|  |  | @@ -178,6 +178,38 @@ export const Newtown = (): Place => { | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | home.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
		
			
			|  |  |  | "Heal your party", | 
		
	
		
			
			|  |  |  | "Revive your party, and ensure they are not dead and/or eaten", | 
		
	
		
			
			|  |  |  | (world, executor) => { | 
		
	
		
			
			|  |  |  | world.party.forEach((partyMember) => { | 
		
	
		
			
			|  |  |  | Object.keys(Vigor).forEach(vigor => { | 
		
	
		
			
			|  |  |  | partyMember.vigors[vigor as Vigor] = partyMember.maxVigors[vigor as Vigor] | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | if (partyMember.containedIn !== null) { | 
		
	
		
			
			|  |  |  | partyMember.containedIn.release(partyMember) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | partyMember.statusEffects.forEach(effect => { | 
		
	
		
			
			|  |  |  | partyMember.removeEffect(effect) | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | partyMember.destroyed = false | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | Object.keys(Vigor).forEach(vigor => { | 
		
	
		
			
			|  |  |  | executor.vigors[vigor as Vigor] = executor.maxVigors[vigor as Vigor] | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | if (executor.containedIn !== null) { | 
		
	
		
			
			|  |  |  | executor.containedIn.release(executor) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | executor.statusEffects.forEach(effect => { | 
		
	
		
			
			|  |  |  | executor.removeEffect(effect) | 
		
	
		
			
			|  |  |  | }) | 
		
	
		
			
			|  |  |  | executor.destroyed = false | 
		
	
		
			
			|  |  |  | return new LogLine(`Your party healthy again`) | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | ) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | home.choices.push( | 
		
	
		
			
			|  |  |  | new Choice( | 
		
	
		
			
			|  |  |  | "Grab potions", | 
		
	
	
		
			
				|  |  | 
 |