From 468789eb0c61dfd5f43cce27e7f571b43294298f Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Thu, 15 Mar 2018 12:53:23 -0400 Subject: [PATCH] Escaping vore into combat resets flags now --- vore.js | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/vore.js b/vore.js index da02382..e3ae7ef 100644 --- a/vore.js +++ b/vore.js @@ -368,6 +368,8 @@ function plead(predator) { } if (escape) { + player.clear(); + predator.clear(); return { "escape": "escape", "lines": ["You plead for " + predator.description("the") + " to let you free, and they begrudingly agree, horking you up and leaving you shivering on the ground"] @@ -393,6 +395,8 @@ function struggle(predator) { } if (escape) { + player.clear(); + predator.clear(); return { "escape": "escape", "lines": ["You struggle and squirm, forcing " + predator.description("the") + " to hork you up. They groan and stumble away, exhausted by your efforts."] @@ -418,6 +422,8 @@ function struggleStay(predator) { } if (escape) { + player.clear(); + predator.clear(); return { "escape": "stay", "lines": ["You struggle and squirm, forcing " + predator.description("the") + " to hork you up. They're not done with you yet..."]