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Allow random AI to self-target

master
Fen Dweller 5 years ago
parent
commit
52aa95e317
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      src/game/ai.ts

+ 1
- 1
src/game/ai.ts View File

@@ -20,7 +20,7 @@ export class NoAI implements AI {
export class RandomAI implements AI {
name = "Random AI"
decide (actor: Creature, encounter: Encounter): LogEntry {
const actions = encounter.combatants.filter(enemy => enemy !== actor).flatMap(enemy => actor.validActions(enemy).map(action => ({
const actions = encounter.combatants.flatMap(enemy => actor.validActions(enemy).map(action => ({
target: enemy,
action: action
})))


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