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Add prerequisites to powerups. Create a template for "free X" powerups. Add free bus

The "free X" powerups now only appear if you have at least one of the item, and also stop appearing once you have 100
tags/v0.0.6
Fen Dweller hace 6 años
padre
commit
83e78b60af
No se encontró ninguna clave conocida en la base de datos para esta firma ID de clave GPG: E80B35A6F11C3656
Se han modificado 2 ficheros con 39 adiciones y 18 borrados
  1. +30
    -10
      constants.js
  2. +9
    -8
      gorge.js

+ 30
- 10
constants.js Ver fichero

@@ -302,7 +302,9 @@ function createTemplateUpgrades() {
createHelperUpgrades();
createClickVictimUpgrades();
createPowerupFreqUpgrades();
createFreeBuildingPowerups();
deepFreeze(upgrades);
deepFreeze(powerups);
}

const prodUpgradeCounts = [1, 5, 10, 25, 50, 75, 100];
@@ -1198,27 +1200,19 @@ const powerups = {
name: "Free Food",
description: "Tasty!",
icon: "fa-drumstick-bite",
prereqs: state => true,
effect: state => state.resources.food += state.currentProductivity.food * 60,
popup: (self, e) => {
clickPopup("GULP!", "gulp", [e.clientX, e.clientY]);
clickPopup("+60 seconds of food", "food", [e.clientX, e.clientY]);
}
},
"free-car": {
name: "Free Car",
description: "It's FREE!",
icon: "fa-car",
effect: state => state.belongings.car.count += 1,
popup: (self, e) => {
clickPopup("CAR!", "gulp", [e.clientX, e.clientY]);
clickPopup("+1 car", "food", [e.clientX, e.clientY]);
}
},
"double": {
name: "Double Dip",
description: "Doubled productivity!",
icon: "fa-cogs",
duration: 10000,
prereqs: state => true,
effect: state => state.currentProductivity.food *= 2,
popup: (self, e) => {
clickPopup("VROOM!", "gulp", [e.clientX, e.clientY]);
@@ -1226,6 +1220,32 @@ const powerups = {
}
}

function createFreeBuildingPowerups() {
const prefix = "free-";
Object.entries(freeBuildingPowerupText).forEach(([building, text]) => {
const key = prefix + building;

powerups[key] = {
name: text.name,
description: text.desc,
icon: buildings[building].icon,
prereqs: state => state.belongings[building].count > 0 && state.belongings[building].count < 100,
effect: state => state.belongings[building].count += 1,
popup: (self, e) => clickPopup("+1 " + buildings[building].name, "food", [e.clientX, e.clientY])
}
});
}

const freeBuildingPowerupText = {
car: {
name: "Free Car",
desc: "It's FREE!"
},
bus: {
name: "Deserted Bus",
desc: "Just kidding. It's full of people."
}
}
deepFreeze(prodUpgradeText);
deepFreeze(prodAllUpgradeText);
deepFreeze(clickUpgradeText);


+ 9
- 8
gorge.js Ver fichero

@@ -984,8 +984,16 @@ function doPowerup() {

const choices = [];

const state = {
ownedUpgrades: ownedUpgrades,
resources: resources,
currentProductivity: currentProductivity,
belongings: belongings
};

Object.entries(powerups).forEach(([key, val]) => {
choices.push(key);
if (val.prereqs(state))
choices.push(key);
});

const choice = Math.floor(Math.random() * choices.length);
@@ -1015,13 +1023,6 @@ function doPowerup() {
doPowerup();
}, delay);

const state = {
ownedUpgrades: ownedUpgrades,
resources: resources,
currentProductivity: currentProductivity,
belongings: belongings
};

button.addEventListener("mousedown", e => {
if (powerup.duration !== undefined) {
addPowerup(powerup);


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