38f5ce7
Fix possessives on some action descriptions by
2020-08-08 18:09:51 -0400
82fbd44
Add a debug room with stat boosts/growth/shrinking by
2020-08-08 17:52:20 -0400
d7e6a54
Fix infinite loop in RandomWord by
2020-08-08 13:33:13 -0400
eee1a72
Update containers to have a capacity based on the owner's mass by
2020-08-08 12:11:15 -0400
2b5119a
Display no explanation for ArbitraryConsequence instances by
2020-08-08 12:00:35 -0400
305e29e
Add test descriptions to CompositionActions by
2020-08-08 11:51:21 -0400
de40bf4
Redo CombatTests to include a fail line by
2020-08-08 11:25:14 -0400
36786e6
Allow vore if the prey exactly fits (and increase the dragon's stomach size) by
2020-08-08 10:42:05 -0400
f88a761
Prevent vigors from going over their max values by
2020-08-08 09:35:14 -0400
ab60d35
Add some empty streets to the town by
2020-08-08 09:33:40 -0400
96dc1ac
Fix mass not being settable by
2020-08-08 07:41:44 -0400
8b99920
Check tests on composition actions before executing them; add ctf to Geta by
2020-08-08 07:21:23 -0400
f15b99e
Allow Geta to eat someone held in his hand by
2020-08-08 06:25:42 -0400
c7985a7
Add a generic Hand container; give Geta that (and a crush action) by
2020-08-08 06:18:08 -0400
e4a7c18
Allow Geta's opponents to shrink and crush him by
2020-08-08 00:01:09 -0400
110b69c
Add a mass-ratio condition; add a crush move to Geta by
2020-08-07 23:57:51 -0400
4b76ea8
Add shrinking/growth; add Geta; check container capacity; make vore depend on size by
2020-08-07 23:43:26 -0400
7a8d562
Adjust tick text for some vore types by
2020-08-07 21:10:03 -0400
91af9dc
Add a basic version of Kuro by
2020-08-07 20:57:23 -0400
443c970
Fix Cafat's crush action; add them to the boss lineup by
2020-08-07 20:47:48 -0400
2e20409
Add some documentation; remove EatenAction by
2020-08-07 20:34:29 -0400
64eb72a
Add description text to damage consequences by
2020-08-07 20:25:36 -0400
03d9bc5
Fix the version text by
2020-08-07 20:05:04 -0400
3af1eea
Fix statblock stat alignment by
2020-08-07 19:56:14 -0400
5ab78d3
Allow items to be unequipped by
2020-08-07 19:48:36 -0400
e970acd
Add an equipment view; switch equimpent to being an object, not a Map by
2020-08-07 18:42:33 -0400
490e952
Allow items to be equipped by
2020-08-07 17:28:05 -0400
899a428
Add an equip() method to creatures by
2020-08-07 17:22:39 -0400
3cf99ff
Explain the results of composition actions by
2020-08-07 17:19:47 -0400
2cd335c
Add health potions by
2020-08-07 17:03:19 -0400
00a0490
Fix tab order on nav buttons by
2020-08-07 16:16:39 -0400
6afa06c
Make room for the exit combat / continue buttons by
2020-08-07 16:05:19 -0400
89a91bb
Auto-select the default AI for a creature when creating its statblock by
2020-08-07 16:02:50 -0400
da198cc
Add a choice to fight someone by
2020-08-07 16:02:35 -0400
eef6a3c
Give more space to the nav/choice buttons by
2020-08-07 11:37:07 -0400
47a6a6c
Show the action description as an overlay by
2020-08-07 11:33:22 -0400
f6f542b
Add a slight delay to log scrolling so that it isn't skipped by
2020-08-07 11:09:56 -0400
1f16b29
Expand the space that actions can be displayed in by
2020-08-07 11:08:34 -0400
6d8af38
Add armor by
2020-08-07 11:05:23 -0400
c833a67
Update the profile view by
2020-08-07 10:36:01 -0400
0483a9d
Hide the description for an action button after clicking it by
2020-08-07 10:15:40 -0400
7a95903
Allow stat tests to be biased by
2020-08-07 10:14:33 -0400
7ad2cc5
Don't show 'the' or 'a' for prey names by
2020-08-07 10:10:12 -0400
25427ae
Add intros to encounters by
2020-08-07 10:09:45 -0400
0f35aa6
Add a damage formula that combines other formulas by
2020-08-07 09:30:53 -0400
72dee9c
Add transitions for the explore view containers by
2020-08-06 20:46:25 -0400
51eb4b0
Add a vore AI; allow combat to continue until everyone's destroyed by
2020-08-06 19:44:14 -0400
6970071
Fix action descriptions not appearing by
2020-08-06 19:03:01 -0400
b298c6c
Add hover text to items by
2020-08-06 19:00:54 -0400
91e4adb
Start working on item views by
2020-08-05 23:46:54 -0400
d5b7f22
Fix profile layout; make container prey names appear in front of the fluid by
2020-08-05 14:58:15 -0400
61d7093
Add a (very primitive) profile screen by
2020-08-05 14:49:56 -0400
e70a0ad
Fix AI names by
2020-08-05 09:49:34 -0400
e23679c
Add some logging to try and track down a bug by
2020-08-05 08:48:43 -0400
52aa95e
Allow random AI to self-target by
2020-08-04 22:57:20 -0400
b67d4eb
Add an AI system, with only random AI for now by
2020-08-04 22:50:43 -0400
82c48df
Fix Tippy behavior for statblocks as well by
2020-08-04 19:58:38 -0400
2184289
Set Tippy instances to only respond to touch-holds by
2020-08-04 19:57:42 -0400
02d7322
Adjust font sizes by
2020-08-04 19:55:07 -0400
3bf0fee
Move the 'eat someone' button outside and add some name variety by
2020-08-04 16:22:33 -0400
5fcf12e
Allow the player to boost their stats and heal at home by
2020-08-04 16:19:25 -0400
f286f75
Make the logs scroll smoothly by
2020-08-04 16:06:30 -0400
705b9f5
Add a test location full of connections and actions by
2020-08-04 15:44:11 -0400
2662b32
Adjust row spacing on the explore layout by
2020-08-04 15:40:46 -0400
0b798be
Make the text of nav/choice buttons unselectable by
2020-08-04 15:35:32 -0400
1cd3452
Improve some focus styles and make statblocks tabbable by
2020-08-04 15:32:28 -0400
d814537
Rearrange the explore layout again by
2020-08-04 14:56:32 -0400
fcbd577
Narrow the explore and combat views by
2020-08-04 13:10:04 -0400
23ce2a9
Improve the container animations; add text when auto-moving prey on digest/absorb by
2020-08-04 11:37:03 -0400
8acd6bf
Rearrange the Explore view; make prey names float around in container views by
2020-08-04 10:25:50 -0400
4be9ad9
Adjust explore layout; make hlines animate in explore and combat by
2020-08-03 23:32:14 -0400
ab2ea91
Automatically move prey when they're digested by
2020-08-03 22:40:33 -0400
e812c42
Add unbirthing; fix inner-container escapes not putting the prey in the right spot by
2020-08-03 20:14:01 -0400
221c20b
Add absorption by
2020-08-03 20:03:49 -0400
593a85d
Add waves to container views and more vore types for wolves by
2020-08-03 16:02:09 -0400
4bdbda3
Flesh out the item system a bit by
2020-08-03 11:14:28 -0400
d6a6a65
Update Tippy by
2020-08-02 23:05:03 -0400
669ceed
Add the boss fights back by
2020-08-02 20:31:48 -0400
5fb6098
Fix the nav button holder being too big by
2020-08-02 19:20:06 -0400
f4053dc
Add a Town map creator by
2020-08-02 14:51:42 -0400
33ea77d
Adjust the explore layout some more by
2020-08-02 14:31:00 -0400
02e1391
Add an area for the boss fights by
2020-08-02 14:16:36 -0400
61ddfd3
Make location names Nouns; adjust the layout some by
2020-08-02 14:10:21 -0400
fe9ac34
Allow effects to cause test failures; make surrendering drain resolve by
2020-08-02 13:13:34 -0400
0033fe1
Add a surrender effect; fix empty log entries appearing by
2020-08-02 12:54:05 -0400
943f4c7
Detect when combat has ended; count dead creatures as prey by
2020-08-02 12:32:23 -0400
8fa976f
Fix wrong power stat by
2020-08-02 12:06:25 -0400
d948942
Fix wrong name by
2020-08-02 11:10:12 -0400
13ccc36
Change the shield effect to affect effective resistances (and renamede it) by
2020-08-02 10:07:23 -0400
13dce9e
Add Goldeneye; add composition-based actions by
2020-08-01 13:01:54 -0400
1e6addc
Adjust layout a bit by
2020-07-31 21:19:23 -0400
06d35ed
Remove old log statements; fix time bug by
2020-07-31 18:28:09 -0400
37b369d
Add choices to places and better nav buttons by
2020-07-31 15:39:33 -0400
9dae826
Add time library; name connections by
2020-07-31 14:05:44 -0400
d231cf2
Start setting up a world system by
2020-07-31 10:28:52 -0400
7453c10
Fix incorrect null check by
2020-07-30 18:56:19 -0400
dc8fe74
Fix a divide-by-zero in the StatVigor test by
2020-07-30 18:46:35 -0400
cc63560
Select and scroll to the current predator of a creature by
2020-07-30 18:42:11 -0400
15ab303
Scroll to the next entity each turn by
2020-07-30 18:26:03 -0400
0ab5b20
Add a damage calculator that does a percentage of the target's stats/vigors by
2020-07-30 17:01:21 -0400