diff --git a/src/App.vue b/src/App.vue index 0491f56..60f2255 100644 --- a/src/App.vue +++ b/src/App.vue @@ -19,6 +19,7 @@ import { Place, Direction, World, Choice } from '@/game/world' import { Encounter, Side } from './game/combat' import { LogLine, nilLog } from './game/interface' import { InstantKillEffect } from './game/combat/effects' +import moment from 'moment' @Component({ components: { diff --git a/src/components/Combat.vue b/src/components/Combat.vue index b068526..6b8d678 100644 --- a/src/components/Combat.vue +++ b/src/components/Combat.vue @@ -199,7 +199,6 @@ export default class Combat extends Vue { const pos = (element.offsetLeft - element.parentElement.offsetLeft) const width = element.getBoundingClientRect().width / 2 const offset = element.parentElement.getBoundingClientRect().width / 2 - console.log(pos, offset) element.parentElement.scrollTo({ left: pos + width - offset, behavior: "smooth" }) } diff --git a/src/components/Explore.vue b/src/components/Explore.vue index fe65ad9..15a4d31 100644 --- a/src/components/Explore.vue +++ b/src/components/Explore.vue @@ -4,8 +4,8 @@
-

{{ world.time.format("MMMM Do yyy") }}

-

{{ world.time.format("h:mm A")}}

+

{{ world.time.format("MMMM Do Y") }}

+

{{ world.time.format("hh:mm:ss a") }}

@@ -13,8 +13,8 @@

{{ location.desc }}

- - + +
@@ -147,6 +147,8 @@ export default class Explore extends Vue { "Southwest South Southeast"; grid-template-rows: 1fr 1fr 1fr; grid-template-columns: 1fr 1fr 1fr; + width: 100%; + height: 100%; } .nav-filler { diff --git a/src/components/Statblock.vue b/src/components/Statblock.vue index 98727b8..c736858 100644 --- a/src/components/Statblock.vue +++ b/src/components/Statblock.vue @@ -128,7 +128,6 @@ export default class Statblock extends Vue { icons.map(elem => { const tooltip = elem.querySelector(".tooltip-template") as HTMLElement - console.log(elem, tooltip) return tippy(elem, { content: tooltip diff --git a/src/game/creatures/kenzie.ts b/src/game/creatures/kenzie.ts index 1b26a61..813a2db 100644 --- a/src/game/creatures/kenzie.ts +++ b/src/game/creatures/kenzie.ts @@ -22,7 +22,6 @@ class StompAttack extends AttackAction { const targetResult = target.takeDamage(damage) const ownResult = this.successLine(user, target, { damage: damage }) const effResult = target.applyEffect(new StunEffect(3)) - console.log(target.effects) return new LogLines(ownResult, targetResult, effResult) } else { return this.failLine(user, target) diff --git a/src/game/world.ts b/src/game/world.ts index bc708e6..0fa98d7 100644 --- a/src/game/world.ts +++ b/src/game/world.ts @@ -47,7 +47,7 @@ export class Connection { } - travel (traveler: Creature, world: World) { + travel (world: World, traveler: Creature) { world.advance(moment.duration(5, "minutes")) traveler.location = this.dst }