|  |  | @@ -1,4 +1,4 @@ | 
		
	
		
			
			|  |  |  | import { DamageType, Damage, Combatant, Stats, Action, Vigor, VoreStats, VoreStat, Stat, Side, GroupAction } from './combat' | 
		
	
		
			
			|  |  |  | import { DamageType, Damage, Combatant, Stats, Action, Vigor, VoreStats, VoreStat, Stat, Side, GroupAction, Vigors } from './combat' | 
		
	
		
			
			|  |  |  | import { Noun, Pronoun, Adjective, ImproperNoun, TextLike } from './language' | 
		
	
		
			
			|  |  |  | import { LogEntry, LogLine } from './interface' | 
		
	
		
			
			|  |  |  | import { Vore, VoreContainer, VoreType, Container } from './vore' | 
		
	
	
		
			
				|  |  | @@ -17,7 +17,7 @@ export interface Entity { | 
		
	
		
			
			|  |  |  | export interface Mortal extends Entity { | 
		
	
		
			
			|  |  |  | kind: Noun; | 
		
	
		
			
			|  |  |  | vigors: {[key in Vigor]: number}; | 
		
	
		
			
			|  |  |  | maxVigors: {[key in Vigor]: number}; | 
		
	
		
			
			|  |  |  | maxVigors: Readonly<{[key in Vigor]: number}>; | 
		
	
		
			
			|  |  |  | disabled: boolean; | 
		
	
		
			
			|  |  |  | resistances: Map<DamageType, number>; | 
		
	
		
			
			|  |  |  | takeDamage: (damage: Damage) => void; | 
		
	
	
		
			
				|  |  | @@ -36,10 +36,12 @@ export class Creature extends Vore implements Combatant { | 
		
	
		
			
			|  |  |  | [Vigor.Resolve]: 100 | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | maxVigors = { | 
		
	
		
			
			|  |  |  | [Vigor.Health]: 100, | 
		
	
		
			
			|  |  |  | [Vigor.Stamina]: 100, | 
		
	
		
			
			|  |  |  | [Vigor.Resolve]: 100 | 
		
	
		
			
			|  |  |  | get maxVigors (): Readonly<Vigors> { | 
		
	
		
			
			|  |  |  | return { | 
		
	
		
			
			|  |  |  | Health: this.stats.Toughness * 10 + this.stats.Power * 5, | 
		
	
		
			
			|  |  |  | Resolve: this.stats.Willpower * 10 + this.stats.Charm * 5, | 
		
	
		
			
			|  |  |  | Stamina: this.stats.Speed * 10 + this.stats.Power * 2.5 + this.stats.Charm * 2.5 | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | baseStats: Stats | 
		
	
	
		
			
				|  |  | @@ -70,10 +72,9 @@ export class Creature extends Vore implements Combatant { | 
		
	
		
			
			|  |  |  | super() | 
		
	
		
			
			|  |  |  | const containers = this.containers | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | this.vigors.Health = this.maxVigors.Health = stats.Toughness * 10 + stats.Power * 5 | 
		
	
		
			
			|  |  |  | this.vigors.Stamina = this.maxVigors.Stamina = stats.Toughness * 3 + stats.Speed * 10 + stats.Willpower * 3 | 
		
	
		
			
			|  |  |  | this.vigors.Resolve = this.maxVigors.Resolve = stats.Willpower * 10 + stats.Charm * 5 | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | Object.entries(this.maxVigors).forEach(([key, val]) => { | 
		
	
		
			
			|  |  |  | this.vigors[key as Vigor] = val | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | this.baseStats = Object.keys(Stat).reduce((base: any, key) => { base[key] = stats[key as Stat]; return base }, {}) | 
		
	
		
			
			|  |  |  | this.side = Side.Heroes | 
		
	
		
			
			|  |  |  | this.voreStats = { | 
		
	
	
		
			
				|  |  | 
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