removed duplicate shaft after describeDick, fixed passthrough to "desc" in recursive-desc, added missing && operatores in some stomp text Improved some cockvore text added a bunch more male-orgasm test
fixed eating macro and stomping parking garage to work with pickString
added mroe size based stomping variations, added more cockvore sized based variations, added more size based interactions for male orgasms
Added hasAtLeast function to increase
rule flexibility on test functions. added an extra1 passthrough to describe function to increase rule flexibility on test functions
Added pickString, a function that returns a random array element for text variation.
Added soleDesc which is used to describe the bottoms of feet.
removed two cases of redundant cock text, added foot size to look around text, added random options for dickDesc. Made look around text change if strolling, added more size based varients for look around text. Added vol passthrough to male orgasm function. Added text varients for growth
fixed interaction with eating car, added chewing car custom text, added custom text for stomping parking garage, added eating macro custom text, fixed text errors in anal vore business text,added teethDesc to help with chewing text
Added scale based growthfactor, adjsuted mass absed growth to integrate with existing growth system, cleaning up duplicate code, and allowing other ways fo calling mass based growth in the future. Also attempted to add wing growth, but was unablew to get it working
changed 1e25 teir to only go to 1e24(1/5 earths mass) and added teir for anything about 1e24kg ball mass. Fixed typos in previous tiers of ball smother
Approx units had an issue with non stand pluralization, fixed, making them behave like all other units (ex 18 aircraft carrier being displayed as an aircraft carrier"
added a new unit caleed business that slots between houses and skyscrapers. This unit is supposed to replicate small commercial builds one would find in towns and at the outskirts of cities.
Using beds as a unit was originally to give something person scaled in the early game, however it was a clunky(non-intutive) unit, so I swapped it with people.
halved cluster chance of squads and platoons, added new adj to people, humans, carempty, car, bus, tram, train, train car, house, barn
Added new types to bus, skyscrapter
Added new colors to train car, house
Added new military units [Squad, Platoon, Company,Battalion,,Brigade,Division,Tank Division, Army] changed the random desc of funct House to include home as a random option. changed random desc of fuct Barn to include color red, changed random desc of funct LargeSkyscraper to include glass