|  |  | @@ -230,40 +230,44 @@ export abstract class NormalVoreContainer extends NormalContainer implements Vor | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const tickedEntryList: LogEntry[] = [] | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const victimList = victims ?? this.contents | 
		
	
		
			
			|  |  |  | victimList.forEach(prey => { | 
		
	
		
			
			|  |  |  | const scaled = this.damage.calc(this.owner, prey).scale(dt / 60) | 
		
	
		
			
			|  |  |  | const modified = this.owner.effects.reduce((damage, effect) => effect.modDigestionDamage(this.owner, prey, this, damage), scaled) | 
		
	
		
			
			|  |  |  | tickedEntryList.push(this.tickLine(this.owner, prey, { damage: modified })) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | damageResults.push(prey.takeDamage(modified)) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (prey.vigors[Vigor.Health] <= 0) { | 
		
	
		
			
			|  |  |  | prey.destroyed = true | 
		
	
		
			
			|  |  |  | this.digested.push(prey) | 
		
	
		
			
			|  |  |  | justDigested.push(prey) | 
		
	
		
			
			|  |  |  | damageResults.push(this.onDigest(prey)) | 
		
	
		
			
			|  |  |  | this.contents.forEach(prey => { | 
		
	
		
			
			|  |  |  | if (victims === undefined || victims.indexOf(prey) >= 0) { | 
		
	
		
			
			|  |  |  | const scaled = this.damage.calc(this.owner, prey).scale(dt / 60) | 
		
	
		
			
			|  |  |  | const modified = this.owner.effects.reduce((damage, effect) => effect.modDigestionDamage(this.owner, prey, this, damage), scaled) | 
		
	
		
			
			|  |  |  | if (modified.nonzero()) { | 
		
	
		
			
			|  |  |  | tickedEntryList.push(this.tickLine(this.owner, prey, { damage: modified })) | 
		
	
		
			
			|  |  |  | damageResults.push(prey.takeDamage(modified)) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (prey.vigors[Vigor.Health] <= 0) { | 
		
	
		
			
			|  |  |  | prey.destroyed = true | 
		
	
		
			
			|  |  |  | this.digested.push(prey) | 
		
	
		
			
			|  |  |  | justDigested.push(prey) | 
		
	
		
			
			|  |  |  | damageResults.push(this.onDigest(prey)) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const tickedEntries = new LogLines(...tickedEntryList) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | this.digested.forEach(prey => { | 
		
	
		
			
			|  |  |  | const scaled = this.damage.calc(this.owner, prey).scale(dt / 60) | 
		
	
		
			
			|  |  |  | const damageTotal: number = prey.effectiveDamage(scaled).damages.filter(instance => instance.target === Vigor.Health).reduce( | 
		
	
		
			
			|  |  |  | (total: number, instance: DamageInstance) => total + instance.amount, | 
		
	
		
			
			|  |  |  | 0 | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const massStolen = Math.min(damageTotal / 100, prey.voreStats.Mass) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | prey.voreStats.Mass -= massStolen | 
		
	
		
			
			|  |  |  | this.owner.voreStats.Mass += massStolen | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (prey.voreStats.Mass === 0) { | 
		
	
		
			
			|  |  |  | this.absorbed.push(prey) | 
		
	
		
			
			|  |  |  | justAbsorbed.push(prey) | 
		
	
		
			
			|  |  |  | damageResults.push(this.onAbsorb(prey)) | 
		
	
		
			
			|  |  |  | if (victims === undefined || victims.indexOf(prey) >= 0) { | 
		
	
		
			
			|  |  |  | const scaled = this.damage.calc(this.owner, prey).scale(dt / 60) | 
		
	
		
			
			|  |  |  | const damageTotal: number = prey.effectiveDamage(scaled).damages.filter(instance => instance.target === Vigor.Health).reduce( | 
		
	
		
			
			|  |  |  | (total: number, instance: DamageInstance) => total + instance.amount, | 
		
	
		
			
			|  |  |  | 0 | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const massStolen = Math.min(damageTotal / 100, prey.voreStats.Mass) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | prey.voreStats.Mass -= massStolen | 
		
	
		
			
			|  |  |  | this.owner.voreStats.Mass += massStolen | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (prey.voreStats.Mass === 0) { | 
		
	
		
			
			|  |  |  | this.absorbed.push(prey) | 
		
	
		
			
			|  |  |  | justAbsorbed.push(prey) | 
		
	
		
			
			|  |  |  | damageResults.push(this.onAbsorb(prey)) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
	
		
			
				|  |  | 
 |