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Add prerequisites to powerups. Create a template for "free X" powerups. Add free bus

The "free X" powerups now only appear if you have at least one of the item, and also stop appearing once you have 100
tags/v0.0.6
Fen Dweller 5 vuotta sitten
vanhempi
commit
83e78b60af
No known key found for this signature in database GPG Key ID: E80B35A6F11C3656
2 muutettua tiedostoa jossa 39 lisäystä ja 18 poistoa
  1. +30
    -10
      constants.js
  2. +9
    -8
      gorge.js

+ 30
- 10
constants.js Näytä tiedosto

@@ -302,7 +302,9 @@ function createTemplateUpgrades() {
createHelperUpgrades();
createClickVictimUpgrades();
createPowerupFreqUpgrades();
createFreeBuildingPowerups();
deepFreeze(upgrades);
deepFreeze(powerups);
}

const prodUpgradeCounts = [1, 5, 10, 25, 50, 75, 100];
@@ -1198,27 +1200,19 @@ const powerups = {
name: "Free Food",
description: "Tasty!",
icon: "fa-drumstick-bite",
prereqs: state => true,
effect: state => state.resources.food += state.currentProductivity.food * 60,
popup: (self, e) => {
clickPopup("GULP!", "gulp", [e.clientX, e.clientY]);
clickPopup("+60 seconds of food", "food", [e.clientX, e.clientY]);
}
},
"free-car": {
name: "Free Car",
description: "It's FREE!",
icon: "fa-car",
effect: state => state.belongings.car.count += 1,
popup: (self, e) => {
clickPopup("CAR!", "gulp", [e.clientX, e.clientY]);
clickPopup("+1 car", "food", [e.clientX, e.clientY]);
}
},
"double": {
name: "Double Dip",
description: "Doubled productivity!",
icon: "fa-cogs",
duration: 10000,
prereqs: state => true,
effect: state => state.currentProductivity.food *= 2,
popup: (self, e) => {
clickPopup("VROOM!", "gulp", [e.clientX, e.clientY]);
@@ -1226,6 +1220,32 @@ const powerups = {
}
}

function createFreeBuildingPowerups() {
const prefix = "free-";
Object.entries(freeBuildingPowerupText).forEach(([building, text]) => {
const key = prefix + building;

powerups[key] = {
name: text.name,
description: text.desc,
icon: buildings[building].icon,
prereqs: state => state.belongings[building].count > 0 && state.belongings[building].count < 100,
effect: state => state.belongings[building].count += 1,
popup: (self, e) => clickPopup("+1 " + buildings[building].name, "food", [e.clientX, e.clientY])
}
});
}

const freeBuildingPowerupText = {
car: {
name: "Free Car",
desc: "It's FREE!"
},
bus: {
name: "Deserted Bus",
desc: "Just kidding. It's full of people."
}
}
deepFreeze(prodUpgradeText);
deepFreeze(prodAllUpgradeText);
deepFreeze(clickUpgradeText);


+ 9
- 8
gorge.js Näytä tiedosto

@@ -984,8 +984,16 @@ function doPowerup() {

const choices = [];

const state = {
ownedUpgrades: ownedUpgrades,
resources: resources,
currentProductivity: currentProductivity,
belongings: belongings
};

Object.entries(powerups).forEach(([key, val]) => {
choices.push(key);
if (val.prereqs(state))
choices.push(key);
});

const choice = Math.floor(Math.random() * choices.length);
@@ -1015,13 +1023,6 @@ function doPowerup() {
doPowerup();
}, delay);

const state = {
ownedUpgrades: ownedUpgrades,
resources: resources,
currentProductivity: currentProductivity,
belongings: belongings
};

button.addEventListener("mousedown", e => {
if (powerup.duration !== undefined) {
addPowerup(powerup);


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