arouse(20);
-
- updateVictims("balls",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function ball_smother()
- {
- var area = macro.ballArea * 2;
- var prey = getPrey(biome, area);
- var line = prey.ball_smother(verbose)
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Thump";
-
- if (people < 3) {
- sound = "Thump!";
- } else if (people < 10) {
- sound = "Squish!";
- } else if (people < 50) {
- sound = "Smoosh!";
- } else if (people < 500) {
- sound = "SMOOSH!";
- } else if (people < 5000) {
- sound = "SMOOOOOSH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- macro.arouse(10);
-
- updateVictims("balls",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function male_orgasm()
- {
- var vol = macro.cumVolume;
-
- // let's make it 10cm thick
-
- var area = vol * 10;
-
- var prey = getPrey(biome, area);
- var line = prey.male_orgasm(verbose).replace("$VOLUME",volume(vol,unit,false))
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Spurt!";
-
- if (people < 3) {
- sound = "Spurt!";
- } else if (people < 10) {
- sound = "Sploosh!";
- } else if (people < 50) {
- sound = "Sploooooosh!";
- } else if (people < 500) {
- sound = "SPLOOSH!";
- } else if (people < 5000) {
- sound = "SPLOOOOOOOOOOSH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- updateVictims("splooged",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function female_orgasm()
- {
- var vol = macro.femcumVolume;
-
- // let's make it 10cm thick
-
- var area = vol * 10;
-
- var prey = getPrey(biome, area);
- var line = prey.female_orgasm(verbose).replace("$VOLUME",volume(vol,unit,false));
- var linesummary = summarize(prey.sum(), true);
-
- var people = get_living_prey(prey.sum());
-
- var sound = "Spurt!";
-
- if (people < 3) {
- sound = "Spurt!";
- } else if (people < 10) {
- sound = "Sploosh!";
- } else if (people < 50) {
- sound = "Sploooooosh!";
- } else if (people < 500) {
- sound = "SPLOOSH!";
- } else if (people < 5000) {
- sound = "SPLOOOOOOOOOOSH!!";
- } else {
- sound = "Oh the humanity!";
- }
- var preyMass = prey.sum_property("mass");
-
- macro.scaleWithMass(preyMass);
-
- updateVictims("splooged",prey);
- update([sound,line,linesummary,newline]);
- }
-
- function update(lines = [])
- {
- var log = document.getElementById("log");
-
- lines.forEach(function (x) {
- var line = document.createElement('div');
- line.innerHTML = x;
- log.appendChild(line);
- });
-
- log.scrollTop = log.scrollHeight;
-
- document.getElementById("height").innerHTML = "Height: " + length(macro.height, unit);
- document.getElementById("mass").innerHTML = "Mass: " + mass(macro.mass, unit);
- document.getElementById("arousal").innerHTML = "Arousal: " + macro.arousal + "%";
-
- for (var type in victims) {
- if (victims.hasOwnProperty(type)) {
- for (var key in victims[type]){
- if (victims[type].hasOwnProperty(key)) {
- if (document.getElementById("stats-" + type + "-" + key) == null) {
- if (victims[type][key] == 0)
- continue;
- child = document.createElement('div');
- child.id = "stats-" + type + "-" + key;
- child.classList.add("stat-line");
- document.getElementById("stats-" + type).appendChild(child);
- }
- document.getElementById("stats-" + type + "-" + key).innerHTML = key + ": " + victims[type][key];
- }
- }
- }
- }
- }
-
- function pick_move()
- {
- if (!strolling) {
- setTimeout(pick_move, 1500 * Math.sqrt(macro.scale));
- return;
- }
- var choice = Math.random();
-
- if (choice < 0.2) {
- anal_vore();
- } else if (choice < 0.6) {
- stomp();
- } else {
- feed();
- }
- setTimeout(pick_move, 1500 * Math.sqrt(macro.scale));
- }
-
- function grow()
- {
- var oldHeight = macro.height;
- var oldMass = macro.mass;
-
- macro.scale *= 1.2;
-
- var newHeight = macro.height;
- var newMass = macro.mass;
-
- var heightDelta = newHeight - oldHeight;
- var massDelta = newMass - oldMass;
-
- var heightStr = length(heightDelta, unit);
- var massStr = mass(massDelta, unit);
-
- update(["Power surges through you as you grow " + heightStr + " taller and gain " + massStr + " of mass",newline]);
- }
-
- function option_male() {
- macro.maleParts = !macro.maleParts;
-
- document.getElementById("button-male-genitals").innerHTML = (macro.maleParts ? "Male genitals" : "No male genitals");
- }
-
- function option_female() {
- macro.femaleParts = !macro.femaleParts;
-
- document.getElementById("button-female-genitals").innerHTML = (macro.femaleParts ? "Female genitals" : "No female genitals");
- }
-
- function startGame() {
- document.getElementById("option-panel").style.display = 'none';
- document.getElementById("action-panel").style.display = 'flex';
-
- if (!macro.maleParts) {
- document.getElementById("button-cockslap").style.display = 'none';
- document.getElementById("button-cock_vore").style.display = 'none';
- document.getElementById("button-ball_smother").style.display = 'none';
- document.getElementById("stats-balls").style.display = 'none';
- document.getElementById("stats-cock").style.display = 'none';
- document.getElementById("stats-smothered").style.display = 'none';
- }
-
- if (!macro.femaleParts) {
- document.getElementById("button-breast_crush").style.display = 'none';
- document.getElementById("button-unbirth").style.display = 'none';
- document.getElementById("stats-womb").style.display = 'none';
- document.getElementById("stats-breasts").style.display = 'none';
- }
-
- if (!macro.maleParts && !macro.femaleParts) {
- document.getElementById("stats-splooged").style.display = 'none';
- }
-
- var species = document.getElementById("option-species").value;
- var re = /^[a-zA-Z\- ]+$/;
-
- // tricksy tricksy players
- if (re.test(species)) {
- macro.species = species;
- }
-
- document.getElementById("stat-container").style.display = 'flex';
- }
-
- window.addEventListener('load', function(event) {
- victims["stomped"] = initVictims();
- victims["digested"] = initVictims();
- victims["stomach"] = initVictims();
- victims["bowels"] = initVictims();
- victims["breasts"] = initVictims();
- victims["womb"] = initVictims();
- victims["cock"] = initVictims();
- victims["balls"] = initVictims();
- victims["smothered"] = initVictims();
- victims["splooged"] = initVictims();
-
- macro.init();
-
- document.getElementById("button-look").addEventListener("click",look);
- document.getElementById("button-grow").addEventListener("click",grow);
- document.getElementById("button-feed").addEventListener("click",feed);
- document.getElementById("button-stomp").addEventListener("click",stomp);
- document.getElementById("button-breast_crush").addEventListener("click",breast_crush);
- document.getElementById("button-unbirth").addEventListener("click",unbirth);
- document.getElementById("button-cockslap").addEventListener("click",cockslap);
- document.getElementById("button-cock_vore").addEventListener("click",cock_vore);
- document.getElementById("button-ball_smother").addEventListener("click",ball_smother);
- document.getElementById("button-anal_vore").addEventListener("click",anal_vore);
- document.getElementById("button-stroll").addEventListener("click",toggle_auto);
- document.getElementById("button-location").addEventListener("click",change_location);
- document.getElementById("button-units").addEventListener("click",toggle_units);
- document.getElementById("button-verbose").addEventListener("click",toggle_verbose);
-
- document.getElementById("button-male-genitals").addEventListener("click",option_male);
- document.getElementById("button-female-genitals").addEventListener("click",option_female);
- document.getElementById("button-start").addEventListener("click",startGame);
- setTimeout(pick_move, 2000);
-
- update();
- });
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