From 33876ee60cda24f6021c2dc6cecfd2831c7e8cdb Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sat, 24 Mar 2018 00:36:30 -0400 Subject: [PATCH] Fixed fleeing not actually fleeing --- customs.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/customs.js b/customs.js index e43f229..c9ec365 100644 --- a/customs.js +++ b/customs.js @@ -1922,6 +1922,8 @@ function poojawaPlayerBeckonFlee(player) { return ["You turn and flee. It's a valiant effort - you manage to grab the door handle - but not enough. Poojawa grips you from behind and drags you away, whispering a tsk-tsk of disapproval into your ear as you're pulled out of sight."]; } else { if (Math.random() < 0.25 + (poojawa.flags.distance - 5) * 0.2) { + changeMode("explore"); + moveToByName("Alley",""); return ["You turn tail and run, throwing open the door and barely escaping from the sabersune's clutches. She could easily chase you down, but she just leans outside, heavy tails propping the door open - and gives you a wink."]; } else { return ["You turn and flee. It's a valiant effort - you manage to grab the door handle - but not enough. Poojawa grips you from behind and drags you away, whispering a tsk-tsk of disapproval into your ear as you're pulled out of sight."];