@@ -92,6 +92,9 @@ let macro = //macro controls every customizable part of the players body
"wombScale": 1,
"wombScale": 1,
"breastScale": 1,
"breastScale": 1,
"tailScale": 1,
"tailScale": 1,
"wingScale": 1,
"muskScale": 1,
"stenchScale": 1,
"tailDensity": 1000,
"tailDensity": 1000,
"dickDensity": 1000,
"dickDensity": 1000,
@@ -115,8 +118,8 @@ let macro = //macro controls every customizable part of the players body
get handWidth() { return this.scaling(this.baseHandWidth, this.scale, 1); },
get handWidth() { return this.scaling(this.baseHandWidth, this.scale, 1); },
get handArea() { return this.handLength * this.handWidth },
get handArea() { return this.handLength * this.handWidth },
get wingLength() { return this.scaling(this.baseWingLength, this.scale, 1); },
get wingWidth() { return this.scaling(this.baseWingWidth, this.scale, 1); },
get wingLength() { return this.scaling(this.baseWingLength, this.scale * this.wingScale , 1); },
get wingWidth() { return this.scaling(this.baseWingWidth, this.scale * this.wingScale , 1); },
get wingArea() { return this.wingLength * this.wingWidth; },
get wingArea() { return this.wingLength * this.wingWidth; },
"footOnlyDesc": function(plural=false,capital=false) {
"footOnlyDesc": function(plural=false,capital=false) {
@@ -1456,11 +1459,11 @@ let macro = //macro controls every customizable part of the players body
},
},
get pawStenchArea() {
get pawStenchArea() {
return this.pawArea * this.basePawStenchArea;
return this.pawArea * this.basePawStenchArea * this.stenchScale ;
},
},
get assStenchArea() {
get assStenchArea() {
return this.assArea * this.baseAssStenchArea;
return this.assArea * this.baseAssStenchArea * this.stenchScale ;
},
},
get gasDigestFactor() {
get gasDigestFactor() {
@@ -3174,7 +3177,7 @@ function male_spurt(vol, active=true)
update([sound,line,linesummary,newline], active);
update([sound,line,linesummary,newline], active);
if (macro.maleMuskEnabled) {
if (macro.maleMuskEnabled) {
male_spurt_musk(area * macro.baseMaleMuskArea, active);
male_spurt_musk(area * macro.baseMaleMuskArea * macro.muskScale , active);
}
}
}
}
@@ -3216,7 +3219,7 @@ function male_orgasm(vol, active=true)
update([sound,line,linesummary,newline], active);
update([sound,line,linesummary,newline], active);
if (macro.maleMuskEnabled) {
if (macro.maleMuskEnabled) {
male_orgasm_musk(area * macro.baseMaleMuskArea, active);
male_orgasm_musk(area * macro.baseMaleMuskArea * macro.muskScale , active);
}
}
}
}
@@ -3258,7 +3261,7 @@ function female_spurt(vol, active=true)
update([sound,line,linesummary,newline], active);
update([sound,line,linesummary,newline], active);
if (macro.femaleMuskEnabled) {
if (macro.femaleMuskEnabled) {
female_spurt_musk(area * macro.baseFemaleMuskArea, active);
female_spurt_musk(area * macro.baseFemaleMuskArea * macro.muskScale , active);
}
}
}
}
@@ -3300,7 +3303,7 @@ function female_orgasm(vol, active=true)
update([sound,line,linesummary,newline], active);
update([sound,line,linesummary,newline], active);
if (macro.femaleMuskEnabled) {
if (macro.femaleMuskEnabled) {
female_orgasm_musk(area * macro.baseFemaleMuskArea, active);
female_orgasm_musk(area * macro.baseFemaleMuskArea * macro.muskScale , active);
}
}
}
}
@@ -3793,7 +3796,7 @@ function piss(vol, active=true) {
macro.arouse(20);
macro.arouse(20);
if (macro.stenchEnabled && macro.basePissStenchArea > 0) {
if (macro.stenchEnabled && macro.basePissStenchArea > 0) {
piss_stench(area * macro.basePissStenchArea, active);
piss_stench(area * macro.basePissStenchArea * macro.stenchScale , active);
}
}
}
}
@@ -3863,7 +3866,7 @@ function scat(vol, active=true) {
macro.arouse(50);
macro.arouse(50);
if (macro.stenchEnabled && macro.baseScatStenchArea > 0) {
if (macro.stenchEnabled && macro.baseScatStenchArea > 0) {
scat_stench(area*macro.baseScatStenchArea, active);
scat_stench(area * macro.baseScatStenchArea * macro.stenchScale , active);
}
}
}
}
@@ -4529,6 +4532,8 @@ function grow_pick(times) {
case "womb": grow_womb(times); break;
case "womb": grow_womb(times); break;
case "breasts": grow_breasts(times); break;
case "breasts": grow_breasts(times); break;
case "wings": grow_wings(times); break;
case "wings": grow_wings(times); break;
case "musk": grow_musk(times); break;
case "stench": grow_stench(times); break;
}
}
}
}
}
}
@@ -4715,14 +4720,44 @@ function grow_wings(factor, simpleCalc=true){
let oldLength = macro.wingLength;
let oldLength = macro.wingLength;
if (simpleCalc == true){
if (simpleCalc == true){
macro.pa wScale *= factor;
macro.wing Scale *= factor;
} else {
} else {
macro.wingScale = (macro.wingScale + (factor/macro.mass))
macro.wingScale = (macro.wingScale + (factor/macro.mass))
}
}
let lengthDelta = macro.wingLength - oldLength;
let lengthDelta = macro.wingLength - oldLength;
update([pickString("Power surges through you","Energy flows into you","Your back muscles fight for space","Your muscles tense","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your " + macro.wingDesc(true) + " grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]);
update([pickString("Power surges through you","Energy flows into you","Your back muscles fight for space","Your muscles tense","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your " + macro.wingDesc + " wings grow, gaining " + length(2 * lengthDelta, unit, false) + " of wingspan.",newline]);
}
function grow_musk(factor, simpleCalc=true){
let oldScale = macro.muskScale;
if (simpleCalc == true){
macro.muskScale *= factor;
} else {
macro.muskScale = (macro.muskScale + (factor/Math.pow(macro.mass, 1/3)))
}
let scaleDelta = macro.muskScale - oldScale;
update([pickString("Power surges through you","Energy flows into you","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your musk thickens, growing more potent.",newline]);
}
function grow_stench(factor, simpleCalc=true){
let oldScale = macro.muskScale;
if (simpleCalc == true){
macro.stenchScale *= factor;
} else {
macro.stenchScale = (macro.stenchScale + (factor/Math.pow(macro.mass, 1/3)))
}
let scaleDelta = macro.stenchScale - oldScale;
update([pickString("Power surges through you","Energy flows into you","A crackeling fills the air","Your balance shifts","You feel a buzz of power","A warm sensation fills you") + " as your stench thickens, growing more potent.",newline]);
}
}
function resetSettings() {
function resetSettings() {