@@ -92,6 +92,9 @@ let macro = //macro controls every customizable part of the players body  
		
	
		
			
			  "wombScale": 1,  
		
	
		
			
			  "breastScale": 1,  
		
	
		
			
			  "tailScale": 1,  
		
	
		
			
			  "wingScale": 1,  
		
	
		
			
			  "muskScale": 1,  
		
	
		
			
			  "stenchScale": 1,  
		
	
		
			
			 
		
	
		
			
			  "tailDensity": 1000,  
		
	
		
			
			  "dickDensity": 1000,  
		
	
	
		
			
				
				
				
				
					 
			
			@@ -115,8 +118,8 @@ let macro = //macro controls every customizable part of the players body  
		
	
		
			
			  get handWidth() { return this.scaling(this.baseHandWidth, this.scale, 1); },  
		
	
		
			
			  get handArea() { return this.handLength * this.handWidth },  
		
	
		
			
			 
		
	
		
			
			  get wingLength() { return this.scaling(this.baseWingLength, this.scale, 1); },  
		
	
		
			
			  get wingWidth() { return this.scaling(this.baseWingWidth, this.scale, 1); },  
		
	
		
			
			  get wingLength() { return this.scaling(this.baseWingLength, this.scale * this.wingScale , 1); },  
		
	
		
			
			  get wingWidth() { return this.scaling(this.baseWingWidth, this.scale * this.wingScale , 1); },  
		
	
		
			
			  get wingArea() { return this.wingLength * this.wingWidth; },  
		
	
		
			
			 
		
	
		
			
			  "footOnlyDesc": function(plural=false,capital=false) {  
		
	
	
		
			
				
				
					 
			
			@@ -1456,11 +1459,11 @@ let macro = //macro controls every customizable part of the players body  
		
	
		
			
			  },  
		
	
		
			
			 
		
	
		
			
			  get pawStenchArea() {  
		
	
		
			
			    return this.pawArea * this.basePawStenchArea;  
		
	
		
			
			    return this.pawArea * this.basePawStenchArea * this.stenchScale ;  
		
	
		
			
			  },  
		
	
		
			
			 
		
	
		
			
			  get assStenchArea() {  
		
	
		
			
			    return this.assArea * this.baseAssStenchArea;  
		
	
		
			
			    return this.assArea * this.baseAssStenchArea * this.stenchScale ;  
		
	
		
			
			  },  
		
	
		
			
			 
		
	
		
			
			  get gasDigestFactor() {  
		
	
	
		
			
				
				
					 
			
			@@ -3174,7 +3177,7 @@ function male_spurt(vol, active=true)  
		
	
		
			
			  update([sound,line,linesummary,newline], active);  
		
	
		
			
			 
		
	
		
			
			  if (macro.maleMuskEnabled) {  
		
	
		
			
			    male_spurt_musk(area * macro.baseMaleMuskArea, active);  
		
	
		
			
			    male_spurt_musk(area * macro.baseMaleMuskArea * macro.muskScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -3216,7 +3219,7 @@ function male_orgasm(vol, active=true)  
		
	
		
			
			  update([sound,line,linesummary,newline], active);  
		
	
		
			
			 
		
	
		
			
			  if (macro.maleMuskEnabled) {  
		
	
		
			
			    male_orgasm_musk(area * macro.baseMaleMuskArea, active);  
		
	
		
			
			    male_orgasm_musk(area * macro.baseMaleMuskArea * macro.muskScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -3258,7 +3261,7 @@ function female_spurt(vol, active=true)  
		
	
		
			
			  update([sound,line,linesummary,newline], active);  
		
	
		
			
			 
		
	
		
			
			  if (macro.femaleMuskEnabled) {  
		
	
		
			
			    female_spurt_musk(area * macro.baseFemaleMuskArea, active);  
		
	
		
			
			    female_spurt_musk(area * macro.baseFemaleMuskArea * macro.muskScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -3300,7 +3303,7 @@ function female_orgasm(vol, active=true)  
		
	
		
			
			  update([sound,line,linesummary,newline], active);  
		
	
		
			
			 
		
	
		
			
			  if (macro.femaleMuskEnabled) {  
		
	
		
			
			    female_orgasm_musk(area * macro.baseFemaleMuskArea, active);  
		
	
		
			
			    female_orgasm_musk(area * macro.baseFemaleMuskArea * macro.muskScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -3793,7 +3796,7 @@ function piss(vol, active=true) {  
		
	
		
			
			  macro.arouse(20);  
		
	
		
			
			 
		
	
		
			
			  if (macro.stenchEnabled && macro.basePissStenchArea > 0) {  
		
	
		
			
			    piss_stench(area * macro.basePissStenchArea, active);  
		
	
		
			
			    piss_stench(area * macro.basePissStenchArea * macro.stenchScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -3863,7 +3866,7 @@ function scat(vol, active=true) {  
		
	
		
			
			  macro.arouse(50);  
		
	
		
			
			 
		
	
		
			
			  if (macro.stenchEnabled && macro.baseScatStenchArea > 0) {  
		
	
		
			
			    scat_stench(area*macro.baseScatStenchArea, active);  
		
	
		
			
			    scat_stench(area  *  macro.baseScatStenchArea * macro.stenchScale , active);  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
		
			
			 
		
	
	
		
			
				
				
					 
			
			@@ -4529,6 +4532,8 @@ function grow_pick(times) {  
		
	
		
			
			      case "womb": grow_womb(times); break;  
		
	
		
			
			      case "breasts": grow_breasts(times); break;  
		
	
		
			
			      case "wings": grow_wings(times); break;  
		
	
		
			
			      case "musk": grow_musk(times); break;  
		
	
		
			
			      case "stench": grow_stench(times); break;  
		
	
		
			
			    }  
		
	
		
			
			  }  
		
	
		
			
			}  
		
	
	
		
			
				
				
					 
			
			@@ -4715,14 +4720,44 @@ function grow_wings(factor, simpleCalc=true){  
		
	
		
			
			  let oldLength = macro.wingLength;  
		
	
		
			
			 
		
	
		
			
			  if (simpleCalc == true){  
		
	
		
			
			    macro.pa wScale *= factor;  
		
	
		
			
			    macro.wing Scale *= factor;  
		
	
		
			
			} else {  
		
	
		
			
			    macro.wingScale = (macro.wingScale + (factor/macro.mass))  
		
	
		
			
			    }  
		
	
		
			
			 
		
	
		
			
			  let lengthDelta = macro.wingLength - oldLength;  
		
	
		
			
			 
		
	
		
			
			  update([pickString("Power surges through you","Energy flows into you","Your back muscles fight for space","Your muscles tense","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your " + macro.wingDesc(true) + " grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]);  
		
	
		
			
			  update([pickString("Power surges through you","Energy flows into you","Your back muscles fight for space","Your muscles tense","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your " + macro.wingDesc + " wings grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]);  
		
	
		
			
			}  
		
	
		
			
			 
		
	
		
			
			function grow_musk(factor, simpleCalc=true){  
		
	
		
			
			 
		
	
		
			
			  let oldScale = macro.muskScale;  
		
	
		
			
			 
		
	
		
			
			  if (simpleCalc == true){  
		
	
		
			
			    macro.muskScale *= factor;  
		
	
		
			
			} else {  
		
	
		
			
			    macro.muskScale = (macro.muskScale + (factor/Math.pow(macro.mass, 1/3)))  
		
	
		
			
			    }  
		
	
		
			
			 
		
	
		
			
			  let scaleDelta = macro.muskScale - oldScale;  
		
	
		
			
			 
		
	
		
			
			  update([pickString("Power surges through you","Energy flows into you","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your musk thickens, growing more potent.",newline]);  
		
	
		
			
			}  
		
	
		
			
			 
		
	
		
			
			function grow_stench(factor, simpleCalc=true){  
		
	
		
			
			 
		
	
		
			
			  let oldScale = macro.muskScale;  
		
	
		
			
			 
		
	
		
			
			  if (simpleCalc == true){  
		
	
		
			
			    macro.stenchScale *= factor;  
		
	
		
			
			} else {  
		
	
		
			
			    macro.stenchScale = (macro.stenchScale + (factor/Math.pow(macro.mass, 1/3)))  
		
	
		
			
			    }  
		
	
		
			
			 
		
	
		
			
			  let scaleDelta = macro.stenchScale - oldScale;  
		
	
		
			
			 
		
	
		
			
			  update([pickString("Power surges through you","Energy flows into you","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your stench thickens, growing more potent.",newline]);  
		
	
		
			
			}  
		
	
		
			
			 
		
	
		
			
			function resetSettings() {